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SpriteBatch Member List
This is the complete list of members for
SpriteBatch
, including all inherited members.
addSprite
(const SpriteBatchItem::LogicalPosition &logicalPosition)
SpriteBatch
clearSpriteAsset
(void)
SpriteBatch
clearSprites
(void)
SpriteBatch
virtual
copyTo
(SpriteBatch *pSpriteBatch) const
SpriteBatch
virtual
createQueryProxy
(SpriteBatchItem *pSpriteBatchItem)
SpriteBatch
createSprite
(void)
SpriteBatch
protected
createSprite
(const SpriteBatchItem::LogicalPosition &logicalPosition)
SpriteBatch
protected
virtual
createSpriteBatchQuery
(void)
SpriteBatch
protected
deselectSprite
(void)
SpriteBatch
inline
destroyQueryProxy
(SpriteBatchItem *pSpriteBatchItem)
SpriteBatch
destroySpriteBatchQuery
(void)
SpriteBatch
protected
findSpriteId
(const U32 batchId)
SpriteBatch
protected
findSpriteName
(const char *pName)
SpriteBatch
protected
findSpritePosition
(const SpriteBatchItem::LogicalPosition &logicalPosition)
SpriteBatch
protected
getBatchCulling
(void) const
SpriteBatch
inline
getBatchSortMode
(void) const
SpriteBatch
inline
getBatchTransform
(void) const
SpriteBatch
inline
getBatchTransformDirty
(void) const
SpriteBatch
inline
getBatchTransformId
(void)
SpriteBatch
inline
getDefaultSpriteAngle
(void) const
SpriteBatch
inline
getDefaultSpriteSize
(void) const
SpriteBatch
inline
getDefaultSpriteStride
(void) const
SpriteBatch
inline
getLocalExtents
(void)
SpriteBatch
inline
getLocalExtentsDirty
(void) const
SpriteBatch
inline
getSpriteAlphaTest
(void) const
SpriteBatch
getSpriteAngle
(void) const
SpriteBatch
getSpriteAnimation
(void) const
SpriteBatch
getSpriteBatchQuery
(const bool clearQuery=false)
SpriteBatch
getSpriteBlendAlpha
(void) const
SpriteBatch
getSpriteBlendColor
(void) const
SpriteBatch
getSpriteBlendMode
(void) const
SpriteBatch
getSpriteCount
(void)
SpriteBatch
inline
getSpriteDataObject
(void) const
SpriteBatch
getSpriteDepth
(void) const
SpriteBatch
getSpriteDstBlendFactor
(void) const
SpriteBatch
getSpriteFlipX
(void) const
SpriteBatch
getSpriteFlipY
(void) const
SpriteBatch
getSpriteImage
(void) const
SpriteBatch
getSpriteImageFrame
(void) const
SpriteBatch
getSpriteLocalPosition
(void)
SpriteBatch
getSpriteName
(void) const
SpriteBatch
getSpriteRenderGroup
(void) const
SpriteBatch
getSpriteSize
(void) const
SpriteBatch
getSpriteSortPoint
(void) const
SpriteBatch
getSpriteSrcBlendFactor
(void) const
SpriteBatch
getSpriteVisible
(void) const
SpriteBatch
getUserData
(void) const
SpriteBatch
INVALID_SPRITE_PROXY
SpriteBatch
static
isSpriteSelected
(void) const
SpriteBatch
inline
mBatchCulling
SpriteBatch
protected
mBatchSortMode
SpriteBatch
protected
mDefaultSpriteAngle
SpriteBatch
protected
mDefaultSpriteSize
SpriteBatch
protected
mDefaultSpriteStride
SpriteBatch
protected
moveQueryProxy
(SpriteBatchItem *pSpriteBatchItem, const b2AABB &localAABB)
SpriteBatch
mSelectedSprite
SpriteBatch
protected
mSpriteNames
SpriteBatch
protected
mSpritePositions
SpriteBatch
protected
mSprites
SpriteBatch
protected
onAdd
()
SpriteBatch
virtual
onRemove
()
SpriteBatch
virtual
onTamlCustomRead
(const TamlCustomNodes &customNodes)
SpriteBatch
protected
onTamlCustomWrite
(TamlCustomNodes &customNodes)
SpriteBatch
protected
prepareRender
(SceneRenderObject *pSceneRenderObject, const SceneRenderState *pSceneRenderState, SceneRenderQueue *pSceneRenderQueue)
SpriteBatch
removeSprite
(void)
SpriteBatch
render
(const SceneRenderState *pSceneRenderState, const SceneRenderRequest *pSceneRenderRequest, BatchRender *pBatchRenderer)
SpriteBatch
selectSprite
(const SpriteBatchItem::LogicalPosition &logicalPosition)
SpriteBatch
selectSpriteId
(const U32 batchId)
SpriteBatch
selectSpriteName
(const char *pName)
SpriteBatch
setBatchCulling
(const bool batchCulling)
SpriteBatch
setBatchSortMode
(SceneRenderQueue::RenderSort sortMode)
SpriteBatch
inline
setBatchTransform
(const b2Transform &batchTransform)
SpriteBatch
protected
setBatchTransformDirty
(void)
SpriteBatch
inline
setDefaultSpriteAngle
(const F32 defaultAngle)
SpriteBatch
inline
setDefaultSpriteSize
(const Vector2 &defaultSize)
SpriteBatch
inline
setDefaultSpriteStride
(const Vector2 &defaultStride)
SpriteBatch
inline
setLocalExtentsDirty
(void)
SpriteBatch
inline
setSpriteAlphaTest
(const F32 alphaTestMode)
SpriteBatch
setSpriteAngle
(const F32 localAngle)
SpriteBatch
setSpriteAnimation
(const char *pAssetId)
SpriteBatch
setSpriteBlendAlpha
(const F32 alpha)
SpriteBatch
setSpriteBlendColor
(const ColorF &blendColor)
SpriteBatch
setSpriteBlendMode
(const bool blendMode)
SpriteBatch
setSpriteDataObject
(SimObject *pDataObject)
SpriteBatch
setSpriteDepth
(const F32 depth)
SpriteBatch
setSpriteDstBlendFactor
(GLenum dstBlendFactor)
SpriteBatch
setSpriteFlipX
(const bool flipX)
SpriteBatch
setSpriteFlipY
(const bool flipY)
SpriteBatch
setSpriteImage
(const char *pAssetId, const U32 imageFrame=0)
SpriteBatch
setSpriteImageFrame
(const U32 imageFrame)
SpriteBatch
setSpriteLocalPosition
(const Vector2 &localPosition)
SpriteBatch
setSpriteName
(const char *pName)
SpriteBatch
setSpriteRenderGroup
(const char *pRenderGroup)
SpriteBatch
setSpriteSize
(const Vector2 &size)
SpriteBatch
setSpriteSortPoint
(const Vector2 &sortPoint)
SpriteBatch
setSpriteSrcBlendFactor
(GLenum srcBlendFactor)
SpriteBatch
setSpriteVisible
(const bool visible)
SpriteBatch
setUserData
(void *pUserData)
SpriteBatch
SpriteBatch
()
SpriteBatch
typeSpriteBatchHash
typedef
SpriteBatch
protected
typeSpriteNameHash
typedef
SpriteBatch
protected
typeSpritePositionHash
typedef
SpriteBatch
protected
updateLocalExtents
(void)
SpriteBatch
protected
WriteCustomTamlSchema
(const AbstractClassRep *pClassRep, TiXmlElement *pParentElement)
SpriteBatch
static
~SpriteBatch
()
SpriteBatch
virtual
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