Torque2D Reference
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#include <netStringTable.h>
Public Member Functions | |
const char * | lookupString (U32 id) |
void | removeString (U32 id, bool script=false) |
void | incStringRefScript (U32 id) |
void | dumpToConsole () |
Static Public Member Functions | |
static void | create () |
static void | destroy () |
static void | expandString (NetStringHandle &string, char *buf, U32 bufSize, U32 argc, const char **argv) |
Friends | |
class | NetStringHandle |
U32 | GameAddTaggedString (const char *string) |
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void dumpToConsole | ( | ) |
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void incStringRefScript | ( | U32 | id | ) |
const char * lookupString | ( | U32 | id | ) |
void removeString | ( | U32 | id, |
bool | script = false |
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