Torque2D Reference
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Groups Pages
Public Member Functions | Public Attributes | List of all members
SceneRenderState Struct Reference

#include <SceneRenderState.h>

Public Member Functions

 SceneRenderState (const RectF &renderArea, const Vector2 &renderPosition, const F32 renderAngle, U32 renderLayerMask, U32 renderGroupMask, const Vector2 &renderScale, DebugStats *pDebugStats, SimObject *pRenderHost)
 

Public Attributes

RectF mRenderArea
 
Vector2 mRenderPosition
 
F32 mRenderAngle
 
b2AABB mRenderAABB
 
U32 mRenderLayerMask
 
U32 mRenderGroupMask
 
Vector2 mRenderScale
 
DebugStatsmpDebugStats
 
SimObjectmpRenderHost
 

Constructor & Destructor Documentation

SceneRenderState ( const RectF renderArea,
const Vector2 renderPosition,
const F32  renderAngle,
U32  renderLayerMask,
U32  renderGroupMask,
const Vector2 renderScale,
DebugStats pDebugStats,
SimObject pRenderHost 
)
inline

Member Data Documentation

DebugStats* mpDebugStats
SimObject* mpRenderHost
b2AABB mRenderAABB
F32 mRenderAngle
RectF mRenderArea
U32 mRenderGroupMask
U32 mRenderLayerMask
Vector2 mRenderPosition
Vector2 mRenderScale

The documentation for this struct was generated from the following file: