Torque2D Reference
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This is the complete list of members for TextureHandle, including all inherited members.
BitmapKeepTexture enum value | TextureHandle | |
BitmapTexture enum value | TextureHandle | |
clear(void) | TextureHandle | inline |
getBitmap(void) | TextureHandle | |
getBitmap(void) const | TextureHandle | |
getGLName(void) const | TextureHandle | |
getHeight(void) const | TextureHandle | |
getTextureKey(void) const | TextureHandle | |
getWidth(void) const | TextureHandle | |
InvalidTexture enum value | TextureHandle | |
IsNull(void) const | TextureHandle | inline |
NotNull(void) const | TextureHandle | inline |
operator TextureObject *() | TextureHandle | inline |
operator!=(const TextureHandle &handle) const | TextureHandle | inline |
operator=(const TextureHandle &t) | TextureHandle | inline |
operator==(const TextureHandle &handle) const | TextureHandle | inline |
refresh(void) | TextureHandle | |
set(const char *pTextureKey, TextureHandleType type=BitmapTexture, bool clampToEdge=false, bool force16Bit=false) | TextureHandle | |
set(const char *pTextureKey, GBitmap *bmp, TextureHandleType type, bool clampToEdge=false) | TextureHandle | |
setClamp(const bool clamp) | TextureHandle | |
setFilter(const GLuint filter) | TextureHandle | |
TextureHandle() | TextureHandle | inline |
TextureHandle(TextureObject *to) | TextureHandle | inline |
TextureHandle(const TextureHandle &th) | TextureHandle | inline |
TextureHandle(const char *textureKey, TextureHandleType type, bool clampToEdge=false, bool force16Bit=false) | TextureHandle | |
TextureHandle(const char *textureKey, GBitmap *bmp, TextureHandleType type, bool clampToEdge=false) | TextureHandle | |
TextureHandleType enum name | TextureHandle | |
~TextureHandle() | TextureHandle | inline |