Torque2D Reference
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123456789]
oC_ALGUID
oC_EAXBUFFERPROPERTIES
oC_EAXEXCLUSIONPROPERTIES
oC_EAXLISTENERPROPERTIES
oC_EAXOBSTRUCTIONPROPERTIES
oC_EAXOCCLUSIONPROPERTIES
oC_EAXVECTOR
oCHashTable< Key, Value >::_Iterator< U, E, M >
oC_StringTable
oCAbstractClassRep
oCGuiCanvas::AccKeyMapAccelerator key map
oCAngAxisF
oCAsciiMapping
oCAssetDefinition
oCAssetPtrBase
oCAssetPtrCallback
oCAssetTagsManifest::AssetTagAsset location
oCAssignDecl
oCGuiMLTextCtrl::Atom
oCAudioStreamSource
oCAudioStreamSourceFactory
oCAuth2CertificateFormerly contained a certificate, showing that something was valid
oCAuthInfoFormerly contained data indicating whether a user is valid
oCb2ContactFilter
oCb2ContactListener
oCb2DestructionListener
oCb2DynamicTree
oCb2QueryCallback
oCb2RayCastCallback
oCb2Vec2
oCBatchRender
oCBehaviorTemplate::BehaviorField
oCBehaviorTemplate::BehaviorPortBehavior port common functionality
oCBehaviorComponent::BehaviorPortConnectionA behavior port connection
oCGuiMLTextCtrl::Bitmap
oCBITMAPFILEHEADER
oCBITMAPINFOHEADER
oCBitMatrix
oCBitSet32
oCBitTables
oCBitVectorManage a vector of bits of arbitrary size
oCBitVectorW
oCBox3D
oCBox3F
oCActionMap::BreakEntry
oCRemoteDebugger1::Breakpoint
oCNamespace::Entry::CallbackUnion
oCCameraScopeQuery
oCSceneWindow::CameraViewCamera View
oCPlatformFont::CharInfo
oCCodeBlock
oCCodeMapping
oCColorF
oCColorI
oCCompilerFloatTable
oCCompilerIdentTable
oCCompilerStringTable
oCCompressor
oCConnectionProtocol
oCConnectionStringTable
oCConsoleBaseType
oCConsoleConstructor
oCConsoleLogEntryRepresents an entry in the log
oCConsoleObject
oCConsoleParserList of parsers for the compiler
oCConsoleTypeValidator
oCCursorManager
oCCursorManager::cursors
oCDataChunker
oCParticleAssetField::DataKeyData Key Node
oCDebugDraw
oCDebugStats
oCDescription
oCActionMap::DeviceMapUsed to represent a devices
oCDictionary
oCDisplayDevice
oCEmptyTestEventListener
oCEndOfCentralDir
oCSceneObjectSetIterator::Entry
oCSimFieldDictionary::Entry
oCSimSetIterator::Entry
oCGuiPopUpMenuCtrl::Entry
oCGuiPopUpMenuCtrlEx::Entry
oCGuiTextListCtrl::Entry
oCCompilerIdentTable::Entry
oCCompilerStringTable::Entry
oCCompilerFloatTable::Entry
oCDictionary::Entry
oCNamespace::Entry
oCEnumTable::EnumsThis represents a specific item in the enumeration
oCEnumTable
oCEventBase event structure (also used for FrameEvent and QuitEvent)
oCEventCallbackEntry
oCEventDescriptor
oCExprEvalState
oCExtraField
oCAbstractClassRep::Field
oCTamlWriteNode::FieldValuePair
oCFile
oCFileDialogData
oCFileHeader
oCPlatform::FileInfo
oCFileTime
oCFindMatch
oCGuiMLTextCtrl::Font
oCForced16BitMapping
oCFrameAllocator
oCFrameAllocatorMarker
oCImageAsset::FrameAreaFrame area
oCGuiFrameSetCtrl::FrameDetail
oCFrameTemp< T >
oCGameInterface
oCGhostInfo
oCNetConnection::GhostRef
oCNetConnection::GhostSaveStructure to track ghost-always objects and their ghost indices
oCGlyphMapUsed for repacking in GFont::importStrip
oCGPalette
oCGuiEvent
oCHashTable< Key, Value >
oCHashTable< AssetPtrBase *, AssetPtrCallback * >
oCHashTable< b2Contact *, TickContact >
oCHashTable< HashId, TagId >
oCHashTable< S32, b2Joint * >
oCHashTable< SimObjectId, SimObject * >
oCHashTable< SimObjectId, TamlWriteNode * >
oCHashTable< SimObjectId, typeOutputNameConnectionHash * >
oCHashTable< SpriteBatchItem::LogicalPosition, SpriteBatchItem * >
oCHashTable< StringTableEntry, ModuleDefinitionEntry * >
oCHashTable< StringTableEntry, ParticleAssetField * >
oCHashTable< StringTableEntry, SpriteBatchItem * >
oCHashTable< StringTableEntry, typeModuleIdVector * >
oCHashTable< TagId, StringTableEntry >
oCHashTable< typeAssetId, AssetDefinition * >
oCHashTable< typeAssetId, AssetTag * >
oCHashTable< typeAssetId, StringTableEntry >
oCHashTable< typeAssetId, typeAssetId >
oCHashTable< typeAssetId, typeReferenceFilePath >
oCHashTable< typeAssetTagName, AssetTag * >
oCHashTable< U32, indexVectorType * >
oCHashTable< U32, S32 >
oCHashTable< U32, SpriteBatchItem * >
oCHuffmanProcessor
oCIFactoryObjectReset
oCIMessageListenerListener interface for objects that receive messages
oCInput
oCGuiTreeViewCtrl::Item::InspectorTag
oCInternalSlotDecl
oCGuiTreeViewCtrl::Item
oCLangFileClass for working with language files
oCGuiListBoxCtrl::LBItem
oCGuiMLTextCtrl::Line
oCGuiMessageVectorCtrl::LineElement
oCLinePair
oCGuiMLTextCtrl::LineTag
oCGuiMessageVectorCtrl::LineWrapping
oCLList< T >
oCLListNode< T >
oCPlatform::LocalTime
oCLoopingImage
oCMasterInfo
oCMath
oCMatrixF
oCMD5
oCGuiMenuBar::Menu
oCGuiMenuBar::MenuItem
oCMessageVector::MessageLine
oCMessageQueueInternal class for tracking message queues
oCModuleCallbacks
oCModuleDefinition::ModuleDependencyModule dependency
oCMutex
oCMutexHandle
oCNameLookupRequest
oCNamespace
oCNet
oCNetAddress
oCNetAsync
oCNetEventNote
oCNetInterface
oCNetStringHandle
oCNetStringTable
oCNetworkProcessList
oCActionMap::Node
oCSparseArray< T >::Node
oCSimObject::Notify
oCObjectBlockDecl
oCInputDevice::ObjInfo
oCNetConnection::PacketNotify
oCPacketStatus
oCHashTable< Key, Value >::Pair
oCParticleAssetField
oCParticleAssetFieldBaseBase field
oCParticleAssetFieldCollection
oCParticleAssetFieldLifeLife field
oCParticleAssetFieldVariationVariation field
oCParticleSystem
oCPhysicsProxy
oCPing
oCImageAsset::FrameArea::PixelAreaFrame Pixel Area
oCPlaneTransformer
oCPlatform
oCPlatformAssert
oCPlatformFont
oCGuiGraphCtrl::PlotInfo
oCPoint2D
oCPoint2F2D floating-point point
oCPoint2I
oCPoint3D
oCPoint3F
oCPoint3I
oCPoint4F
oCProcessor
oCTorqueSystemInfo::Processor
oCTamlVisitor::PropertyStateVisitor property state
oCPVRTextureHeaderV2
oCQuatF
oCRandomGeneratorBase
oCRectClipper
oCRectD
oCRectF
oCRectI
oCRemoteDebuggerBridge
oCStringBuffer::RequestCounts
oCResDictionary
oCResManager
oCResolution
oCResource< T >
oCResource< AudioBuffer >
oCResource< GFont >
oCResourceInstance
oCResourceObject
oCResourceObjectIndex
oCRGBQUAD
oCSceneController
oCSceneObjectSetIterator
oCSceneRenderObject
oCSceneRenderState
oCGuiPopUpMenuCtrlEx::Scheme
oCGuiPopUpMenuCtrl::Scheme
oCGuiTreeViewCtrl::Item::ScriptTag
oCSemaphore
oCGuiMessageVectorCtrl::LineWrapping::SEPair
oCServerFilter
oCServerInfo
oCSimConsoleThreadExecCallbackUsed by Con::threadSafeExecute()
oCSimEvent
oCSimFieldDictionaryDictionary to keep track of dynamic fields on SimObject
oCSimFieldDictionaryIterator
oCSimIdDictionary
oCSimManagerNameDictionary
oCSimNameDictionary
oCSimObjectPtr< T >
oCSimObjectPtr< AnimationAsset >
oCSimObjectPtr< AssetBase >
oCSimObjectPtr< AssetTagsManifest >
oCSimObjectPtr< AudioAsset >
oCSimObjectPtr< BehaviorInstance >
oCSimObjectPtr< GuiButtonCtrl >
oCSimObjectPtr< GuiControl >
oCSimObjectPtr< GuiControlProfile >
oCSimObjectPtr< GuiInspector >
oCSimObjectPtr< ImageAsset >
oCSimObjectPtr< ModuleDefinition >
oCSimObjectPtr< NetConnection >
oCSimObjectPtr< NetObject >
oCSimObjectPtr< ParticleAsset >
oCSimObjectPtr< Scene >
oCSimObjectPtr< SceneObject >
oCSimObjectPtr< SimComponent >
oCSimObjectPtr< SimObject >
oCSimObjectPtr< SimSet >
oCSimSetIterator
oCSlotDecl
oCSparseArray< T >
oCSparseArray< Dispatcher::MessageQueue >
oCSparseArray< struct Zip::ZipArchive::ZipEntry >
oCSparseArray< Vector< Subscriber > >
oCGuiMessageVectorCtrl::SpecialMarkers::Special
oCGuiMessageVectorCtrl::SpecialMarkers
oCSphereF
oCSplCtrlPts
oCSplineBeamInfo
oCSplinePatch
oCSpriteBatch
oCSpriteBatchQueryResult
oCStmtNode
oCStockColor
oCStockColorItem
oCStreamBase stream class for streaming data across a specific media
oCStringBuffer
oCStringBufferManager
oCStringStack
oCStringValue
oCGuiMLTextCtrl::Style
oCGuiTabBookCtrl::TabHeaderInfo
oCGuiImageList::tag_TextureEntry
oCTamlBinaryReader
oCTamlBinaryWriter
oCTamlCallbacks
oCTamlChildren
oCTamlJSONReaderRapidJson
oCTamlJSONWriter
oCTamlParser
oCTamlVisitor
oCTamlWriteNode
oCTamlXmlReader
oCTamlXmlWriter
oCtDeleteRequest
oCtDestroyNotification
oCTelnetConsole
oCTelnetDebugger
oCTempLineBreak
oCImageAsset::FrameArea::TexelAreaFrame Texel Area
oCGuiMessageVectorCtrl::TextElement
oCTextureDictionary
oCTextureHandle
oCTextureManager
oCTextureObject
oCTextVertex
oCThread
oCThreadManager
oCThreadStoragePlatform independent per-thread storage class
oCTickable
oCTickContact
oCTimeManager
oCTiXmlAttributeSet
oCTiXmlBase
oCTiXmlCursor
oCTiXmlHandle
oCTiXmlParsingData
oCTiXmlString
oCTiXmlVisitor
oCTorqueSystemInfo
oCUpdateQueueEntry
oCGuiMLTextCtrl::URL
oCVector< T >
oCVector< ActionMap::BreakEntry >
oCVector< ActionMap::DeviceMap * >
oCVector< ActionMap::Node >
oCVector< AssetDefinition * >
oCVector< AssetPtr< AssetBase > * >
oCVector< BehaviorTemplate::BehaviorField >
oCVector< BehaviorTemplate::BehaviorPortInput >
oCVector< BehaviorTemplate::BehaviorPortOutput >
oCVector< char * >
oCVector< ConsoleLogger * >
oCVector< CursorManager::cursors >
oCVector< Dictionary * >
oCVector< DisplayDevice * >
oCVector< EmitterNode * >
oCVector< Entry >
oCVector< Event * >
oCVector< EventManager * >
oCVector< F32 >
oCVector< Field >
oCVector< FileLine >
oCVector< FrameArea >
oCVector< FrameArea::PixelArea >
oCVector< GuiCanvas::AccKeyMap >
oCVector< GuiControl * >
oCVector< GuiImageList::tag_TextureEntry >
oCVector< GuiInspectorField * >
oCVector< GuiInspectorGroup * >
oCVector< GuiMessageVectorCtrl::LineElement >
oCVector< GuiMessageVectorCtrl::LineWrapping >
oCVector< GuiMessageVectorCtrl::SpecialMarkers >
oCVector< GuiPopUpMenuCtrl::Entry >
oCVector< GuiPopUpMenuCtrl::Scheme >
oCVector< GuiPopUpMenuCtrlEx::Entry >
oCVector< GuiPopUpMenuCtrlEx::Scheme >
oCVector< GuiTabBookCtrl::TabHeaderInfo >
oCVector< GuiTextListCtrl::Entry >
oCVector< GuiTreeViewCtrl::Item * >
oCVector< HuffLeaf >
oCVector< HuffNode >
oCVector< LangFile * >
oCVector< MessageVector::MessageLine >
oCVector< ModuleDependency >
oCVector< ModuleLoadEntry >
oCVector< NameLookupRequest * >
oCVector< NetConnection * >
oCVector< NetConnection::GhostSave >
oCVector< ParticleAssetEmitter * >
oCVector< ParticleAssetField::DataKey >
oCVector< ParticleSystem::ParticleNode * >
oCVector< PlatformFont::CharInfo >
oCVector< Point2I >
oCVector< Point3F >
oCVector< RectI >
oCVector< Resolution >
oCVector< S32 >
oCVector< SceneObject * >
oCVector< SceneRenderRequest * >
oCVector< SceneWindow::CameraView >
oCVector< SpectatorRef >
oCVector< SpriteBatchItem * >
oCVector< SpriteBatchQueryResult >
oCVector< StringBuffer * >
oCVector< StringTableEntry >
oCVector< T * >
oCVector< TamlCustomField * >
oCVector< TamlCustomNode * >
oCVector< TamlWriteNode * >
oCVector< TamlWriteNode::TamlWriteNode::FieldValuePair * >
oCVector< tDeleteRequest >
oCVector< tDestroyNotification >
oCVector< TextureHandle >
oCVector< Thread * >
oCVector< TickContact >
oCVector< TiXmlElement * >
oCVector< typeAssetId >
oCVector< UndoAction * >
oCVector< UTF16 >
oCVector< UTF8 * >
oCVector< UTF8 >
oCVector< Vector2 >
oCVector< void * >
oCVector< WorldQueryResult >
oCVector< Zip::ExtraField * >
oCVideo
oCPlatform::VolumeInformation
oCWAVChunkHdrWAV Chunk-header
oCWAVE_Struct
oCWAVFileHdrWAV File-header
oCWAVFmtExHdrWAV FmtEx-header
oCWAVFmtHdr
oCWAVSmplHdrWAV Smpl-header
oCWorldQueryFilter
oCWorldQueryResult
oCyy_buffer_state
oCYYSTYPE
oCZipArchiveClass for accessing Zip files
oCZipArchive::ZipEntry
\CSequence