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ActionMap Class Reference

#include <actionMap.h>

+ Inheritance diagram for ActionMap:

Classes

struct  BreakEntry
 
struct  DeviceMap
 Used to represent a devices. More...
 
struct  Node
 

Public Member Functions

 ActionMap ()
 
 ~ActionMap ()
 
void dumpActionMap (const char *fileName, const bool append) const
 
bool processBind (const U32 argc, const char **argv, SimObject *object=NULL)
 
bool processBindCmd (const char *device, const char *action, const char *makeCmd, const char *breakCmd)
 
bool processUnbind (const char *device, const char *action, SimObject *object=NULL)
 
bool processAction (const InputEvent *)
 
 DECLARE_CONOBJECT (ActionMap)
 
Console Interface Functions
const char * getBinding (const char *command)
 Find what the given command is bound to. More...
 
const char * getCommand (const char *device, const char *action)
 Find what command is bound to the given event descriptor . More...
 
bool isInverted (const char *device, const char *action)
 
F32 getScale (const char *device, const char *action)
 
const char * getDeadZone (const char *device, const char *action)
 
- Public Member Functions inherited from SimObject
StringTableEntry getClassNamespace () const
 
StringTableEntry getSuperClassNamespace () const
 
void setClassNamespace (const char *classNamespace)
 
void setSuperClassNamespace (const char *superClassNamespace)
 
void pushScriptCallbackGuard (void)
 
void popScriptCallbackGuard (void)
 
S32 getScriptCallbackGuard (void)
 
virtual SimObjectfindObject (const char *name)
 
NamespacegetNamespace ()
 Return the object's namespace. More...
 
const char * tabComplete (const char *prevText, S32 baseLen, bool)
 
virtual void dump ()
 
virtual void dumpClassHierarchy ()
 
SimObjectclone (const bool copyDynamicFields)
 
virtual void copyTo (SimObject *object)
 
template<typename T >
bool isType (void)
 
virtual bool handlesConsoleMethod (const char *fname, S32 *routingId)
 
 DECLARE_CONOBJECT (SimObject)
 
NotifyremoveNotify (void *ptr, Notify::Type)
 Remove a notification from the list. More...
 
void deleteNotify (SimObject *obj)
 Notify an object when we are deleted. More...
 
void clearNotify (SimObject *obj)
 Notify an object when we are cleared. More...
 
void clearAllNotifications ()
 Remove all notifications for this object. More...
 
void processDeleteNotifies ()
 Send out deletion notifications. More...
 
void registerReference (SimObject **obj)
 
void unregisterReference (SimObject **obj)
 
const char * getDataField (StringTableEntry slotName, const char *array)
 
void setDataField (StringTableEntry slotName, const char *array, const char *value)
 
const char * getPrefixedDataField (StringTableEntry fieldName, const char *array)
 
void setPrefixedDataField (StringTableEntry fieldName, const char *array, const char *value)
 
const char * getPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const S32 fieldType=-1)
 
void setPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType=-1)
 
StringTableEntry getDataFieldPrefix (StringTableEntry fieldName)
 
U32 getDataFieldType (StringTableEntry slotName, const char *array)
 
SimFieldDictionarygetFieldDictionary ()
 
void clearDynamicFields (void)
 Clear all dynamic fields. More...
 
void setCanSaveDynamicFields (bool bCanSave)
 Set whether fields created at runtime should be saved. Default is true. More...
 
bool getCanSaveDynamicFields (void) const
 Get whether fields created at runtime should be saved. Default is true. More...
 
void setInternalName (const char *newname)
 
StringTableEntry getInternalName ()
 Get the internal of of this control. More...
 
virtual bool save (const char *pcFilePath, bool bOnlySelected=false)
 Save object as a TorqueScript File. More...
 
virtual bool isMethod (const char *methodName)
 Check if a method exists in the objects current namespace. More...
 
SimObjectId getId (void) const
 
StringTableEntry getIdString (void) const
 
U32 getType () const
 
const StringTableEntry getName (void) const
 
void setId (SimObjectId id)
 
void assignName (const char *name)
 
SimGroupgetGroup () const
 
bool isChildOfGroup (SimGroup *pGroup)
 
bool isProperlyAdded () const
 
bool isDeleted () const
 
bool isRemoved () const
 
bool isLocked ()
 
void setLocked (bool b)
 
bool isHidden ()
 
void setHidden (bool b)
 
void setProgenitorFile (const char *pFile)
 
StringTableEntry getProgenitorFile (void) const
 
void setPeriodicTimerID (const S32 timerID)
 
S32 getPeriodicTimerID (void) const
 
bool isPeriodicTimerActive (void) const
 
bool isSelected () const
 
bool isExpanded () const
 
void setSelected (bool sel)
 
void setExpanded (bool exp)
 
void setModDynamicFields (bool dyn)
 
void setModStaticFields (bool sta)
 
 SimObject (const U8 namespaceLinkMask=LinkSuperClassName|LinkClassName)
 
virtual ~SimObject ()
 
virtual bool processArguments (S32 argc, const char **argv)
 Process constructor options. (ie, new SimObject(1,2,3)) More...
 
virtual void onRemove ()
 Called when the object is removed from the sim. More...
 
virtual void onGroupAdd ()
 Called when the object is added to a SimGroup. More...
 
virtual void onGroupRemove ()
 Called when the object is removed from a SimGroup. More...
 
virtual void onNameChange (const char *name)
 Called when the object's name is changed. More...
 
virtual void onStaticModified (const char *slotName, const char *newValue=NULL)
 
virtual void inspectPreApply ()
 
virtual void inspectPostApply ()
 
virtual void onDeleteNotify (SimObject *object)
 
virtual void onEditorEnable ()
 Called when the editor is activated. More...
 
virtual void onEditorDisable ()
 Called when the editor is deactivated. More...
 
bool registerObject ()
 
bool registerObject (U32 id)
 
bool registerObject (const char *name)
 
bool registerObject (const char *name, U32 id)
 
void unregisterObject ()
 
void deleteObject ()
 
bool addToSet (SimObjectId)
 
bool addToSet (const char *)
 
bool removeFromSet (SimObjectId)
 
bool removeFromSet (const char *)
 
virtual bool writeField (StringTableEntry fieldname, const char *value)
 
virtual void write (Stream &stream, U32 tabStop, U32 flags=0)
 
virtual void writeFields (Stream &stream, U32 tabStop)
 
virtual bool writeObject (Stream *stream)
 
virtual bool readObject (Stream *stream)
 
virtual void buildFilterList ()
 
void addFieldFilter (const char *fieldName)
 
void removeFieldFilter (const char *fieldName)
 
void clearFieldFilters ()
 
bool isFiltered (const char *fieldName)
 
void assignFieldsFrom (SimObject *obj)
 
void assignDynamicFieldsFrom (SimObject *obj)
 
- Public Member Functions inherited from ConsoleObject
const AbstractClassRep::FieldfindField (StringTableEntry fieldName) const
 Get a reference to a field by name. More...
 
virtual AbstractClassRepgetClassRep () const
 Gets the ClassRep. More...
 
bool setField (const char *fieldName, const char *value)
 Set the value of a field. More...
 
virtual ~ConsoleObject ()
 
const AbstractClassRep::FieldListgetFieldList () const
 Get a list of all the fields. This information cannot be modified. More...
 
AbstractClassRep::FieldListgetModifiableFieldList ()
 
bool & getDynamicGroupExpand ()
 
S32 getClassId (U32 netClassGroup) const
 
const char * getClassName () const
 

Static Public Member Functions

static bool createEventDescriptor (const char *pEventString, EventDescriptor *pDescriptor)
 
static bool getKeyString (const U32 action, char *buffer)
 
static bool getDeviceName (const U32 deviceType, const U32 deviceInstance, char *buffer)
 
static const char * buildActionString (const InputEvent *event)
 
static bool checkBreakTable (const InputEvent *)
 
static bool handleEvent (const InputEvent *)
 
static bool handleEventGlobal (const InputEvent *)
 
static bool getDeviceTypeAndInstance (const char *device, U32 &deviceType, U32 &deviceInstance)
 
- Static Public Member Functions inherited from SimObject
static void initPersistFields ()
 
- Static Public Member Functions inherited from ConsoleObject
static const char * lookupClassName (const U32 in_classTag)
 Get the classname from a class tag. More...
 
static void initPersistFields ()
 
static void consoleInit ()
 
static AbstractClassRepgetStaticClassRep ()
 Get the abstract class information for this class. More...
 
static AbstractClassRepgetParentStaticClassRep ()
 Get the abstract class information for this class's superclass. More...
 
static ConsoleObjectcreate (const char *in_pClassName)
 
static ConsoleObjectcreate (const U32 groupId, const U32 typeId, const U32 in_classId)
 

Protected Member Functions

bool onAdd ()
 Called when the object is added to the sim. More...
 
const NodefindNode (const U32 inDeviceType, const U32 inDeviceInst, const U32 inModifiers, const U32 inAction)
 
bool findBoundNode (const char *function, U32 &devMapIndex, U32 &nodeIndex)
 
bool nextBoundNode (const char *function, U32 &devMapIndex, U32 &nodeIndex)
 
NodegetNode (const U32 inDeviceType, const U32 inDeviceInst, const U32 inModifiers, const U32 inAction, SimObject *object=NULL)
 
void removeNode (const U32 inDeviceType, const U32 inDeviceInst, const U32 inModifiers, const U32 inAction, SimObject *object=NULL)
 
void enterBreakEvent (const InputEvent *pEvent, const Node *pNode)
 
- Protected Member Functions inherited from SimObject
virtual void onTamlPreWrite (void)
 Taml callbacks. More...
 
virtual void onTamlPostWrite (void)
 Called after Taml has finished writing the object. More...
 
virtual void onTamlPreRead (void)
 Called prior to Taml reading the object. More...
 
virtual void onTamlPostRead (const TamlCustomNodes &customNodes)
 
virtual void onTamlAddParent (SimObject *pParentObject)
 Called after Taml has finished reading the object and has added the object to any parent. More...
 
virtual void onTamlCustomWrite (TamlCustomNodes &customNodes)
 Called during the writing of the object to allow custom properties to be written. More...
 
virtual void onTamlCustomRead (const TamlCustomNodes &customNodes)
 Called during the reading of the object to allow custom properties to be read. More...
 
void linkNamespaces ()
 
void unlinkNamespaces ()
 
- Protected Member Functions inherited from ConsoleObject
 ConsoleObject ()
 
 ConsoleObject (const ConsoleObject &)
 

Static Protected Member Functions

static const char * getModifierString (const U32 modifiers)
 
- Static Protected Member Functions inherited from SimObject
static bool setClass (void *obj, const char *data)
 
static bool setSuperClass (void *obj, const char *data)
 
static bool writeCanSaveDynamicFields (void *obj, StringTableEntry pFieldName)
 
static bool writeInternalName (void *obj, StringTableEntry pFieldName)
 
static bool setParentGroup (void *obj, const char *data)
 
static bool writeParentGroup (void *obj, StringTableEntry pFieldName)
 
static bool writeSuperclass (void *obj, StringTableEntry pFieldName)
 
static bool writeClass (void *obj, StringTableEntry pFieldName)
 
static SimObject::NotifyallocNotify ()
 Get a free Notify structure. More...
 
static void freeNotify (SimObject::Notify *)
 Mark a Notify structure as free. More...
 
- Static Protected Member Functions inherited from ConsoleObject
static void addGroup (const char *in_pGroupname, const char *in_pGroupDocs=NULL)
 
static void endGroup (const char *in_pGroupname)
 
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
 
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
 
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const char *in_pFieldDocs)
 
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const char *in_pFieldDocs)
 
static void addFieldV (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, ConsoleTypeValidator *v, const char *in_pFieldDocs=NULL)
 
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
 
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
 
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const char *in_pFieldDocs=NULL)
 
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const char *in_pFieldDocs=NULL)
 
static void addDepricatedField (const char *fieldName)
 
static bool removeField (const char *in_pFieldname)
 

Protected Attributes

Vector< DeviceMap * > mDeviceMaps
 
- Protected Attributes inherited from SimObject
SimObjectId mId
 Id number for this object. More...
 
StringTableEntry mIdString
 
NamespacemNameSpace
 
U32 mTypeMask
 
S32 mScriptCallbackGuard
 Whether the object is executing a script callback. More...
 
bool mCanSaveFieldDictionary
 true if dynamic fields (added at runtime) should be saved, defaults to true More...
 
StringTableEntry mInternalName
 Stores object Internal Name. More...
 
StringTableEntry mClassName
 Stores the class name to link script class namespaces. More...
 
StringTableEntry mSuperClassName
 Stores super class name to link script class namespaces. More...
 
U8 mNSLinkMask
 

Static Protected Attributes

static Vector< BreakEntrysmBreakTable
 
- Static Protected Attributes inherited from SimObject
static SimObject::NotifymNotifyFreeList = NULL
 

Additional Inherited Members

- Public Types inherited from SimObject
enum  WriteFlags { SelectedOnly = BIT(0) }
 
- Protected Types inherited from SimObject
enum  SimObjectNSLinkType { LinkClassName = BIT(0), LinkSuperClassName = BIT(1) }
 

Detailed Description

Map raw inputs to a variety of actions. This is used for all keymapping in the engine.

See Also
ActionMap::Node

Constructor & Destructor Documentation

ActionMap ( )
~ActionMap ( )

Member Function Documentation

const char * buildActionString ( const InputEvent event)
static
bool checkBreakTable ( const InputEvent pEvent)
static
bool createEventDescriptor ( const char *  pEventString,
EventDescriptor pDescriptor 
)
static
DECLARE_CONOBJECT ( ActionMap  )
void dumpActionMap ( const char *  fileName,
const bool  append 
) const
void enterBreakEvent ( const InputEvent pEvent,
const Node pNode 
)
protected
bool findBoundNode ( const char *  function,
U32 &  devMapIndex,
U32 &  nodeIndex 
)
protected
const ActionMap::Node * findNode ( const U32  inDeviceType,
const U32  inDeviceInst,
const U32  inModifiers,
const U32  inAction 
)
protected
const char * getBinding ( const char *  command)

Find what the given command is bound to.

const char * getCommand ( const char *  device,
const char *  action 
)

Find what command is bound to the given event descriptor .

const char * getDeadZone ( const char *  device,
const char *  action 
)
bool getDeviceName ( const U32  deviceType,
const U32  deviceInstance,
char *  buffer 
)
static
bool getDeviceTypeAndInstance ( const char *  device,
U32 &  deviceType,
U32 &  deviceInstance 
)
static
bool getKeyString ( const U32  action,
char *  buffer 
)
static
const char * getModifierString ( const U32  modifiers)
staticprotected
ActionMap::Node * getNode ( const U32  inDeviceType,
const U32  inDeviceInst,
const U32  inModifiers,
const U32  inAction,
SimObject object = NULL 
)
protected
F32 getScale ( const char *  device,
const char *  action 
)
bool handleEvent ( const InputEvent pEvent)
static
bool handleEventGlobal ( const InputEvent pEvent)
static
bool isInverted ( const char *  device,
const char *  action 
)
bool nextBoundNode ( const char *  function,
U32 &  devMapIndex,
U32 &  nodeIndex 
)
protected
bool onAdd ( void  )
protectedvirtual

Called when the object is added to the sim.

Reimplemented from SimObject.

bool processAction ( const InputEvent pEvent)
bool processBind ( const U32  argc,
const char **  argv,
SimObject object = NULL 
)
bool processBindCmd ( const char *  device,
const char *  action,
const char *  makeCmd,
const char *  breakCmd 
)
bool processUnbind ( const char *  device,
const char *  action,
SimObject object = NULL 
)
void removeNode ( const U32  inDeviceType,
const U32  inDeviceInst,
const U32  inModifiers,
const U32  inAction,
SimObject object = NULL 
)
protected

Member Data Documentation

Vector<DeviceMap*> mDeviceMaps
protected
Vector< ActionMap::BreakEntry > smBreakTable
staticprotected

The documentation for this class was generated from the following files: