Torque2D Reference
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#include <guiTypes.h>
Public Attributes | |
U16 | ascii |
ascii character code 'a', 'A', 'b', '*', etc (if device==keyboard) - possibly a uchar or something More... | |
U8 | modifier |
SI_LSHIFT, etc. More... | |
U8 | keyCode |
for unprintables, 'tab', 'return', ... More... | |
Point2I | mousePoint |
for mouse events More... | |
U8 | mouseClickCount |
to determine double clicks, etc... More... | |
S32 | eventID |
assigns mouse or touch ID to the event More... | |
Represents a single GUI event.
This is passed around to all the relevant controls so they know what's going on.
U16 ascii |
ascii character code 'a', 'A', 'b', '*', etc (if device==keyboard) - possibly a uchar or something
S32 eventID |
assigns mouse or touch ID to the event
U8 keyCode |
for unprintables, 'tab', 'return', ...
U8 modifier |
SI_LSHIFT, etc.
U8 mouseClickCount |
to determine double clicks, etc...
Point2I mousePoint |
for mouse events