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AssetBase Class Reference

#include <assetBase.h>

+ Inheritance diagram for AssetBase:

Public Member Functions

 AssetBase ()
 
virtual ~AssetBase ()
 
virtual void copyTo (SimObject *object)
 
void setAssetName (const char *pAssetName)
 Asset configuration. More...
 
StringTableEntry getAssetName (void) const
 
void setAssetDescription (const char *pAssetDescription)
 
StringTableEntry getAssetDescription (void) const
 
void setAssetCategory (const char *pAssetCategory)
 
StringTableEntry getAssetCategory (void) const
 
void setAssetAutoUnload (const bool autoUnload)
 
bool getAssetAutoUnload (void) const
 
void setAssetInternal (const bool assetInternal)
 
bool getAssetInternal (void) const
 
bool getAssetPrivate (void) const
 
StringTableEntry getAssetType (void) const
 
S32 getAcquiredReferenceCount (void) const
 
bool getOwned (void) const
 
StringTableEntry getAssetId (void) const
 
StringTableEntry expandAssetFilePath (const char *pAssetFilePath) const
 Expanding/Collapsing asset paths is only available once registered with the asset manager. More...
 
StringTableEntry collapseAssetFilePath (const char *pAssetFilePath) const
 
virtual bool isAssetValid (void) const
 
void refreshAsset (void)
 
 DECLARE_CONOBJECT (AssetBase)
 Declare Console Object. More...
 
- Public Member Functions inherited from SimObject
StringTableEntry getClassNamespace () const
 
StringTableEntry getSuperClassNamespace () const
 
void setClassNamespace (const char *classNamespace)
 
void setSuperClassNamespace (const char *superClassNamespace)
 
void pushScriptCallbackGuard (void)
 
void popScriptCallbackGuard (void)
 
S32 getScriptCallbackGuard (void)
 
virtual SimObjectfindObject (const char *name)
 
NamespacegetNamespace ()
 Return the object's namespace. More...
 
const char * tabComplete (const char *prevText, S32 baseLen, bool)
 
virtual void dump ()
 
virtual void dumpClassHierarchy ()
 
SimObjectclone (const bool copyDynamicFields)
 
template<typename T >
bool isType (void)
 
virtual bool handlesConsoleMethod (const char *fname, S32 *routingId)
 
 DECLARE_CONOBJECT (SimObject)
 
NotifyremoveNotify (void *ptr, Notify::Type)
 Remove a notification from the list. More...
 
void deleteNotify (SimObject *obj)
 Notify an object when we are deleted. More...
 
void clearNotify (SimObject *obj)
 Notify an object when we are cleared. More...
 
void clearAllNotifications ()
 Remove all notifications for this object. More...
 
void processDeleteNotifies ()
 Send out deletion notifications. More...
 
void registerReference (SimObject **obj)
 
void unregisterReference (SimObject **obj)
 
const char * getDataField (StringTableEntry slotName, const char *array)
 
void setDataField (StringTableEntry slotName, const char *array, const char *value)
 
const char * getPrefixedDataField (StringTableEntry fieldName, const char *array)
 
void setPrefixedDataField (StringTableEntry fieldName, const char *array, const char *value)
 
const char * getPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const S32 fieldType=-1)
 
void setPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType=-1)
 
StringTableEntry getDataFieldPrefix (StringTableEntry fieldName)
 
U32 getDataFieldType (StringTableEntry slotName, const char *array)
 
SimFieldDictionarygetFieldDictionary ()
 
void clearDynamicFields (void)
 Clear all dynamic fields. More...
 
void setCanSaveDynamicFields (bool bCanSave)
 Set whether fields created at runtime should be saved. Default is true. More...
 
bool getCanSaveDynamicFields (void) const
 Get whether fields created at runtime should be saved. Default is true. More...
 
void setInternalName (const char *newname)
 
StringTableEntry getInternalName ()
 Get the internal of of this control. More...
 
virtual bool save (const char *pcFilePath, bool bOnlySelected=false)
 Save object as a TorqueScript File. More...
 
virtual bool isMethod (const char *methodName)
 Check if a method exists in the objects current namespace. More...
 
SimObjectId getId (void) const
 
StringTableEntry getIdString (void) const
 
U32 getType () const
 
const StringTableEntry getName (void) const
 
void setId (SimObjectId id)
 
void assignName (const char *name)
 
SimGroupgetGroup () const
 
bool isChildOfGroup (SimGroup *pGroup)
 
bool isProperlyAdded () const
 
bool isDeleted () const
 
bool isRemoved () const
 
bool isLocked ()
 
void setLocked (bool b)
 
bool isHidden ()
 
void setHidden (bool b)
 
void setProgenitorFile (const char *pFile)
 
StringTableEntry getProgenitorFile (void) const
 
void setPeriodicTimerID (const S32 timerID)
 
S32 getPeriodicTimerID (void) const
 
bool isPeriodicTimerActive (void) const
 
bool isSelected () const
 
bool isExpanded () const
 
void setSelected (bool sel)
 
void setExpanded (bool exp)
 
void setModDynamicFields (bool dyn)
 
void setModStaticFields (bool sta)
 
 SimObject (const U8 namespaceLinkMask=LinkSuperClassName|LinkClassName)
 
virtual ~SimObject ()
 
virtual bool processArguments (S32 argc, const char **argv)
 Process constructor options. (ie, new SimObject(1,2,3)) More...
 
virtual bool onAdd ()
 Called when the object is added to the sim. More...
 
virtual void onRemove ()
 Called when the object is removed from the sim. More...
 
virtual void onGroupAdd ()
 Called when the object is added to a SimGroup. More...
 
virtual void onGroupRemove ()
 Called when the object is removed from a SimGroup. More...
 
virtual void onNameChange (const char *name)
 Called when the object's name is changed. More...
 
virtual void onStaticModified (const char *slotName, const char *newValue=NULL)
 
virtual void inspectPreApply ()
 
virtual void inspectPostApply ()
 
virtual void onDeleteNotify (SimObject *object)
 
virtual void onEditorEnable ()
 Called when the editor is activated. More...
 
virtual void onEditorDisable ()
 Called when the editor is deactivated. More...
 
bool registerObject ()
 
bool registerObject (U32 id)
 
bool registerObject (const char *name)
 
bool registerObject (const char *name, U32 id)
 
void unregisterObject ()
 
void deleteObject ()
 
bool addToSet (SimObjectId)
 
bool addToSet (const char *)
 
bool removeFromSet (SimObjectId)
 
bool removeFromSet (const char *)
 
virtual bool writeField (StringTableEntry fieldname, const char *value)
 
virtual void write (Stream &stream, U32 tabStop, U32 flags=0)
 
virtual void writeFields (Stream &stream, U32 tabStop)
 
virtual bool writeObject (Stream *stream)
 
virtual bool readObject (Stream *stream)
 
virtual void buildFilterList ()
 
void addFieldFilter (const char *fieldName)
 
void removeFieldFilter (const char *fieldName)
 
void clearFieldFilters ()
 
bool isFiltered (const char *fieldName)
 
void assignFieldsFrom (SimObject *obj)
 
void assignDynamicFieldsFrom (SimObject *obj)
 
- Public Member Functions inherited from ConsoleObject
const AbstractClassRep::FieldfindField (StringTableEntry fieldName) const
 Get a reference to a field by name. More...
 
virtual AbstractClassRepgetClassRep () const
 Gets the ClassRep. More...
 
bool setField (const char *fieldName, const char *value)
 Set the value of a field. More...
 
virtual ~ConsoleObject ()
 
const AbstractClassRep::FieldListgetFieldList () const
 Get a list of all the fields. This information cannot be modified. More...
 
AbstractClassRep::FieldListgetModifiableFieldList ()
 
bool & getDynamicGroupExpand ()
 
S32 getClassId (U32 netClassGroup) const
 
const char * getClassName () const
 

Static Public Member Functions

static void initPersistFields ()
 Engine. More...
 
- Static Public Member Functions inherited from SimObject
static void initPersistFields ()
 
- Static Public Member Functions inherited from ConsoleObject
static const char * lookupClassName (const U32 in_classTag)
 Get the classname from a class tag. More...
 
static void initPersistFields ()
 
static void consoleInit ()
 
static AbstractClassRepgetStaticClassRep ()
 Get the abstract class information for this class. More...
 
static AbstractClassRepgetParentStaticClassRep ()
 Get the abstract class information for this class's superclass. More...
 
static ConsoleObjectcreate (const char *in_pClassName)
 
static ConsoleObjectcreate (const U32 groupId, const U32 typeId, const U32 in_classId)
 

Protected Member Functions

virtual void initializeAsset (void)
 
virtual void onAssetRefresh (void)
 
- Protected Member Functions inherited from SimObject
virtual void onTamlPreWrite (void)
 Taml callbacks. More...
 
virtual void onTamlPostWrite (void)
 Called after Taml has finished writing the object. More...
 
virtual void onTamlPreRead (void)
 Called prior to Taml reading the object. More...
 
virtual void onTamlPostRead (const TamlCustomNodes &customNodes)
 
virtual void onTamlAddParent (SimObject *pParentObject)
 Called after Taml has finished reading the object and has added the object to any parent. More...
 
virtual void onTamlCustomWrite (TamlCustomNodes &customNodes)
 Called during the writing of the object to allow custom properties to be written. More...
 
virtual void onTamlCustomRead (const TamlCustomNodes &customNodes)
 Called during the reading of the object to allow custom properties to be read. More...
 
void linkNamespaces ()
 
void unlinkNamespaces ()
 
- Protected Member Functions inherited from ConsoleObject
 ConsoleObject ()
 
 ConsoleObject (const ConsoleObject &)
 

Static Protected Member Functions

static bool setAssetName (void *obj, const char *data)
 
static const char * getAssetName (void *obj, const char *data)
 
static bool writeAssetName (void *obj, StringTableEntry pFieldName)
 
static bool setAssetDescription (void *obj, const char *data)
 
static const char * getAssetDescription (void *obj, const char *data)
 
static bool writeAssetDescription (void *obj, StringTableEntry pFieldName)
 
static bool setAssetCategory (void *obj, const char *data)
 
static const char * getAssetCategory (void *obj, const char *data)
 
static bool writeAssetCategory (void *obj, StringTableEntry pFieldName)
 
static bool setAssetAutoUnload (void *obj, const char *data)
 
static const char * getAssetAutoUnload (void *obj, const char *data)
 
static bool writeAssetAutoUnload (void *obj, StringTableEntry pFieldName)
 
static bool setAssetInternal (void *obj, const char *data)
 
static const char * getAssetInternal (void *obj, const char *data)
 
static bool writeAssetInternal (void *obj, StringTableEntry pFieldName)
 
static const char * getAssetPrivate (void *obj, const char *data)
 
- Static Protected Member Functions inherited from SimObject
static bool setClass (void *obj, const char *data)
 
static bool setSuperClass (void *obj, const char *data)
 
static bool writeCanSaveDynamicFields (void *obj, StringTableEntry pFieldName)
 
static bool writeInternalName (void *obj, StringTableEntry pFieldName)
 
static bool setParentGroup (void *obj, const char *data)
 
static bool writeParentGroup (void *obj, StringTableEntry pFieldName)
 
static bool writeSuperclass (void *obj, StringTableEntry pFieldName)
 
static bool writeClass (void *obj, StringTableEntry pFieldName)
 
static SimObject::NotifyallocNotify ()
 Get a free Notify structure. More...
 
static void freeNotify (SimObject::Notify *)
 Mark a Notify structure as free. More...
 
- Static Protected Member Functions inherited from ConsoleObject
static void addGroup (const char *in_pGroupname, const char *in_pGroupDocs=NULL)
 
static void endGroup (const char *in_pGroupname)
 
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
 
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
 
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const char *in_pFieldDocs)
 
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const char *in_pFieldDocs)
 
static void addFieldV (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, ConsoleTypeValidator *v, const char *in_pFieldDocs=NULL)
 
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
 
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
 
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const char *in_pFieldDocs=NULL)
 
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const char *in_pFieldDocs=NULL)
 
static void addDepricatedField (const char *fieldName)
 
static bool removeField (const char *in_pFieldname)
 

Friends

class AssetManager
 

Additional Inherited Members

- Public Types inherited from SimObject
enum  WriteFlags { SelectedOnly = BIT(0) }
 
- Protected Types inherited from SimObject
enum  SimObjectNSLinkType { LinkClassName = BIT(0), LinkSuperClassName = BIT(1) }
 
- Protected Attributes inherited from SimObject
SimObjectId mId
 Id number for this object. More...
 
StringTableEntry mIdString
 
NamespacemNameSpace
 
U32 mTypeMask
 
S32 mScriptCallbackGuard
 Whether the object is executing a script callback. More...
 
bool mCanSaveFieldDictionary
 true if dynamic fields (added at runtime) should be saved, defaults to true More...
 
StringTableEntry mInternalName
 Stores object Internal Name. More...
 
StringTableEntry mClassName
 Stores the class name to link script class namespaces. More...
 
StringTableEntry mSuperClassName
 Stores super class name to link script class namespaces. More...
 
U8 mNSLinkMask
 
- Static Protected Attributes inherited from SimObject
static SimObject::NotifymNotifyFreeList = NULL
 

Constructor & Destructor Documentation

AssetBase ( )
~AssetBase ( )
virtual

Member Function Documentation

StringTableEntry collapseAssetFilePath ( const char *  pAssetFilePath) const
void copyTo ( SimObject object)
virtual

Reimplemented from SimObject.

Reimplemented in ImageAsset, ParticleAsset, AudioAsset, and AnimationAsset.

DECLARE_CONOBJECT ( AssetBase  )

Declare Console Object.

StringTableEntry expandAssetFilePath ( const char *  pAssetFilePath) const

Expanding/Collapsing asset paths is only available once registered with the asset manager.

S32 getAcquiredReferenceCount ( void  ) const
inline
bool getAssetAutoUnload ( void  ) const
inline
static const char* getAssetAutoUnload ( void *  obj,
const char *  data 
)
inlinestaticprotected
StringTableEntry getAssetCategory ( void  ) const
inline
static const char* getAssetCategory ( void *  obj,
const char *  data 
)
inlinestaticprotected
StringTableEntry getAssetDescription ( void  ) const
inline
static const char* getAssetDescription ( void *  obj,
const char *  data 
)
inlinestaticprotected
StringTableEntry getAssetId ( void  ) const
inline
bool getAssetInternal ( void  ) const
inline
static const char* getAssetInternal ( void *  obj,
const char *  data 
)
inlinestaticprotected
StringTableEntry getAssetName ( void  ) const
inline
static const char* getAssetName ( void *  obj,
const char *  data 
)
inlinestaticprotected
bool getAssetPrivate ( void  ) const
inline
static const char* getAssetPrivate ( void *  obj,
const char *  data 
)
inlinestaticprotected
StringTableEntry getAssetType ( void  ) const
inline
bool getOwned ( void  ) const
inline
virtual void initializeAsset ( void  )
inlineprotectedvirtual
void initPersistFields ( )
static

Engine.

virtual bool isAssetValid ( void  ) const
inlinevirtual

Reimplemented in ImageAsset, ParticleAsset, and AnimationAsset.

virtual void onAssetRefresh ( void  )
inlineprotectedvirtual

Reimplemented in ImageAsset, and AnimationAsset.

void refreshAsset ( void  )
void setAssetAutoUnload ( const bool  autoUnload)
static bool setAssetAutoUnload ( void *  obj,
const char *  data 
)
inlinestaticprotected
void setAssetCategory ( const char *  pAssetCategory)
static bool setAssetCategory ( void *  obj,
const char *  data 
)
inlinestaticprotected
void setAssetDescription ( const char *  pAssetDescription)
static bool setAssetDescription ( void *  obj,
const char *  data 
)
inlinestaticprotected
void setAssetInternal ( const bool  assetInternal)
static bool setAssetInternal ( void *  obj,
const char *  data 
)
inlinestaticprotected
void setAssetName ( const char *  pAssetName)
inline

Asset configuration.

static bool setAssetName ( void *  obj,
const char *  data 
)
inlinestaticprotected
static bool writeAssetAutoUnload ( void *  obj,
StringTableEntry  pFieldName 
)
inlinestaticprotected
static bool writeAssetCategory ( void *  obj,
StringTableEntry  pFieldName 
)
inlinestaticprotected
static bool writeAssetDescription ( void *  obj,
StringTableEntry  pFieldName 
)
inlinestaticprotected
static bool writeAssetInternal ( void *  obj,
StringTableEntry  pFieldName 
)
inlinestaticprotected
static bool writeAssetName ( void *  obj,
StringTableEntry  pFieldName 
)
inlinestaticprotected

Friends And Related Function Documentation

friend class AssetManager
friend

The documentation for this class was generated from the following files: