Torque2D Reference
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This is the complete list of members for GroupedSceneController, including all inherited members.
_setVectorAssoc(const char *file, const U32 line) | SceneObjectSet | inline |
addDepricatedField(const char *fieldName) | ConsoleObject | protectedstatic |
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL) | ConsoleObject | protectedstatic |
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL) | ConsoleObject | protectedstatic |
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const char *in_pFieldDocs) | ConsoleObject | protectedstatic |
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const char *in_pFieldDocs) | ConsoleObject | protectedstatic |
addFieldFilter(const char *fieldName) | SimObject | |
addFieldV(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, ConsoleTypeValidator *v, const char *in_pFieldDocs=NULL) | ConsoleObject | protectedstatic |
addGroup(const char *in_pGroupname, const char *in_pGroupDocs=NULL) | ConsoleObject | protectedstatic |
addObject(SceneObject *) | SceneObjectSet | virtual |
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL) | ConsoleObject | protectedstatic |
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL) | ConsoleObject | protectedstatic |
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const char *in_pFieldDocs=NULL) | ConsoleObject | protectedstatic |
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const char *in_pFieldDocs=NULL) | ConsoleObject | protectedstatic |
addTamlChild(SimObject *pSimObject) | SceneObjectSet | virtual |
addToSet(SimObjectId) | SimObject | |
addToSet(const char *) | SimObject | |
allocNotify() | SimObject | protectedstatic |
assignDynamicFieldsFrom(SimObject *obj) | SimObject | |
assignFieldsFrom(SimObject *obj) | SimObject | |
assignName(const char *name) | SimObject | |
at(S32 index) const | SceneObjectSet | inline |
begin(void) | SceneObjectSet | inline |
bringObjectToFront(SceneObject *obj) | SceneObjectSet | inline |
buildFilterList() | SimObject | virtual |
callOnChildren(const char *method, S32 argc, const char *argv[], bool executeOnChildGroups=true) | SceneObjectSet | |
clear() | SceneObjectSet | |
clearAllNotifications() | SimObject | |
clearDynamicFields(void) | SimObject | inline |
clearFieldFilters() | SimObject | |
clearNotify(SimObject *obj) | SimObject | |
clone(const bool copyDynamicFields) | SimObject | |
consoleInit() | ConsoleObject | static |
ConsoleObject() | ConsoleObject | inlineprotected |
ConsoleObject(const ConsoleObject &) | ConsoleObject | protected |
containsType(void) | SceneObjectSet | inline |
copyTo(SimObject *object) | GroupedSceneController | virtual |
create(const char *in_pClassName) | ConsoleObject | inlinestatic |
create(const U32 groupId, const U32 typeId, const U32 in_classId) | ConsoleObject | inlinestatic |
DECLARE_CONOBJECT(GroupedSceneController) | GroupedSceneController | |
SceneObjectSet::DECLARE_CONOBJECT(SceneObjectSet) | SceneObjectSet | |
SimObject::DECLARE_CONOBJECT(SimObject) | SimObject | |
deleteNotify(SimObject *obj) | SimObject | |
deleteObject() | SimObject | |
deleteObjects(void) | SceneObjectSet | |
dump() | SimObject | virtual |
dumpClassHierarchy() | SimObject | virtual |
empty(void) | SceneObjectSet | inline |
end(void) | SceneObjectSet | inline |
endGroup(const char *in_pGroupname) | ConsoleObject | protectedstatic |
find(iterator first, iterator last, SceneObject *obj) | SceneObjectSet | inline |
find(SceneObject *obj) | SceneObjectSet | inline |
findField(StringTableEntry fieldName) const | ConsoleObject | inline |
findObject(const char *name) | SceneObjectSet | virtual |
findObjectByInternalName(const char *internalName, bool searchChildren=false) | SceneObjectSet | |
first(void) | SceneObjectSet | inline |
freeNotify(SimObject::Notify *) | SimObject | protectedstatic |
front(void) | SceneObjectSet | inline |
getCanSaveDynamicFields(void) const | SimObject | inline |
getClassId(U32 netClassGroup) const | ConsoleObject | inline |
getClassName() const | ConsoleObject | inline |
getClassNamespace() const | SimObject | inline |
getClassRep() const | ConsoleObject | virtual |
getDataField(StringTableEntry slotName, const char *array) | SimObject | |
getDataFieldPrefix(StringTableEntry fieldName) | SimObject | |
getDataFieldType(StringTableEntry slotName, const char *array) | SimObject | |
getDynamicGroupExpand() | ConsoleObject | inline |
getFieldDictionary() | SimObject | inline |
getFieldList() const | ConsoleObject | inline |
getGroup() const | SimObject | inline |
getId(void) const | SimObject | inline |
getIdString(void) const | SimObject | inline |
getInternalName() | SimObject | |
getModifiableFieldList() | ConsoleObject | inline |
getName(void) const | SimObject | inline |
getNamespace() | SimObject | inline |
getParentStaticClassRep() | ConsoleObject | inlinestatic |
getPeriodicTimerID(void) const | SimObject | inline |
getPrefixedDataField(StringTableEntry fieldName, const char *array) | SimObject | |
getPrefixedDynamicDataField(StringTableEntry fieldName, const char *array, const S32 fieldType=-1) | SimObject | |
getProgenitorFile(void) const | SimObject | inline |
getScriptCallbackGuard(void) | SimObject | inline |
getStaticClassRep() | ConsoleObject | inlinestatic |
getSuperClassNamespace() const | SimObject | inline |
getTamlChild(const U32 childIndex) const | SceneObjectSet | inlinevirtual |
getTamlChildCount(void) const | SceneObjectSet | inlinevirtual |
getType() const | SimObject | inline |
GroupedSceneController() | GroupedSceneController | inline |
handlesConsoleMethod(const char *fname, S32 *routingId) | SimObject | inlinevirtual |
initPersistFields() | SimObject | static |
inspectPostApply() | SimObject | virtual |
inspectPreApply() | SimObject | virtual |
integrate(Scene *pScene, const F32 totalTime, const F32 elapsedTime, DebugStats *pDebugStats) | GroupedSceneController | inlinevirtual |
isChildOfGroup(SimGroup *pGroup) | SimObject | |
isDeleted() const | SimObject | inline |
isExpanded() const | SimObject | inline |
isFiltered(const char *fieldName) | SimObject | |
isHidden() | SimObject | |
isLocked() | SimObject | |
isMethod(const char *methodName) | SimObject | virtual |
isPeriodicTimerActive(void) const | SimObject | inline |
isProperlyAdded() const | SimObject | inline |
isRemoved() const | SimObject | inline |
isSelected() const | SimObject | inline |
isType(void) | SimObject | inline |
iterator typedef | SceneObjectSet | |
last(void) | SceneObjectSet | inline |
LinkClassName enum value | SimObject | protected |
linkNamespaces() | SimObject | protected |
LinkSuperClassName enum value | SimObject | protected |
lookupClassName(const U32 in_classTag) | ConsoleObject | static |
mCanSaveFieldDictionary | SimObject | protected |
mClassName | SimObject | protected |
mId | SimObject | protected |
mIdString | SimObject | protected |
mInternalName | SimObject | protected |
mNameSpace | SimObject | protected |
mNotifyFreeList | SimObject | protectedstatic |
mNSLinkMask | SimObject | protected |
mObjectList | SceneObjectSet | protected |
mScriptCallbackGuard | SimObject | protected |
mSuperClassName | SimObject | protected |
mTypeMask | SimObject | protected |
onAdd() | SimObject | virtual |
onDeleteNotify(SimObject *object) | SceneObjectSet | virtual |
onEditorDisable() | SimObject | inlinevirtual |
onEditorEnable() | SimObject | inlinevirtual |
onGroupAdd() | SimObject | virtual |
onGroupRemove() | SimObject | virtual |
onNameChange(const char *name) | SimObject | virtual |
onRemove() | SceneObjectSet | virtual |
onStaticModified(const char *slotName, const char *newValue=NULL) | SimObject | virtual |
onTamlAddParent(SimObject *pParentObject) | SimObject | inlineprotectedvirtual |
onTamlCustomRead(const TamlCustomNodes &customNodes) | SimObject | inlineprotectedvirtual |
onTamlCustomWrite(TamlCustomNodes &customNodes) | SimObject | inlineprotectedvirtual |
onTamlPostRead(const TamlCustomNodes &customNodes) | SimObject | inlineprotectedvirtual |
onTamlPostWrite(void) | SimObject | inlineprotectedvirtual |
onTamlPreRead(void) | SimObject | inlineprotectedvirtual |
onTamlPreWrite(void) | SimObject | inlineprotectedvirtual |
operator[](S32 index) | SceneObjectSet | inline |
popObject() | SceneObjectSet | virtual |
popScriptCallbackGuard(void) | SimObject | inline |
processArguments(S32 argc, const char **argv) | SimObject | virtual |
processDeleteNotifies() | SimObject | |
pushObject(SceneObject *) | SceneObjectSet | virtual |
pushObjectToBack(SceneObject *obj) | SceneObjectSet | inline |
pushScriptCallbackGuard(void) | SimObject | inline |
readObject(Stream *stream) | SimObject | virtual |
registerObject() | SimObject | |
registerObject(U32 id) | SimObject | |
registerObject(const char *name) | SimObject | |
registerObject(const char *name, U32 id) | SimObject | |
registerReference(SimObject **obj) | SimObject | |
removeField(const char *in_pFieldname) | ConsoleObject | protectedstatic |
removeFieldFilter(const char *fieldName) | SimObject | |
removeFromSet(SimObjectId) | SimObject | |
removeFromSet(const char *) | SimObject | |
removeNotify(void *ptr, Notify::Type) | SimObject | |
removeObject(SceneObject *) | SceneObjectSet | virtual |
renderOverlay(Scene *pScene, const SceneRenderState *pSceneRenderState, BatchRender *pBatchRenderer) | GroupedSceneController | inlinevirtual |
reOrder(SceneObject *obj, SceneObject *target=0) | SceneObjectSet | virtual |
save(const char *pcFilePath, bool bOnlySelected=false) | SimObject | virtual |
SceneController() | SceneController | inline |
SceneObjectSet() | SceneObjectSet | inline |
SelectedOnly enum value | SimObject | |
setCanSaveDynamicFields(bool bCanSave) | SimObject | inline |
setClass(void *obj, const char *data) | SimObject | inlineprotectedstatic |
setClassNamespace(const char *classNamespace) | SimObject | |
setDataField(StringTableEntry slotName, const char *array, const char *value) | SimObject | |
setExpanded(bool exp) | SimObject | inline |
setField(const char *fieldName, const char *value) | ConsoleObject | inline |
setHidden(bool b) | SimObject | |
setId(SimObjectId id) | SimObject | |
setInternalName(const char *newname) | SimObject | |
setLocked(bool b) | SimObject | |
setModDynamicFields(bool dyn) | SimObject | inline |
setModStaticFields(bool sta) | SimObject | inline |
setParentGroup(void *obj, const char *data) | SimObject | protectedstatic |
setPeriodicTimerID(const S32 timerID) | SimObject | inline |
setPrefixedDataField(StringTableEntry fieldName, const char *array, const char *value) | SimObject | |
setPrefixedDynamicDataField(StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType=-1) | SimObject | |
setProgenitorFile(const char *pFile) | SimObject | inline |
setSelected(bool sel) | SimObject | inline |
setSuperClass(void *obj, const char *data) | SimObject | inlineprotectedstatic |
setSuperClassNamespace(const char *superClassNamespace) | SimObject | |
SimObject(const U8 namespaceLinkMask=LinkSuperClassName|LinkClassName) | SimObject | |
SimObjectNSLinkType enum name | SimObject | protected |
size(void) const | SceneObjectSet | inline |
tabComplete(const char *prevText, S32 baseLen, bool) | SimObject | |
unlinkNamespaces() | SimObject | protected |
unregisterObject() | SimObject | |
unregisterReference(SimObject **obj) | SimObject | |
value typedef | SceneObjectSet | |
write(Stream &stream, U32 tabStop, U32 flags=0) | SimObject | virtual |
writeCanSaveDynamicFields(void *obj, StringTableEntry pFieldName) | SimObject | inlineprotectedstatic |
writeClass(void *obj, StringTableEntry pFieldName) | SimObject | inlineprotectedstatic |
writeField(StringTableEntry fieldname, const char *value) | SimObject | virtual |
writeFields(Stream &stream, U32 tabStop) | SimObject | virtual |
WriteFlags enum name | SimObject | |
writeInternalName(void *obj, StringTableEntry pFieldName) | SimObject | inlineprotectedstatic |
writeObject(Stream *stream) | SimObject | virtual |
writeParentGroup(void *obj, StringTableEntry pFieldName) | SimObject | inlineprotectedstatic |
writeSuperclass(void *obj, StringTableEntry pFieldName) | SimObject | inlineprotectedstatic |
~ConsoleObject() | ConsoleObject | virtual |
~GroupedSceneController() | GroupedSceneController | inlinevirtual |
~SceneController() | SceneController | inlinevirtual |
~SceneObjectSet() | SceneObjectSet | inline |
~SimObject() | SimObject | virtual |