Torque2D Reference
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
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Audio
Description
Compiler
CompilerIdentTable
Entry
CompilerStringTable
Entry
CompilerFloatTable
Entry
ConsoleParser
List of parsers for the compiler
Con
ConPrinfThreadedEvent
CoreMath
Dispatcher
Namespace
for the message dispatcher functions
IMessageListener
Listener interface for objects that receive messages
MessageQueue
Internal class for tracking message queues
Hash
Sim
SplineUtil
SplineBeamInfo
StringUnit
tKeyCompare
Utility
Zip
Namespace
for the zip code
CentralDir
EndOfCentralDir
Compressor
ExtraField
FileHeader
ZipArchive
Class for accessing
Zip
files
ZipEntry
ZipStatFilter
Helper class for tracking CRC and uncompressed size
ZipTempStream
_ALGUID
_EAXBUFFERPROPERTIES
_EAXEXCLUSIONPROPERTIES
_EAXLISTENERPROPERTIES
_EAXOBSTRUCTIONPROPERTIES
_EAXOCCLUSIONPROPERTIES
_EAXVECTOR
_StringTable
AbstractClassRep
Field
ActionMap
BreakEntry
DeviceMap
Used to represent a devices
Node
AmbientForceController
AngAxisF
AnimationAsset
AsciiMapping
AssetBase
AssetDefinition
AssetManager
AssetPtr
AssetPtrBase
AssetPtrCallback
AssetQuery
AssetTagsManifest
AssetTag
Asset location
AssignDecl
AssignExprNode
AssignOpExprNode
AudioAsset
AudioBuffer
AudioEnvironment
AudioSampleEnvironment
AudioStreamSource
AudioStreamSourceFactory
Auth2Certificate
Formerly contained a certificate, showing that something was valid
AuthInfo
Formerly contained data indicating whether a user is valid
BatchRender
BehaviorComponent
BehaviorPortConnection
A behavior port connection
BehaviorComponentRaiseEvent
BehaviorInstance
BehaviorTemplate
BehaviorField
BehaviorPort
Behavior port common functionality
BehaviorPortInput
A behavior port that accepts input
BehaviorPortOutput
A behavior port that raises an output
BinaryExprNode
A binary mathematical expression (ie, left op right)
BITMAPFILEHEADER
BITMAPINFOHEADER
BitMatrix
BitSet32
BitStream
BitTables
BitVector
Manage a vector of bits of arbitrary size
BitVectorW
Box3D
Box3F
BreakStmtNode
BufferStream
BuoyancyController
CameraScopeQuery
Chunker
CodeBlock
CodeMapping
ColorF
ColorI
CommaCatExprNode
CompositeSprite
ConcreteClassRep
ConditionalExprNode
ConnectedAcceptEvent
Triggered when we accept a new connection
ConnectedNotifyEvent
Notify simulation of state of a connection
ConnectedReceiveEvent
Triggered when we receive data from a connected entity
ConnectionMessageEvent
ConnectionProtocol
ConnectionStringTable
ConsoleBaseType
ConsoleConstructor
ConsoleEvent
Represents a line of console input
ConsoleLogEntry
Represents an entry in the log
ConsoleLogger
ConsoleObject
ConsoleTypeValidator
ConstantNode
ContactFilter
ContinueStmtNode
CursorManager
cursors
DataChunker
DbgFileView
DebugDraw
DebugStats
DeclaredAssets
DefaultGame
DemoNetInterface
Dictionary
Entry
DisplayDevice
DynamicConsoleMethodComponent
DynamicTexture
EnumTable
Enums
This represents a specific item in the enumeration
Event
Base event structure (also used for FrameEvent and QuitEvent)
EventCallbackEntry
EventDescriptor
EventManager
EventManagerListener
ExprEvalState
ExprNode
A mathematical expression
FactoryCache
File
FileChunkEvent
FileDialog
FileDialogData
FileDownloadRequestEvent
FileObject
FileStream
FileStreamObject
FileTime
Filter
FilterStream
FindMatch
FloatBinaryExprNode
FloatNode
FloatUnaryExprNode
Forced16BitMapping
FrameAllocator
FrameAllocatorMarker
FrameTemp
FRangeValidator
Floating point min/max range validator
FreeListChunker
FuncCallExprNode
FunctionDeclStmtNode
GameConnection
GamePacketNotify
GameInterface
GBitmap
GFont
GhostAlwaysObjectEvent
GhostInfo
GlyphMap
Used for repacking in
GFont::importStrip
GPalette
GroupedSceneController
GuiArrayCtrl
Renders a grid of cells
GuiAutoScrollCtrl
GuiBackgroundCtrl
Renders a background, so you can have a backdrop for your GUI
GuiBitmapBorderCtrl
Renders a skinned border
GuiBitmapButtonCtrl
GuiBitmapButtonTextCtrl
GuiBitmapCtrl
Renders a bitmap
GuiBorderButtonCtrl
GuiBubbleTextCtrl
GuiButtonBaseCtrl
GuiButtonCtrl
GuiCanvas
AccKeyMap
Accelerator key map
GuiCheckBoxCtrl
GuiColorPickerCtrl
GuiConsole
GuiConsoleEditCtrl
GuiConsoleTextCtrl
GuiControl
GuiControlArrayControl
GuiControlListPopUp
GuiControlProfile
GuiCursor
GuiDragAndDropControl
GuiDynamicCtrlArrayControl
GuiEditCtrl
GuiEditorRuler
GuiEvent
GuiFadeinBitmapCtrl
GuiFilterCtrl
GuiFormCtrl
GuiFrameSetCtrl
FrameDetail
GuiGraphCtrl
PlotInfo
GuiGridControl
GuiIconButtonCtrl
GuiImageButtonCtrl
GuiImageList
tag_TextureEntry
GuiInputCtrl
GuiInspector
GuiInspectorDatablockField
GuiInspectorDynamicField
GuiInspectorDynamicGroup
GuiInspectorField
GuiInspectorGroup
GuiInspectorTypeCheckBox
GuiInspectorTypeColor
GuiInspectorTypeColorF
GuiInspectorTypeColorI
GuiInspectorTypeEnum
GuiInspectorTypeFileName
GuiInspectorTypeGuiProfile
GuiListBoxCtrl
LBItem
GuiMenuBackgroundCtrl
GuiMenuBar
Menu
MenuItem
GuiMenuTextListCtrl
GuiMessageVectorCtrl
LineElement
LineWrapping
SEPair
SpecialMarkers
Special
TextElement
GuiMLTextCtrl
Atom
Bitmap
BitmapRef
Font
Line
LineTag
Style
URL
GuiMLTextEditCtrl
GuiMouseEventCtrl
GuiPaneControl
GuiPopUpBackgroundCtrl
GuiPopUpBackgroundCtrlEx
GuiPopUpMenuCtrl
Entry
Scheme
GuiPopUpMenuCtrlEx
Entry
Scheme
GuiPopupTextListCtrl
GuiPopupTextListCtrlEx
GuiProgressCtrl
GuiRadioCtrl
GuiRolloutCtrl
GuiSceneObjectCtrl
GuiScriptNotifyCtrl
GuiScrollCtrl
GuiSeparatorCtrl
Renders a separator line with optional text
GuiSliderCtrl
GuiSpriteCtrl
GuiStackControl
GuiSubmenuBackgroundCtrl
GuiTabBookCtrl
TabHeaderInfo
GuiTabPageCtrl
GuiTextCtrl
GuiTextEditCtrl
GuiTextEditSliderCtrl
GuiTextListCtrl
Entry
GuiTickCtrl
GuiToolboxButtonCtrl
GuiTreeViewCtrl
Item
InspectorTag
ScriptTag
GuiWindowCtrl
HashMap
HashTable
_Iterator
Pair
Heap
HeartbeatEvent
HTTPObject
HuffmanProcessor
IFactoryObjectReset
IfStmtNode
ImageAsset
FrameArea
Frame area
PixelArea
Frame Pixel Area
TexelArea
Frame Texel Area
ImageFont
ImageFrameProvider
ImageFrameProviderCore
InfiniteBitStream
Input
InputDevice
ObjInfo
InputEvent
Generic input event
InputManager
IntBinaryExprNode
InternalSlotAccessNode
InternalSlotDecl
IntNode
IntUnaryExprNode
IRangeValidator
Signed integer min/max range validator
IRangeValidatorScaled
LangFile
Class for working with language files
LangTable
Language file table
LinePair
LList
LListNode
LoopingImage
LoopingList
LoopStmtNode
MasterInfo
Math
MatrixF
MD5
MemStream
Message
Base class for messages
MessageForwarder
Forward messages from one queue to another
MessageVector
MessageLine
ModuleCallbacks
ModuleDefinition
ModuleDependency
Module dependency
ModuleManager
ModuleMergeDefinition
MouseMoveEvent
Mouse input event
Mutex
MutexHandle
NameLookupRequest
Namespace
Entry
CallbackUnion
NameTags
Net
NetAddress
NetAsync
NetConnection
GhostRef
GhostSave
Structure to track ghost-always objects and their ghost indices
PacketNotify
NetDelayEvent
NetEvent
NetEventNote
NetInterface
NetObject
NetStringEvent
NetStringHandle
NetStringTable
NetworkProcessList
ObjectBlockDecl
ObjectDeclNode
OpenFileDialog
OpenFolderDialog
PacketReceiveEvent
PacketStatus
ParticleAsset
ParticleAssetEmitter
ParticleAssetField
DataKey
Data Key Node
ParticleAssetFieldBase
Base field
ParticleAssetFieldBaseVariation
Base and variation fields
ParticleAssetFieldBaseVariationLife
Base, variation and life fields
ParticleAssetFieldCollection
ParticleAssetFieldLife
Life field
ParticleAssetFieldVariation
Variation field
ParticlePlayer
ParticleSystem
ParticleNode
Particle node
PhysicsProxy
PickingSceneController
Ping
PlaneF
PlaneTransformer
Platform
FileInfo
LocalTime
VolumeInformation
PlatformAssert
PlatformFont
CharInfo
PNGImage
Point2D
Point2F
2D floating-point point
Point2I
Point3D
Point3F
Point3I
Point4F
PointForceController
PopupMenu
ProcessMasterQueryEvent
Processor
ProcessPacketEvent
ProcessPingEvent
PVRTextureHeaderV2
QuadPatch
QuatF
Queue
RandomGeneratorBase
RandomLCG
RandomR250
ReadEvent
RectClipper
RectD
RectF
RectI
ReferencedAssets
RemoteCommandEvent
RemoteDebugger1
Breakpoint
RemoteDebuggerBase
RemoteDebuggerBridge
RenderProxy
ResDictionary
ResizeBitStream
ResizeFilterStream
ResManager
Resolution
Resource
ResourceInstance
ResourceObject
ResourceObjectIndex
ReturnStmtNode
RGBQUAD
SaveFileDialog
Scene
SceneController
SceneObject
SceneObjectList
SceneObjectMoveToEvent
SceneObjectRotateToEvent
SceneObjectSet
SceneObjectSetIterator
Entry
Stack
SceneRenderObject
SceneRenderQueue
SceneRenderRequest
SceneRenderState
SceneWindow
CameraView
Camera View
ScreenTouchEvent
ScriptGroup
ScriptMsgListener
Script accessible version of
Dispatcher::IMessageListener
ScriptObject
Scroller
Semaphore
ServerFilter
ServerInfo
ShapeVector
SimComponent
SimConsoleEvent
SimConsoleThreadExecCallback
Used by Con::threadSafeExecute()
SimConsoleThreadExecEvent
SimDataBlock
SimDataBlockGroup
SimEvent
SimFieldDictionary
Dictionary
to keep track of dynamic fields on
SimObject
Entry
SimFieldDictionaryIterator
SimGroup
SimGroupIterator
SimIdDictionary
SimManagerNameDictionary
SimNameDictionary
SimObject
Notify
SimObjectList
SimObjectPtr
SimObjectTimerEvent
SimpleHashTable
SimpleMessageEvent
SimpleNetObject
SimSet
SimSetIterator
Entry
Stack
SimXMLDocument
SlotAccessNode
SlotAssignNode
SlotAssignOpNode
SlotDecl
SparseArray
Node
SphereF
SplCtrlPts
SplinePatch
Sprite
SpriteBase
SpriteBatch
SpriteBatchItem
LogicalPosition
SpriteBatchQuery
SpriteBatchQueryResult
StmtNode
StockColor
StockColorItem
StrcatExprNode
StrConstNode
Stream
Base stream class for streaming data across a specific media
StreamingList
StreamObject
Script wrapper for the
Stream
class
StreqExprNode
StringBuffer
RequestCounts
StringBufferManager
StringStack
StringValue
Taml
TamlAssetDeclaredUpdateVisitor
TamlAssetDeclaredVisitor
TamlAssetReferencedUpdateVisitor
TamlAssetReferencedVisitor
TamlBinaryReader
TamlBinaryWriter
TamlCallbacks
TamlChildren
TamlCustomField
TamlCustomNode
TamlCustomNodes
TamlJSONParser
RapidJson
TamlJSONReader
RapidJson
TamlJSONWriter
TamlModuleIdUpdateVisitor
TamlParser
TamlVisitor
PropertyState
Visitor property state
TamlWriteNode
FieldValuePair
TamlXmlParser
TamlXmlReader
TamlXmlWriter
TCPObject
tDeleteRequest
tDestroyNotification
TelnetConsole
TelnetDebugger
TempLineBreak
TextureDictionary
TextureHandle
TextureManager
TextureObject
TextVertex
Thread
ThreadManager
ThreadStorage
Platform
independent per-thread storage class
Tickable
TickContact
TimeEvent
The time event causes the simulation to advance
TimeManager
TiXmlAttribute
TiXmlAttributeSet
TiXmlBase
TiXmlComment
TiXmlCursor
TiXmlDeclaration
TiXmlDocument
TiXmlElement
TiXmlHandle
TiXmlNode
TiXmlOutStream
TiXmlParsingData
TiXmlString
TiXmlText
TiXmlUnknown
TiXmlVisitor
TorqueSystemInfo
Processor
TorqueUnitTestListener
TQuatF
Trigger
TTagDerefNode
TTagExprNode
TTagSetStmtNode
UndoAction
UndoManager
UndoScriptAction
UpdateQueueEntry
VarNode
Vector
Vector2
Vector2d
VectorPtr
Template for vectors of pointers
Video
WAVChunkHdr
WAV Chunk-header
WAVE_Struct
WaveComposite
WAVFileHdr
WAV File-header
WAVFmtExHdr
WAV FmtEx-header
WAVFmtHdr
WAVSmplHdr
WAV Smpl-header
WavStreamSource
WorldQuery
WorldQueryFilter
WorldQueryResult
yy_buffer_state
YYSTYPE
ZipCryptRStream
ZipObject
Script wrapper for
Zip::ZipArchive
ZipSubRStream
ZipSubWStream
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