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BuoyancyController Class Reference

#include <BuoyancyController.h>

+ Inheritance diagram for BuoyancyController:

Public Member Functions

 BuoyancyController ()
 
virtual ~BuoyancyController ()
 
virtual void copyTo (SimObject *object)
 
virtual void integrate (Scene *pScene, const F32 totalTime, const F32 elapsedTime, DebugStats *pDebugStats)
 Integration. More...
 
virtual void renderOverlay (Scene *pScene, const SceneRenderState *pSceneRenderState, BatchRender *pBatchRenderer)
 
 DECLARE_CONOBJECT (BuoyancyController)
 Declare Console Object. More...
 
- Public Member Functions inherited from PickingSceneController
 PickingSceneController ()
 
virtual ~PickingSceneController ()
 
void setControlGroupMask (const U32 groupMask)
 
U32 getControlGroupMask (void) const
 
void setControlLayerMask (const U32 layerMask)
 
U32 getControlLayerMask (void) const
 
 DECLARE_CONOBJECT (PickingSceneController)
 Declare Console Object. More...
 
- Public Member Functions inherited from SimObject
StringTableEntry getClassNamespace () const
 
StringTableEntry getSuperClassNamespace () const
 
void setClassNamespace (const char *classNamespace)
 
void setSuperClassNamespace (const char *superClassNamespace)
 
void pushScriptCallbackGuard (void)
 
void popScriptCallbackGuard (void)
 
S32 getScriptCallbackGuard (void)
 
virtual SimObjectfindObject (const char *name)
 
NamespacegetNamespace ()
 Return the object's namespace. More...
 
const char * tabComplete (const char *prevText, S32 baseLen, bool)
 
virtual void dump ()
 
virtual void dumpClassHierarchy ()
 
SimObjectclone (const bool copyDynamicFields)
 
template<typename T >
bool isType (void)
 
virtual bool handlesConsoleMethod (const char *fname, S32 *routingId)
 
 DECLARE_CONOBJECT (SimObject)
 
NotifyremoveNotify (void *ptr, Notify::Type)
 Remove a notification from the list. More...
 
void deleteNotify (SimObject *obj)
 Notify an object when we are deleted. More...
 
void clearNotify (SimObject *obj)
 Notify an object when we are cleared. More...
 
void clearAllNotifications ()
 Remove all notifications for this object. More...
 
void processDeleteNotifies ()
 Send out deletion notifications. More...
 
void registerReference (SimObject **obj)
 
void unregisterReference (SimObject **obj)
 
const char * getDataField (StringTableEntry slotName, const char *array)
 
void setDataField (StringTableEntry slotName, const char *array, const char *value)
 
const char * getPrefixedDataField (StringTableEntry fieldName, const char *array)
 
void setPrefixedDataField (StringTableEntry fieldName, const char *array, const char *value)
 
const char * getPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const S32 fieldType=-1)
 
void setPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType=-1)
 
StringTableEntry getDataFieldPrefix (StringTableEntry fieldName)
 
U32 getDataFieldType (StringTableEntry slotName, const char *array)
 
SimFieldDictionarygetFieldDictionary ()
 
void clearDynamicFields (void)
 Clear all dynamic fields. More...
 
void setCanSaveDynamicFields (bool bCanSave)
 Set whether fields created at runtime should be saved. Default is true. More...
 
bool getCanSaveDynamicFields (void) const
 Get whether fields created at runtime should be saved. Default is true. More...
 
void setInternalName (const char *newname)
 
StringTableEntry getInternalName ()
 Get the internal of of this control. More...
 
virtual bool save (const char *pcFilePath, bool bOnlySelected=false)
 Save object as a TorqueScript File. More...
 
virtual bool isMethod (const char *methodName)
 Check if a method exists in the objects current namespace. More...
 
SimObjectId getId (void) const
 
StringTableEntry getIdString (void) const
 
U32 getType () const
 
const StringTableEntry getName (void) const
 
void setId (SimObjectId id)
 
void assignName (const char *name)
 
SimGroupgetGroup () const
 
bool isChildOfGroup (SimGroup *pGroup)
 
bool isProperlyAdded () const
 
bool isDeleted () const
 
bool isRemoved () const
 
bool isLocked ()
 
void setLocked (bool b)
 
bool isHidden ()
 
void setHidden (bool b)
 
void setProgenitorFile (const char *pFile)
 
StringTableEntry getProgenitorFile (void) const
 
void setPeriodicTimerID (const S32 timerID)
 
S32 getPeriodicTimerID (void) const
 
bool isPeriodicTimerActive (void) const
 
bool isSelected () const
 
bool isExpanded () const
 
void setSelected (bool sel)
 
void setExpanded (bool exp)
 
void setModDynamicFields (bool dyn)
 
void setModStaticFields (bool sta)
 
 SimObject (const U8 namespaceLinkMask=LinkSuperClassName|LinkClassName)
 
virtual ~SimObject ()
 
virtual bool processArguments (S32 argc, const char **argv)
 Process constructor options. (ie, new SimObject(1,2,3)) More...
 
virtual bool onAdd ()
 Called when the object is added to the sim. More...
 
virtual void onRemove ()
 Called when the object is removed from the sim. More...
 
virtual void onGroupAdd ()
 Called when the object is added to a SimGroup. More...
 
virtual void onGroupRemove ()
 Called when the object is removed from a SimGroup. More...
 
virtual void onNameChange (const char *name)
 Called when the object's name is changed. More...
 
virtual void onStaticModified (const char *slotName, const char *newValue=NULL)
 
virtual void inspectPreApply ()
 
virtual void inspectPostApply ()
 
virtual void onDeleteNotify (SimObject *object)
 
virtual void onEditorEnable ()
 Called when the editor is activated. More...
 
virtual void onEditorDisable ()
 Called when the editor is deactivated. More...
 
bool registerObject ()
 
bool registerObject (U32 id)
 
bool registerObject (const char *name)
 
bool registerObject (const char *name, U32 id)
 
void unregisterObject ()
 
void deleteObject ()
 
bool addToSet (SimObjectId)
 
bool addToSet (const char *)
 
bool removeFromSet (SimObjectId)
 
bool removeFromSet (const char *)
 
virtual bool writeField (StringTableEntry fieldname, const char *value)
 
virtual void write (Stream &stream, U32 tabStop, U32 flags=0)
 
virtual void writeFields (Stream &stream, U32 tabStop)
 
virtual bool writeObject (Stream *stream)
 
virtual bool readObject (Stream *stream)
 
virtual void buildFilterList ()
 
void addFieldFilter (const char *fieldName)
 
void removeFieldFilter (const char *fieldName)
 
void clearFieldFilters ()
 
bool isFiltered (const char *fieldName)
 
void assignFieldsFrom (SimObject *obj)
 
void assignDynamicFieldsFrom (SimObject *obj)
 
- Public Member Functions inherited from ConsoleObject
const AbstractClassRep::FieldfindField (StringTableEntry fieldName) const
 Get a reference to a field by name. More...
 
virtual AbstractClassRepgetClassRep () const
 Gets the ClassRep. More...
 
bool setField (const char *fieldName, const char *value)
 Set the value of a field. More...
 
virtual ~ConsoleObject ()
 
const AbstractClassRep::FieldListgetFieldList () const
 Get a list of all the fields. This information cannot be modified. More...
 
AbstractClassRep::FieldListgetModifiableFieldList ()
 
bool & getDynamicGroupExpand ()
 
S32 getClassId (U32 netClassGroup) const
 
const char * getClassName () const
 
- Public Member Functions inherited from SceneController
 SceneController ()
 
virtual ~SceneController ()
 

Static Public Member Functions

static void initPersistFields ()
 

Protected Member Functions

F32 ComputeCircleSubmergedArea (const b2Transform &bodyTransform, const b2CircleShape *pShape, Vector2 &center)
 
F32 ComputePolygonSubmergedArea (const b2Transform &bodyTransform, const b2PolygonShape *pShape, Vector2 &center)
 
- Protected Member Functions inherited from PickingSceneController
WorldQueryprepareQueryFilter (Scene *pScene, const bool clearQuery=true)
 
- Protected Member Functions inherited from SimObject
virtual void onTamlPreWrite (void)
 Taml callbacks. More...
 
virtual void onTamlPostWrite (void)
 Called after Taml has finished writing the object. More...
 
virtual void onTamlPreRead (void)
 Called prior to Taml reading the object. More...
 
virtual void onTamlPostRead (const TamlCustomNodes &customNodes)
 
virtual void onTamlAddParent (SimObject *pParentObject)
 Called after Taml has finished reading the object and has added the object to any parent. More...
 
virtual void onTamlCustomWrite (TamlCustomNodes &customNodes)
 Called during the writing of the object to allow custom properties to be written. More...
 
virtual void onTamlCustomRead (const TamlCustomNodes &customNodes)
 Called during the reading of the object to allow custom properties to be read. More...
 
void linkNamespaces ()
 
void unlinkNamespaces ()
 
- Protected Member Functions inherited from ConsoleObject
 ConsoleObject ()
 
 ConsoleObject (const ConsoleObject &)
 

Additional Inherited Members

- Public Types inherited from SimObject
enum  WriteFlags { SelectedOnly = BIT(0) }
 
- Protected Types inherited from SimObject
enum  SimObjectNSLinkType { LinkClassName = BIT(0), LinkSuperClassName = BIT(1) }
 
- Static Protected Member Functions inherited from SimObject
static bool setClass (void *obj, const char *data)
 
static bool setSuperClass (void *obj, const char *data)
 
static bool writeCanSaveDynamicFields (void *obj, StringTableEntry pFieldName)
 
static bool writeInternalName (void *obj, StringTableEntry pFieldName)
 
static bool setParentGroup (void *obj, const char *data)
 
static bool writeParentGroup (void *obj, StringTableEntry pFieldName)
 
static bool writeSuperclass (void *obj, StringTableEntry pFieldName)
 
static bool writeClass (void *obj, StringTableEntry pFieldName)
 
static SimObject::NotifyallocNotify ()
 Get a free Notify structure. More...
 
static void freeNotify (SimObject::Notify *)
 Mark a Notify structure as free. More...
 
- Protected Attributes inherited from SimObject
SimObjectId mId
 Id number for this object. More...
 
StringTableEntry mIdString
 
NamespacemNameSpace
 
U32 mTypeMask
 
S32 mScriptCallbackGuard
 Whether the object is executing a script callback. More...
 
bool mCanSaveFieldDictionary
 true if dynamic fields (added at runtime) should be saved, defaults to true More...
 
StringTableEntry mInternalName
 Stores object Internal Name. More...
 
StringTableEntry mClassName
 Stores the class name to link script class namespaces. More...
 
StringTableEntry mSuperClassName
 Stores super class name to link script class namespaces. More...
 
U8 mNSLinkMask
 
- Static Protected Attributes inherited from SimObject
static SimObject::NotifymNotifyFreeList = NULL
 

Constructor & Destructor Documentation

~BuoyancyController ( )
virtual

Member Function Documentation

F32 ComputeCircleSubmergedArea ( const b2Transform &  bodyTransform,
const b2CircleShape *  pShape,
Vector2 center 
)
protected
F32 ComputePolygonSubmergedArea ( const b2Transform &  bodyTransform,
const b2PolygonShape *  pShape,
Vector2 center 
)
protected
void copyTo ( SimObject object)
virtual

Reimplemented from PickingSceneController.

DECLARE_CONOBJECT ( BuoyancyController  )

Declare Console Object.

void initPersistFields ( )
static
void integrate ( Scene pScene,
const F32  totalTime,
const F32  elapsedTime,
DebugStats pDebugStats 
)
virtual

Integration.

Reimplemented from PickingSceneController.

void renderOverlay ( Scene pScene,
const SceneRenderState pSceneRenderState,
BatchRender pBatchRenderer 
)
virtual

Reimplemented from PickingSceneController.


The documentation for this class was generated from the following files: