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PointForceController Member List

This is the complete list of members for PointForceController, including all inherited members.

addDepricatedField(const char *fieldName)ConsoleObjectprotectedstatic
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const char *in_pFieldDocs)ConsoleObjectprotectedstatic
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const char *in_pFieldDocs)ConsoleObjectprotectedstatic
addFieldFilter(const char *fieldName)SimObject
addFieldV(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, ConsoleTypeValidator *v, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addGroup(const char *in_pGroupname, const char *in_pGroupDocs=NULL)ConsoleObjectprotectedstatic
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addToSet(SimObjectId)SimObject
addToSet(const char *)SimObject
allocNotify()SimObjectprotectedstatic
assignDynamicFieldsFrom(SimObject *obj)SimObject
assignFieldsFrom(SimObject *obj)SimObject
assignName(const char *name)SimObject
buildFilterList()SimObjectvirtual
clearAllNotifications()SimObject
clearDynamicFields(void)SimObjectinline
clearFieldFilters()SimObject
clearNotify(SimObject *obj)SimObject
clone(const bool copyDynamicFields)SimObject
consoleInit()ConsoleObjectstatic
ConsoleObject()ConsoleObjectinlineprotected
ConsoleObject(const ConsoleObject &)ConsoleObjectprotected
copyTo(SimObject *object)PointForceControllervirtual
create(const char *in_pClassName)ConsoleObjectinlinestatic
create(const U32 groupId, const U32 typeId, const U32 in_classId)ConsoleObjectinlinestatic
DECLARE_CONOBJECT(PointForceController)PointForceController
PickingSceneController::DECLARE_CONOBJECT(PickingSceneController)PickingSceneController
SimObject::DECLARE_CONOBJECT(SimObject)SimObject
deleteNotify(SimObject *obj)SimObject
deleteObject()SimObject
dump()SimObjectvirtual
dumpClassHierarchy()SimObjectvirtual
endGroup(const char *in_pGroupname)ConsoleObjectprotectedstatic
findField(StringTableEntry fieldName) const ConsoleObjectinline
findObject(const char *name)SimObjectvirtual
freeNotify(SimObject::Notify *)SimObjectprotectedstatic
getAngularDrag(void) const PointForceControllerinline
getCanSaveDynamicFields(void) const SimObjectinline
getClassId(U32 netClassGroup) const ConsoleObjectinline
getClassName() const ConsoleObjectinline
getClassNamespace() const SimObjectinline
getClassRep() const ConsoleObjectvirtual
getControlGroupMask(void) const PickingSceneControllerinline
getControlLayerMask(void) const PickingSceneControllerinline
getCurrentPosition(void)PointForceControllerinline
getDataField(StringTableEntry slotName, const char *array)SimObject
getDataFieldPrefix(StringTableEntry fieldName)SimObject
getDataFieldType(StringTableEntry slotName, const char *array)SimObject
getDynamicGroupExpand()ConsoleObjectinline
getFieldDictionary()SimObjectinline
getFieldList() const ConsoleObjectinline
getForce(void) const PointForceControllerinline
getGroup() const SimObjectinline
getId(void) const SimObjectinline
getIdString(void) const SimObjectinline
getInternalName()SimObject
getLinearDrag(void) const PointForceControllerinline
getModifiableFieldList()ConsoleObjectinline
getName(void) const SimObjectinline
getNamespace()SimObjectinline
getNonLinear(void) const PointForceControllerinline
getParentStaticClassRep()ConsoleObjectinlinestatic
getPeriodicTimerID(void) const SimObjectinline
getPosition(void) const PointForceControllerinline
getPrefixedDataField(StringTableEntry fieldName, const char *array)SimObject
getPrefixedDynamicDataField(StringTableEntry fieldName, const char *array, const S32 fieldType=-1)SimObject
getProgenitorFile(void) const SimObjectinline
getRadius(void) const PointForceControllerinline
getScriptCallbackGuard(void)SimObjectinline
getStaticClassRep()ConsoleObjectinlinestatic
getSuperClassNamespace() const SimObjectinline
getTrackedObject(void)PointForceControllerinline
getType() const SimObjectinline
handlesConsoleMethod(const char *fname, S32 *routingId)SimObjectinlinevirtual
initPersistFields()PointForceControllerstatic
inspectPostApply()SimObjectvirtual
inspectPreApply()SimObjectvirtual
integrate(Scene *pScene, const F32 totalTime, const F32 elapsedTime, DebugStats *pDebugStats)PointForceControllervirtual
isChildOfGroup(SimGroup *pGroup)SimObject
isDeleted() const SimObjectinline
isExpanded() const SimObjectinline
isFiltered(const char *fieldName)SimObject
isHidden()SimObject
isLocked()SimObject
isMethod(const char *methodName)SimObjectvirtual
isPeriodicTimerActive(void) const SimObjectinline
isProperlyAdded() const SimObjectinline
isRemoved() const SimObjectinline
isSelected() const SimObjectinline
isType(void)SimObjectinline
LinkClassName enum valueSimObjectprotected
linkNamespaces()SimObjectprotected
LinkSuperClassName enum valueSimObjectprotected
lookupClassName(const U32 in_classTag)ConsoleObjectstatic
mCanSaveFieldDictionarySimObjectprotected
mClassNameSimObjectprotected
mIdSimObjectprotected
mIdStringSimObjectprotected
mInternalNameSimObjectprotected
mNameSpaceSimObjectprotected
mNotifyFreeListSimObjectprotectedstatic
mNSLinkMaskSimObjectprotected
mScriptCallbackGuardSimObjectprotected
mSuperClassNameSimObjectprotected
mTypeMaskSimObjectprotected
onAdd()SimObjectvirtual
onDeleteNotify(SimObject *object)SimObjectvirtual
onEditorDisable()SimObjectinlinevirtual
onEditorEnable()SimObjectinlinevirtual
onGroupAdd()SimObjectvirtual
onGroupRemove()SimObjectvirtual
onNameChange(const char *name)SimObjectvirtual
onRemove()SimObjectvirtual
onStaticModified(const char *slotName, const char *newValue=NULL)SimObjectvirtual
onTamlAddParent(SimObject *pParentObject)SimObjectinlineprotectedvirtual
onTamlCustomRead(const TamlCustomNodes &customNodes)SimObjectinlineprotectedvirtual
onTamlCustomWrite(TamlCustomNodes &customNodes)SimObjectinlineprotectedvirtual
onTamlPostRead(const TamlCustomNodes &customNodes)SimObjectinlineprotectedvirtual
onTamlPostWrite(void)SimObjectinlineprotectedvirtual
onTamlPreRead(void)SimObjectinlineprotectedvirtual
onTamlPreWrite(void)SimObjectinlineprotectedvirtual
PickingSceneController()PickingSceneController
PointForceController()PointForceController
popScriptCallbackGuard(void)SimObjectinline
prepareQueryFilter(Scene *pScene, const bool clearQuery=true)PickingSceneControllerprotected
processArguments(S32 argc, const char **argv)SimObjectvirtual
processDeleteNotifies()SimObject
pushScriptCallbackGuard(void)SimObjectinline
readObject(Stream *stream)SimObjectvirtual
registerObject()SimObject
registerObject(U32 id)SimObject
registerObject(const char *name)SimObject
registerObject(const char *name, U32 id)SimObject
registerReference(SimObject **obj)SimObject
removeField(const char *in_pFieldname)ConsoleObjectprotectedstatic
removeFieldFilter(const char *fieldName)SimObject
removeFromSet(SimObjectId)SimObject
removeFromSet(const char *)SimObject
removeNotify(void *ptr, Notify::Type)SimObject
renderOverlay(Scene *pScene, const SceneRenderState *pSceneRenderState, BatchRender *pBatchRenderer)PointForceControllervirtual
save(const char *pcFilePath, bool bOnlySelected=false)SimObjectvirtual
SceneController()SceneControllerinline
SelectedOnly enum valueSimObject
setAngularDrag(const F32 angularDrag)PointForceControllerinline
setCanSaveDynamicFields(bool bCanSave)SimObjectinline
setClass(void *obj, const char *data)SimObjectinlineprotectedstatic
setClassNamespace(const char *classNamespace)SimObject
setControlGroupMask(const U32 groupMask)PickingSceneControllerinline
setControlLayerMask(const U32 layerMask)PickingSceneControllerinline
setDataField(StringTableEntry slotName, const char *array, const char *value)SimObject
setExpanded(bool exp)SimObjectinline
setField(const char *fieldName, const char *value)ConsoleObjectinline
setForce(const F32 force)PointForceControllerinline
setHidden(bool b)SimObject
setId(SimObjectId id)SimObject
setInternalName(const char *newname)SimObject
setLinearDrag(const F32 linearDrag)PointForceControllerinline
setLocked(bool b)SimObject
setModDynamicFields(bool dyn)SimObjectinline
setModStaticFields(bool sta)SimObjectinline
setNonLinear(const bool nonLinear)PointForceControllerinline
setParentGroup(void *obj, const char *data)SimObjectprotectedstatic
setPeriodicTimerID(const S32 timerID)SimObjectinline
setPosition(const Vector2 &position)PointForceControllerinline
setPrefixedDataField(StringTableEntry fieldName, const char *array, const char *value)SimObject
setPrefixedDynamicDataField(StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType=-1)SimObject
setProgenitorFile(const char *pFile)SimObjectinline
setRadius(const F32 radius)PointForceControllerinline
setSelected(bool sel)SimObjectinline
setSuperClass(void *obj, const char *data)SimObjectinlineprotectedstatic
setSuperClassNamespace(const char *superClassNamespace)SimObject
setTrackedObject(SceneObject *pSceneObject)PointForceController
SimObject(const U8 namespaceLinkMask=LinkSuperClassName|LinkClassName)SimObject
SimObjectNSLinkType enum nameSimObjectprotected
tabComplete(const char *prevText, S32 baseLen, bool)SimObject
unlinkNamespaces()SimObjectprotected
unregisterObject()SimObject
unregisterReference(SimObject **obj)SimObject
write(Stream &stream, U32 tabStop, U32 flags=0)SimObjectvirtual
writeCanSaveDynamicFields(void *obj, StringTableEntry pFieldName)SimObjectinlineprotectedstatic
writeClass(void *obj, StringTableEntry pFieldName)SimObjectinlineprotectedstatic
writeField(StringTableEntry fieldname, const char *value)SimObjectvirtual
writeFields(Stream &stream, U32 tabStop)SimObjectvirtual
WriteFlags enum nameSimObject
writeInternalName(void *obj, StringTableEntry pFieldName)SimObjectinlineprotectedstatic
writeObject(Stream *stream)SimObjectvirtual
writeParentGroup(void *obj, StringTableEntry pFieldName)SimObjectinlineprotectedstatic
writeSuperclass(void *obj, StringTableEntry pFieldName)SimObjectinlineprotectedstatic
~ConsoleObject()ConsoleObjectvirtual
~PickingSceneController()PickingSceneControllervirtual
~PointForceController()PointForceControllervirtual
~SceneController()SceneControllerinlinevirtual
~SimObject()SimObjectvirtual