Torque2D Reference
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#include <netObject.h>
Public Attributes | |
NetObject * | camera |
Pointer to the viewing object. More... | |
Point3F | pos |
Position in world space. More... | |
Point3F | orientation |
Viewing vector in world space. More... | |
F32 | fov |
Viewing angle/2. More... | |
F32 | sinFov |
sin(fov/2); More... | |
F32 | cosFov |
cos(fov/2); More... | |
F32 | visibleDistance |
Visible distance. More... | |
NetObject* camera |
Pointer to the viewing object.
F32 cosFov |
cos(fov/2);
F32 fov |
Viewing angle/2.
Point3F orientation |
Viewing vector in world space.
Point3F pos |
Position in world space.
F32 sinFov |
sin(fov/2);
F32 visibleDistance |
Visible distance.