#include <platformVideo.h>
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| DisplayDevice () |
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virtual | ~DisplayDevice () |
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virtual void | initDevice ()=0 |
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virtual bool | activate (U32 width, U32 height, U32 bpp, bool fullScreen)=0 |
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virtual void | shutdown ()=0 |
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virtual bool | setScreenMode (U32 width, U32 height, U32 bpp, bool fullScreen, bool forceIt=false, bool repaint=true)=0 |
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virtual bool | setResolution (U32 width, U32 height, U32 bpp) |
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virtual bool | toggleFullScreen () |
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virtual void | swapBuffers ()=0 |
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virtual const char * | getDriverInfo ()=0 |
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virtual bool | getGammaCorrection (F32 &g)=0 |
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virtual bool | setGammaCorrection (F32 g)=0 |
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virtual bool | setVerticalSync (bool on)=0 |
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bool | prevRes () |
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bool | nextRes () |
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const char * | getResolutionList () |
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bool | isFullScreenOnly () |
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virtual bool activate |
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U32 |
width, |
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U32 |
height, |
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U32 |
bpp, |
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bool |
fullScreen |
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) |
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pure virtual |
virtual const char* getDriverInfo |
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pure virtual |
virtual bool getGammaCorrection |
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F32 & |
g | ) |
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pure virtual |
const char * getResolutionList |
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virtual void initDevice |
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pure virtual |
bool isFullScreenOnly |
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inline |
virtual bool setGammaCorrection |
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F32 |
g | ) |
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pure virtual |
bool setResolution |
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U32 |
width, |
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U32 |
height, |
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U32 |
bpp |
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) |
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inlinevirtual |
virtual bool setScreenMode |
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U32 |
width, |
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U32 |
height, |
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U32 |
bpp, |
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bool |
fullScreen, |
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bool |
forceIt = false , |
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bool |
repaint = true |
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) |
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pure virtual |
virtual bool setVerticalSync |
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bool |
on | ) |
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pure virtual |
virtual void shutdown |
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pure virtual |
virtual void swapBuffers |
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pure virtual |
bool toggleFullScreen |
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inlinevirtual |
The documentation for this class was generated from the following files:
- platform/platformVideo.h
- platform/platformVideo.cc