Torque2D Reference
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#include <assetPtr.h>
Public Member Functions | |
AssetPtr () | |
AssetPtr (const char *pAssetId) | |
AssetPtr (const AssetPtr< T > &assetPtr) | |
virtual | ~AssetPtr () |
AssetPtr< T > & | operator= (const char *pAssetId) |
Assignment. More... | |
AssetPtr< T > & | operator= (const AssetPtr< T > &assetPtr) |
virtual void | clear (void) |
Referencing. More... | |
T * | operator-> (void) const |
T & | operator* (void) const |
operator T * (void) const | |
virtual void | setAssetId (const char *pAssetId) |
virtual StringTableEntry | getAssetId (void) const |
virtual StringTableEntry | getAssetType (void) const |
virtual bool | isAssetId (const char *pAssetId) const |
virtual bool | isNull (void) const |
Validity. More... | |
virtual bool | notNull (void) const |
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AssetPtrBase () | |
virtual | ~AssetPtrBase () |
void | registerRefreshNotify (AssetPtrCallback *pCallback) |
Notification. More... | |
void | unregisterRefreshNotify (void) |
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inline |
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inline |
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inlinevirtual |
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inlinevirtual |
Referencing.
Implements AssetPtrBase.
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inlinevirtual |
Implements AssetPtrBase.
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inlinevirtual |
Implements AssetPtrBase.
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inlinevirtual |
Implements AssetPtrBase.
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inlinevirtual |
Validity.
Implements AssetPtrBase.
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inlinevirtual |
Implements AssetPtrBase.
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inline |
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inline |
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inline |
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inline |
Assignment.
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inlinevirtual |
Implements AssetPtrBase.