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Torque2D Reference
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#include <actionMap.h>
Public Types | |
| enum | Flags { Ranged = BIT(0), HasScale = BIT(1), HasDeadZone = BIT(2), Inverted = BIT(3), BindCmd = BIT(4) } |
Public Attributes | |
| U32 | modifiers |
| U32 | action |
| U32 | flags |
| F32 | deadZoneBegin |
| F32 | deadZoneEnd |
| F32 | scaleFactor |
| SimObject * | object |
| Object to call consoleFunction on. More... | |
| StringTableEntry | consoleFunction |
| Console function to call with new values. More... | |
| char * | makeConsoleCommand |
| Console command to execute when we make this command. More... | |
| char * | breakConsoleCommand |
| Console command to execute when we break this command. More... | |
| enum Flags |
| Enumerator | |
|---|---|
| Ranged |
Ranged input. |
| HasScale |
Scaled input. |
| HasDeadZone |
Dead zone is present. |
| Inverted |
Input is inverted. |
| BindCmd |
Bind a console command to this. |
| U32 action |
| char* breakConsoleCommand |
Console command to execute when we break this command.
| StringTableEntry consoleFunction |
Console function to call with new values.
| F32 deadZoneBegin |
| F32 deadZoneEnd |
| U32 flags |
| char* makeConsoleCommand |
Console command to execute when we make this command.
| U32 modifiers |
| SimObject* object |
Object to call consoleFunction on.
| F32 scaleFactor |
1.8.3.1