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AbstractClassRep Class Referenceabstract

#include <consoleObject.h>

+ Inheritance diagram for AbstractClassRep:

Classes

struct  Field
 

Public Types

enum  ACRFieldTypes { StartGroupFieldType = 0xFFFFFFFD, EndGroupFieldType = 0xFFFFFFFE, DepricatedFieldType = 0xFFFFFFFF }
 
typedef bool(* SetDataNotify )(void *obj, const char *data)
 This is a function pointer typedef to support get/set callbacks for fields. More...
 
typedef const char *(* GetDataNotify )(void *obj, const char *data)
 
typedef bool(* WriteDataNotify )(void *obj, const char *pFieldName)
 This is a function pointer typedef to support optional writing for fields. More...
 
typedef void(* WriteCustomTamlSchema )(const AbstractClassRep *pClassRep, TiXmlElement *pParentElement)
 Allows the writing of a custom TAML schema. More...
 
typedef Vector< FieldFieldList
 

Public Member Functions

 AbstractClassRep ()
 
virtual ~AbstractClassRep ()
 
S32 getClassId (U32 netClassGroup) const
 
const char * getClassName () const
 
NamespacegetNameSpace ()
 
AbstractClassRepgetNextClass ()
 
AbstractClassRepgetParentClass ()
 
virtual AbstractClassRepgetContainerChildClass (const bool recurse)=0
 
virtual WriteCustomTamlSchema getCustomTamlSchema (void)=0
 
bool isClass (AbstractClassRep *acr)
 Helper class to see if we are a given class, or a subclass thereof. More...
 
virtual ConsoleObjectcreate () const =0
 
const FieldfindField (StringTableEntry fieldName) const
 
AbstractClassRepfindFieldRoot (StringTableEntry fieldName)
 
AbstractClassRepfindContainerChildRoot (AbstractClassRep *pChild)
 

Static Public Member Functions

static void registerClassRep (AbstractClassRep *)
 
static AbstractClassRepfindClassRep (const char *in_pClassName)
 
static void initialize ()
 
static void destroyFieldValidators (AbstractClassRep::FieldList &mFieldList)
 
static U32 getClassCRC (U32 netClassGroup)
 
static AbstractClassRepgetClassList ()
 

Public Attributes

FieldList mFieldList
 
bool mDynamicGroupExpand
 
S32 mClassGroupMask
 Mask indicating in which NetGroups this object belongs. More...
 
S32 mClassType
 Stores the NetClass of this class. More...
 
S32 mNetEventDir
 Stores the NetDirection of this class. More...
 
S32 mClassId [NetClassGroupsCount]
 Stores the IDs assigned to this class for each group. More...
 

Static Public Attributes

static U32 NetClassCount [NetClassGroupsCount][NetClassTypesCount] = {{0, },}
 
static U32 NetClassBitSize [NetClassGroupsCount][NetClassTypesCount] = {{0, },}
 

Protected Member Functions

virtual void init () const =0
 

Static Protected Member Functions

static ConsoleObjectcreate (const char *in_pClassName)
 
static ConsoleObjectcreate (const U32 groupId, const U32 typeId, const U32 in_classId)
 

Protected Attributes

const char * mClassName
 
AbstractClassRepnextClass
 
AbstractClassRepparentClass
 
NamespacemNamespace
 

Static Protected Attributes

static AbstractClassRep ** classTable [NetClassGroupsCount][NetClassTypesCount]
 
static AbstractClassRepclassLinkList = NULL
 
static U32 classCRC [NetClassGroupsCount] = {INITIAL_CRC_VALUE, }
 
static bool initialized = false
 

Friends

class ConsoleObject
 

Detailed Description

Core functionality for class manipulation.

Introduction (or, Why AbstractClassRep?)

Many of Torque's subsystems, especially network, console, and sim, require the ability to programatically instantiate classes. For instance, when objects are ghosted, the networking layer needs to be able to create an instance of the object on the client. When the console scripting language runtime encounters the "new" keyword, it has to be able to fill that request.

Since standard C++ doesn't provide a function to create a new instance of an arbitrary class at runtime, one must be created. This is what AbstractClassRep and ConcreteClassRep are all about. They allow the registration and instantiation of arbitrary classes at runtime.

In addition, ACR keeps track of the fields (registered via addField() and co.) of a class, allowing programmatic access of class fields.

See Also
ConsoleObject
Note
In general, you will only access the functionality implemented in this class via ConsoleObject::create(). Most of the time, you will only ever need to use this part part of the engine indirectly - ie, you will use the networking system or the console, or ConsoleObject, and they will indirectly use this code. The following discussion is really only relevant for advanced engine users.

NetClasses and Class IDs

Torque supports a notion of group, type, and direction for objects passed over the network. Class IDs are assigned sequentially per-group, per-type, so that, for instance, the IDs assigned to Datablocks are seperate from the IDs assigned to NetObjects or NetEvents. This can translate into significant bandwidth savings (especially since the size of the fields for transmitting these bits are determined at run-time based on the number of IDs given out.

AbstractClassRep Internals

Much like ConsoleConstructor, ACR does some preparatory work at runtime before execution is passed to main(). In actual fact, this preparatory work is done by the ConcreteClassRep template. Let's examine this more closely.

If we examine ConsoleObject, we see that two macros must be used in the definition of a properly integrated objects. From the ConsoleObject example:

// This is from inside the class definition...
DECLARE_CONOBJECT(TorqueObject);
// And this is from outside the class definition...
IMPLEMENT_CONOBJECT(TorqueObject);

What do these things actually do?

Not all that much, in fact. They expand to code something like this:

// This is from inside the class definition...
static ConcreteClassRep<TorqueObject> dynClassRep;
static AbstractClassRep* getParentStaticClassRep();
static AbstractClassRep* getStaticClassRep();
virtual AbstractClassRep* getClassRep() const;
// And this is from outside the class definition...
AbstractClassRep* TorqueObject::getClassRep() const { return &TorqueObject::dynClassRep; }
AbstractClassRep* TorqueObject::getStaticClassRep() { return &dynClassRep; }
AbstractClassRep* TorqueObject::getParentStaticClassRep() { return Parent::getStaticClassRep(); }
ConcreteClassRep<TorqueObject> TorqueObject::dynClassRep("TorqueObject", 0, -1, 0);

As you can see, getClassRep(), getStaticClassRep(), and getParentStaticClassRep() are just accessors to allow access to various ConcreteClassRep instances. This is where the Parent typedef comes into play as well - it lets getParentStaticClassRep() get the right class rep.

In addition, dynClassRep is declared as a member of TorqueObject, and defined later on. Much like ConsoleConstructor, ConcreteClassReps add themselves to a global linked list in their constructor.

Then, when AbstractClassRep::initialize() is called, from Con::init(), we iterate through the list and perform the following tasks:

Member Typedef Documentation

typedef const char*(* GetDataNotify)(void *obj, const char *data)
typedef bool(* SetDataNotify)(void *obj, const char *data)

This is a function pointer typedef to support get/set callbacks for fields.

typedef void(* WriteCustomTamlSchema)(const AbstractClassRep *pClassRep, TiXmlElement *pParentElement)

Allows the writing of a custom TAML schema.

typedef bool(* WriteDataNotify)(void *obj, const char *pFieldName)

This is a function pointer typedef to support optional writing for fields.

Member Enumeration Documentation

Enumerator
StartGroupFieldType 
EndGroupFieldType 
DepricatedFieldType 

Constructor & Destructor Documentation

AbstractClassRep ( )
inline
virtual ~AbstractClassRep ( )
inlinevirtual

Member Function Documentation

ConsoleObject * create ( const char *  in_pClassName)
staticprotected
ConsoleObject * create ( const U32  groupId,
const U32  typeId,
const U32  in_classId 
)
staticprotected
virtual ConsoleObject* create ( ) const
pure virtual

Implemented in ConcreteClassRep< T >.

void destroyFieldValidators ( AbstractClassRep::FieldList mFieldList)
static
AbstractClassRep * findClassRep ( const char *  in_pClassName)
static
AbstractClassRep * findContainerChildRoot ( AbstractClassRep pChild)
const AbstractClassRep::Field * findField ( StringTableEntry  fieldName) const
AbstractClassRep * findFieldRoot ( StringTableEntry  fieldName)
U32 getClassCRC ( U32  netClassGroup)
inlinestatic
S32 getClassId ( U32  netClassGroup) const
inline
AbstractClassRep * getClassList ( )
inlinestatic
const char * getClassName ( ) const
inline
virtual AbstractClassRep* getContainerChildClass ( const bool  recurse)
pure virtual

Implemented in ConcreteClassRep< T >.

virtual WriteCustomTamlSchema getCustomTamlSchema ( void  )
pure virtual

Implemented in ConcreteClassRep< T >.

Namespace * getNameSpace ( )
inline
AbstractClassRep * getNextClass ( )
inline
AbstractClassRep * getParentClass ( )
inline
virtual void init ( ) const
protectedpure virtual

Implemented in ConcreteClassRep< T >.

void initialize ( )
static
bool isClass ( AbstractClassRep acr)
inline

Helper class to see if we are a given class, or a subclass thereof.

void registerClassRep ( AbstractClassRep in_pRep)
static

Friends And Related Function Documentation

friend class ConsoleObject
friend

Member Data Documentation

U32 classCRC = {INITIAL_CRC_VALUE, }
staticprotected
AbstractClassRep * classLinkList = NULL
staticprotected
AbstractClassRep ** classTable
staticprotected
bool initialized = false
staticprotected
S32 mClassGroupMask

Mask indicating in which NetGroups this object belongs.

S32 mClassId[NetClassGroupsCount]

Stores the IDs assigned to this class for each group.

const char* mClassName
protected
S32 mClassType

Stores the NetClass of this class.

bool mDynamicGroupExpand
FieldList mFieldList
Namespace* mNamespace
protected
S32 mNetEventDir

Stores the NetDirection of this class.

U32 NetClassBitSize = {{0, },}
static
U32 NetClassCount = {{0, },}
static
AbstractClassRep* nextClass
protected
AbstractClassRep* parentClass
protected

The documentation for this class was generated from the following files: