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Torque2D Reference
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#include <Scene.h>
Public Member Functions | |
| TickContact () | |
| void | initialize (b2Contact *pContact, SceneObject *pSceneObjectA, SceneObject *pSceneObjectB, b2Fixture *pFixtureA, b2Fixture *pFixtureB) |
| SceneObject * | getCollideWith (SceneObject *pMe) const |
| b2Fixture * | getCollideWithFixture (b2Fixture *pMe) const |
Public Attributes | |
| b2Contact * | mpContact |
| SceneObject * | mpSceneObjectA |
| SceneObject * | mpSceneObjectB |
| b2Fixture * | mpFixtureA |
| b2Fixture * | mpFixtureB |
| U32 | mPointCount |
| b2WorldManifold | mWorldManifold |
| F32 | mNormalImpulses [b2_maxManifoldPoints] |
| F32 | mTangentImpulses [b2_maxManifoldPoints] |
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| F32 mNormalImpulses[b2_maxManifoldPoints] |
| b2Contact* mpContact |
| b2Fixture* mpFixtureA |
| b2Fixture* mpFixtureB |
| U32 mPointCount |
| SceneObject* mpSceneObjectA |
| SceneObject* mpSceneObjectB |
| F32 mTangentImpulses[b2_maxManifoldPoints] |
| b2WorldManifold mWorldManifold |
1.8.3.1