Torque2D Reference
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#include <gameConnection.h>
Public Member Functions | |
GamePacketNotify () | |
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PacketNotify () | |
Additional Inherited Members | |
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bool | rateChanged |
Did the rate change on this packet? More... | |
bool | maxRateChanged |
Did the max rate change on this packet? More... | |
U32 | sendTime |
Timestampe, when we sent this packet. More... | |
NetEventNote * | eventList |
Linked list of events sent over this packet. More... | |
GhostRef * | ghostList |
Linked list of ghost updates we sent in this packet. More... | |
SubPacketRef * | subList |
Defined by subclass - used as desired. More... | |
PacketNotify * | nextPacket |
Next packet sent. More... | |
GamePacketNotify | ( | ) |