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Torque2D Reference
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#include <DebugStats.h>
Public Member Functions | |
| DebugStats () | |
| void | updateRanges (void) |
| void | reset (void) |
| Reset debug stats. More... | |
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inline |
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inline |
Reset debug stats.
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inline |
| U32 batchAlphaStateFlush |
| U32 batchAnonymousFlush |
| U32 batchBlendStateFlush |
| U32 batchBufferFullFlush |
| U32 batchColorStateFlush |
| U32 batchDrawCallsSorted |
| U32 batchDrawCallsStrict |
| U32 batchFlushes |
| U32 batchIsolatedFlush |
| U32 batchLayerFlush |
| U32 batchMaxTriangleDrawn |
| U32 batchMaxVertexBuffer |
| U32 batchNoBatchFlush |
| U32 batchTextureChangeFlush |
| U32 batchTrianglesSubmitted |
| U32 bodyCount |
| U32 contactCount |
| F32 fps |
| U32 frameCount |
| U32 jointCount |
| U32 maxBatchAlphaStateFlush |
| U32 maxBatchAnonymousFlush |
| U32 maxBatchBlendStateFlush |
| U32 maxBatchBufferFullFlush |
| U32 maxBatchColorStateFlush |
| U32 maxBatchDrawCallsSorted |
| U32 maxBatchDrawCallsStrict |
| U32 maxBatchFlushes |
| U32 maxBatchIsolatedFlush |
| U32 maxBatchLayerFlush |
| U32 maxBatchNoBatchFlush |
| U32 maxBatchTextureChangeFlushes |
| U32 maxBatchTrianglesSubmitted |
| U32 maxBodyCount |
| U32 maxContactCount |
| F32 maxFPS |
| U32 maxJointCount |
| U32 maxObjectsAwake |
| U32 maxObjectsCount |
| U32 maxObjectsEnabled |
| U32 maxObjectsVisible |
| U32 maxParticlesUsed |
| U32 maxProxyCount |
| U32 maxRenderFallbacks |
| U32 maxRenderPicked |
| U32 maxRenderRequests |
| b2Profile maxWorldProfile |
| F32 minFPS |
| U32 objectsAwake |
| U32 objectsCount |
| U32 objectsEnabled |
| U32 objectsVisible |
| U32 particlesAlloc |
| U32 particlesFree |
| U32 particlesUsed |
| U32 proxyCount |
| U32 renderFallbacks |
| U32 renderPicked |
| U32 renderRequests |
| b2Profile worldProfile |
1.8.3.1