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Torque2D Reference
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#include <gameConnection.h>
Inheritance diagram for GameConnection::GamePacketNotify:Public Member Functions | |
| GamePacketNotify () | |
Public Member Functions inherited from NetConnection::PacketNotify | |
| PacketNotify () | |
Additional Inherited Members | |
Public Attributes inherited from NetConnection::PacketNotify | |
| bool | rateChanged |
| Did the rate change on this packet? More... | |
| bool | maxRateChanged |
| Did the max rate change on this packet? More... | |
| U32 | sendTime |
| Timestampe, when we sent this packet. More... | |
| NetEventNote * | eventList |
| Linked list of events sent over this packet. More... | |
| GhostRef * | ghostList |
| Linked list of ghost updates we sent in this packet. More... | |
| SubPacketRef * | subList |
| Defined by subclass - used as desired. More... | |
| PacketNotify * | nextPacket |
| Next packet sent. More... | |
| GamePacketNotify | ( | ) |
1.8.3.1