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Torque2D Reference
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#include <netObject.h>
Public Attributes | |
| NetObject * | camera |
| Pointer to the viewing object. More... | |
| Point3F | pos |
| Position in world space. More... | |
| Point3F | orientation |
| Viewing vector in world space. More... | |
| F32 | fov |
| Viewing angle/2. More... | |
| F32 | sinFov |
| sin(fov/2); More... | |
| F32 | cosFov |
| cos(fov/2); More... | |
| F32 | visibleDistance |
| Visible distance. More... | |
| NetObject* camera |
Pointer to the viewing object.
| F32 cosFov |
cos(fov/2);
| F32 fov |
Viewing angle/2.
| Point3F orientation |
Viewing vector in world space.
| Point3F pos |
Position in world space.
| F32 sinFov |
sin(fov/2);
| F32 visibleDistance |
Visible distance.
1.8.3.1