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Torque2D Reference
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This is the complete list of members for TextureHandle, including all inherited members.
| BitmapKeepTexture enum value | TextureHandle | |
| BitmapTexture enum value | TextureHandle | |
| clear(void) | TextureHandle | inline |
| getBitmap(void) | TextureHandle | |
| getBitmap(void) const | TextureHandle | |
| getGLName(void) const | TextureHandle | |
| getHeight(void) const | TextureHandle | |
| getTextureKey(void) const | TextureHandle | |
| getWidth(void) const | TextureHandle | |
| InvalidTexture enum value | TextureHandle | |
| IsNull(void) const | TextureHandle | inline |
| NotNull(void) const | TextureHandle | inline |
| operator TextureObject *() | TextureHandle | inline |
| operator!=(const TextureHandle &handle) const | TextureHandle | inline |
| operator=(const TextureHandle &t) | TextureHandle | inline |
| operator==(const TextureHandle &handle) const | TextureHandle | inline |
| refresh(void) | TextureHandle | |
| set(const char *pTextureKey, TextureHandleType type=BitmapTexture, bool clampToEdge=false, bool force16Bit=false) | TextureHandle | |
| set(const char *pTextureKey, GBitmap *bmp, TextureHandleType type, bool clampToEdge=false) | TextureHandle | |
| setClamp(const bool clamp) | TextureHandle | |
| setFilter(const GLuint filter) | TextureHandle | |
| TextureHandle() | TextureHandle | inline |
| TextureHandle(TextureObject *to) | TextureHandle | inline |
| TextureHandle(const TextureHandle &th) | TextureHandle | inline |
| TextureHandle(const char *textureKey, TextureHandleType type, bool clampToEdge=false, bool force16Bit=false) | TextureHandle | |
| TextureHandle(const char *textureKey, GBitmap *bmp, TextureHandleType type, bool clampToEdge=false) | TextureHandle | |
| TextureHandleType enum name | TextureHandle | |
| ~TextureHandle() | TextureHandle | inline |
1.8.3.1