|
Torque2D Reference
|
#include <SceneRenderRequest.h>
Inheritance diagram for SceneRenderRequest:Public Member Functions | |
| SceneRenderRequest () | |
| ~SceneRenderRequest () | |
| SceneRenderRequest * | set (SceneRenderObject *pSceneRenderObject, const Vector2 &worldPosition, const F32 depth, const Vector2 &sortPoint=Vector2::getZero(), const S32 serialId=0, StringTableEntry renderGroup=StringTable->EmptyString, void *pCustomData1=NULL, void *pCustomData2=NULL, S32 customDataKey1=0, S32 customDataKey2=0) |
| Sets mandatory configuration. More... | |
| virtual void | resetState (void) |
| Reset request state. More... | |
Public Attributes | |
| SceneRenderObject * | mpSceneRenderObject |
| Vector2 | mWorldPosition |
| F32 | mDepth |
| Vector2 | mSortPoint |
| S32 | mSerialId |
| StringTableEntry | mRenderGroup |
| bool | mBlendMode |
| GLenum | mSrcBlendFactor |
| GLenum | mDstBlendFactor |
| ColorF | mBlendColor |
| F32 | mAlphaTest |
| void * | mpCustomData1 |
| void * | mpCustomData2 |
| S32 | mCustomDataKey1 |
| S32 | mCustomDataKey2 |
| SceneRenderQueue * | mpIsolatedRenderQueue |
|
inline |
|
inline |
|
inlinevirtual |
Reset request state.
Implements IFactoryObjectReset.
|
inline |
Sets mandatory configuration.
| F32 mAlphaTest |
| ColorF mBlendColor |
| bool mBlendMode |
| S32 mCustomDataKey1 |
| S32 mCustomDataKey2 |
| F32 mDepth |
| GLenum mDstBlendFactor |
| void* mpCustomData1 |
| void* mpCustomData2 |
| SceneRenderQueue* mpIsolatedRenderQueue |
| SceneRenderObject* mpSceneRenderObject |
| StringTableEntry mRenderGroup |
| S32 mSerialId |
| Vector2 mSortPoint |
| GLenum mSrcBlendFactor |
| Vector2 mWorldPosition |
1.8.3.1