Torque2D Reference
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#include <mPoint.h>
Public Member Functions | |
Point3F () | |
Point3F (const Point3F &) | |
Point3F (const F32 _x, const F32 _y, const F32 _z) | |
void | set (const F32 _x, const F32 _y, const F32 _z) |
void | set (const Point3F &) |
void | setMin (const Point3F &) |
void | setMax (const Point3F &) |
void | interpolate (const Point3F &, const Point3F &, const F32) |
void | zero () |
F32 & | operator[] (int i) |
operator F32 * () | |
operator F32 * () const | |
bool | isZero () const |
F32 | len () const |
F32 | lenSquared () const |
F32 | magnitudeSafe () |
bool | equal (Point3F &compare) |
void | neg () |
void | normalize () |
void | normalizeSafe () |
void | normalize (F32 val) |
void | convolve (const Point3F &) |
void | convolveInverse (const Point3F &) |
bool | operator== (const Point3F &) const |
bool | operator!= (const Point3F &) const |
Point3F | operator+ (const Point3F &) const |
Point3F | operator- (const Point3F &) const |
Point3F & | operator+= (const Point3F &) |
Point3F & | operator-= (const Point3F &) |
Point3F | operator* (const F32) const |
Point3F | operator/ (const F32) const |
Point3F & | operator*= (const F32) |
Point3F & | operator/= (const F32) |
Point3F | operator* (const Point3F &) const |
Point3F & | operator*= (const Point3F &) |
Point3F | operator- () const |
Public Attributes | |
F32 | x |
F32 | y |
F32 | z |
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F32 x |
F32 y |
F32 z |