Torque2D Reference
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Particle node. More...
#include <ParticleSystem.h>
Public Member Functions | |
ParticleNode () | |
virtual void | resetState (void) |
Public Attributes | |
ParticleNode * | mPreviousNode |
Particle Node Linkages. More... | |
ParticleNode * | mNextNode |
bool | mSuppressMovement |
Suppress Movement. More... | |
F32 | mParticleLifetime |
Particle Components. More... | |
F32 | mParticleAge |
Vector2 | mPosition |
Vector2 | mVelocity |
F32 | mOrientationAngle |
Vector2 | mRenderOOBB [4] |
b2Transform | mTransform |
ImageFrameProviderCore | mFrameProvider |
Vector2 | mRenderSize |
Render Properties. More... | |
F32 | mRenderSpeed |
F32 | mRenderSpin |
F32 | mRenderFixedForce |
F32 | mRenderRandomMotion |
Vector2 | mSize |
Base Properties. More... | |
F32 | mSpeed |
F32 | mSpin |
F32 | mFixedForce |
F32 | mRandomMotion |
ColorF | mColor |
Vector2 | mPreTickPosition |
Interpolated Tick Position. More... | |
Vector2 | mPostTickPosition |
Vector2 | mRenderTickPosition |
Particle node.
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inline |
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inlinevirtual |
Implements IFactoryObjectReset.
ColorF mColor |
F32 mFixedForce |
ImageFrameProviderCore mFrameProvider |
ParticleNode* mNextNode |
F32 mOrientationAngle |
F32 mParticleAge |
F32 mParticleLifetime |
Particle Components.
Vector2 mPosition |
Vector2 mPostTickPosition |
Vector2 mPreTickPosition |
Interpolated Tick Position.
ParticleNode* mPreviousNode |
Particle Node Linkages.
F32 mRandomMotion |
F32 mRenderFixedForce |
Vector2 mRenderOOBB[4] |
F32 mRenderRandomMotion |
Vector2 mRenderSize |
Render Properties.
F32 mRenderSpeed |
F32 mRenderSpin |
Vector2 mRenderTickPosition |
Vector2 mSize |
Base Properties.
F32 mSpeed |
F32 mSpin |
bool mSuppressMovement |
Suppress Movement.
b2Transform mTransform |
Vector2 mVelocity |