Torque2D Reference
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#include <tamlChildren.h>
Public Member Functions | |
virtual U32 | getTamlChildCount (void) const =0 |
Called when Taml attempts to compile a list of children. More... | |
virtual SimObject * | getTamlChild (const U32 childIndex) const =0 |
Called when Taml attempts to compile a list of children. More... | |
virtual void | addTamlChild (SimObject *pSimObject)=0 |
Called when Taml attempts to populate an objects children during a read. More... | |
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pure virtual |
Called when Taml attempts to populate an objects children during a read.
Implemented in Scene, SimSet, ParticleAsset, and SceneObjectSet.
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pure virtual |
Called when Taml attempts to compile a list of children.
Implemented in Scene, SimSet, ParticleAsset, and SceneObjectSet.
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pure virtual |
Called when Taml attempts to compile a list of children.
Implemented in Scene, SimSet, ParticleAsset, and SceneObjectSet.