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| | GuiFormCtrl () |
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| virtual | ~GuiFormCtrl () |
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| void | setCaption (const char *caption) |
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| void | resize (const Point2I &newPosition, const Point2I &newExtent) |
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| void | onRender (Point2I offset, const RectI &updateRect) |
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| U32 | getMenuBarID () |
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| bool | onAdd () |
| | Called when the object is added to the sim. More...
|
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| bool | onWake () |
| | Called when this object is asked to wake up returns true if it's actually awake at the end. More...
|
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| void | onSleep () |
| | Called when this object is asked to sleep. More...
|
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| virtual void | addObject (SimObject *newObj) |
| | Add an object to the group. More...
|
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| void | onMouseDragged (const GuiEvent &event) |
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| void | onMouseDown (const GuiEvent &event) |
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| void | onMouseUp (const GuiEvent &event) |
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| void | onMouseMove (const GuiEvent &event) |
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| void | onMouseLeave (const GuiEvent &event) |
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| void | onMouseEnter (const GuiEvent &event) |
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| | DECLARE_CONOBJECT (GuiFormCtrl) |
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| virtual void | getScrollLineSizes (U32 *rowHeight, U32 *columnWidth) |
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| virtual void | getCursor (GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent) |
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| void | awaken () |
| | Called when this control and its children have been wired up. More...
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| void | sleep () |
| | Called when this control is no more. More...
|
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| void | preRender () |
| | Prerender this control and all its children. More...
|
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| virtual bool | onInputEvent (const InputEvent &event) |
| | General input handler. More...
|
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| virtual bool | ControlIsChild (GuiControl *child) |
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| void | setControlProfile (GuiControlProfile *prof) |
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| virtual void | onAction () |
| | Occurs when this control performs its "action". More...
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| void | renderJustifiedText (Point2I offset, Point2I extent, const char *text) |
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| void | inspectPostApply () |
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| void | inspectPreApply () |
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| void | setSizing (S32 horz, S32 vert) |
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| void | write (Stream &stream, U32 tabStop, U32 flags) |
| | Overrides Parent Serialization to allow specific controls to not be saved (Dynamic Controls, etc) More...
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| bool | getCanSave () |
| | Returns boolean specifying if a control can be serialized. More...
|
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| void | setCanSave (bool bCanSave) |
| | Set serialization flag. More...
|
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| bool | getCanSaveParent () |
| | Returns boolean as to whether any parent of this control has the 'no serialization' flag set. More...
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| const Point2I & | getPosition () |
| | Returns position of the control. More...
|
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| const Point2I & | getExtent () |
| | Returns extents of the control. More...
|
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| const RectI & | getBounds () |
| | Returns the bounds of the control. More...
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| const Point2I & | getMinExtent () |
| | Returns minimum size the control can be. More...
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| const S32 | getLeft () |
| | Returns the X position of the control. More...
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| const S32 | getTop () |
| | Returns the Y position of the control. More...
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| const S32 | getWidth () |
| | Returns the width of the control. More...
|
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| const S32 | getHeight () |
| | Returns the height of the control. More...
|
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| virtual void | setVisible (bool value) |
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| bool | isVisible () |
| | Returns true if the object is visible. More...
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| void | setActive (bool value) |
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| bool | isActive () |
| | Returns true if this control is active. More...
|
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| bool | isAwake () |
| | Returns true if this control is awake. More...
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| void | addObject (SimObject *obj) |
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| void | removeObject (SimObject *obj) |
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| GuiControl * | getParent () |
| | Returns the control which owns this one. More...
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| GuiCanvas * | getRoot () |
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| Point2I | localToGlobalCoord (const Point2I &src) |
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| Point2I | globalToLocalCoord (const Point2I &src) |
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| virtual void | setPosition (const Point2I &newPosition) |
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| virtual void | setExtent (const Point2I &newExtent) |
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| virtual void | setBounds (const RectI &newBounds) |
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| virtual void | setLeft (S32 newLeft) |
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| virtual void | setTop (S32 newTop) |
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| virtual void | setWidth (S32 newWidth) |
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| virtual void | setHeight (S32 newHeight) |
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| virtual void | childResized (GuiControl *child) |
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| virtual void | parentResized (const Point2I &oldParentExtent, const Point2I &newParentExtent) |
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| virtual bool | renderTooltip (Point2I cursorPos, const char *tipText=NULL) |
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| void | renderChildControls (Point2I offset, const RectI &updateRect) |
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| void | setUpdateRegion (Point2I pos, Point2I ext) |
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| virtual void | setUpdate () |
| | Sets the update area of the control to encompass the whole control. More...
|
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| virtual void | onPreRender () |
| | Do special pre-render proecessing. More...
|
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| virtual void | onRemove () |
| | Called when this object is removed. More...
|
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| virtual void | onChildRemoved (GuiControl *child) |
| | Called when one of this objects children is removed. More...
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| bool | onAdd () |
| | Called when this object is added to the scene. More...
|
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| virtual void | onChildAdded (GuiControl *child) |
| | Called when this object has a new child. More...
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| virtual bool | pointInControl (const Point2I &parentCoordPoint) |
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| bool | cursorInControl () |
| | Returns true if the global cursor is inside this control. More...
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| virtual GuiControl * | findHitControl (const Point2I &pt, S32 initialLayer=-1) |
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| void | mouseLock (GuiControl *lockingControl) |
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| void | mouseLock () |
| | Turn on mouse locking with last used lock control. More...
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| void | mouseUnlock () |
| | Unlock the mouse. More...
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| bool | isMouseLocked () |
| | Returns true if the mouse is locked. More...
|
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| virtual bool | onMouseWheelUp (const GuiEvent &event) |
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| virtual bool | onMouseWheelDown (const GuiEvent &event) |
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| virtual void | onRightMouseDown (const GuiEvent &event) |
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| virtual void | onRightMouseUp (const GuiEvent &event) |
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| virtual void | onRightMouseDragged (const GuiEvent &event) |
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| virtual void | onMiddleMouseDown (const GuiEvent &event) |
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| virtual void | onMiddleMouseUp (const GuiEvent &event) |
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| virtual void | onMiddleMouseDragged (const GuiEvent &event) |
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| virtual bool | onMouseDownEditor (const GuiEvent &event, Point2I offset) |
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| virtual bool | onMouseUpEditor (const GuiEvent &event, Point2I offset) |
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| virtual bool | onRightMouseDownEditor (const GuiEvent &event, Point2I offset) |
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| virtual bool | onMouseDraggedEditor (const GuiEvent &event, Point2I offset) |
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| virtual GuiControl * | findFirstTabable () |
| | Find the first tab-accessable child of this control. More...
|
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| virtual GuiControl * | findLastTabable (bool firstCall=true) |
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| virtual GuiControl * | findPrevTabable (GuiControl *curResponder, bool firstCall=true) |
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| virtual GuiControl * | findNextTabable (GuiControl *curResponder, bool firstCall=true) |
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| virtual void | setFirstResponder (GuiControl *firstResponder) |
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| virtual void | makeFirstResponder (bool value) |
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| bool | isFirstResponder () |
| | Returns true if this control is a first responder. More...
|
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| virtual void | setFirstResponder () |
| | Sets this object to be a first responder. More...
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| void | clearFirstResponder () |
| | Clears the first responder for this chain. More...
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| GuiControl * | getFirstResponder () |
| | Returns the first responder for this chain. More...
|
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| virtual void | onLoseFirstResponder () |
| | Occurs when the first responder for this chain is lost. More...
|
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| void | addAcceleratorKey () |
| | Adds the accelerator key for this object to the canvas. More...
|
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| virtual void | buildAcceleratorMap () |
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| virtual void | acceleratorKeyPress (U32 index) |
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| virtual void | acceleratorKeyRelease (U32 index) |
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| virtual bool | onKeyDown (const GuiEvent &event) |
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| virtual bool | onKeyUp (const GuiEvent &event) |
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| virtual bool | onKeyRepeat (const GuiEvent &event) |
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| void | messageSiblings (S32 message) |
| | Send a message to all siblings. More...
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| virtual void | onMessage (GuiControl *sender, S32 msg) |
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| virtual void | onDialogPush () |
| | Called if this object is a dialog, when it is added to the visible layers. More...
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| virtual void | onDialogPop () |
| | Called if this object is a dialog, when it is removed from the visible layers. More...
|
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| void | setConsoleVariable (const char *variable) |
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| void | setConsoleCommand (const char *newCmd) |
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| const char * | getConsoleCommand () |
| | Returns the name of the function bound to this GuiControl. More...
|
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| LangTable * | getGUILangTable (void) |
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| const UTF8 * | getGUIString (S32 id) |
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| virtual const char * | getScriptValue () |
| | Returns the value of the variable bound to this object. More...
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| virtual void | setScriptValue (const char *value) |
| | Sets the value of the variable bound to this object. More...
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| | DECLARE_CONOBJECT (GuiControl) |
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| | GuiControl () |
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| virtual | ~GuiControl () |
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| | ~SimGroup () |
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| void | addObject (SimObject *, SimObjectId) |
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| void | addObject (SimObject *, const char *name) |
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| virtual SimObject * | findObject (const char *name) |
| | Find an object in the group. More...
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| bool | processArguments (S32 argc, const char **argv) |
| | Process constructor options. (ie, new SimObject(1,2,3)) More...
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| | DECLARE_CONOBJECT (SimGroup) |
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| | SimSet () |
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| | ~SimSet () |
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| virtual void | onDeleteNotify (SimObject *object) |
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| virtual U32 | getTamlChildCount (void) const |
| | Called when Taml attempts to compile a list of children. More...
|
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| virtual SimObject * | getTamlChild (const U32 childIndex) const |
| | Called when Taml attempts to compile a list of children. More...
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| virtual void | addTamlChild (SimObject *pSimObject) |
| | Called when Taml attempts to populate an objects children during a read. More...
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| void | callOnChildren (const char *method, S32 argc, const char *argv[], bool executeOnChildGroups=true) |
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| SimObject * | findObjectByInternalName (const char *internalName, bool searchChildren=false) |
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| virtual bool | writeObject (Stream *stream) |
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| virtual bool | readObject (Stream *stream) |
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| void | lock () |
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| void | unlock () |
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| | DECLARE_CONOBJECT (SimSet) |
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| void | _setVectorAssoc (const char *file, const U32 line) |
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| virtual void | pushObject (SimObject *) |
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| virtual void | popObject () |
| | Remove an object from the end of the list. More...
|
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| void | bringObjectToFront (SimObject *obj) |
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| void | pushObjectToBack (SimObject *obj) |
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| SimObject * | front () |
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| SimObject * | first () |
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| SimObject * | last () |
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| bool | empty () |
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| S32 | size () const |
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| iterator | begin () |
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| iterator | end () |
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| value | operator[] (S32 index) |
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| iterator | find (iterator first, iterator last, SimObject *obj) |
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| iterator | find (SimObject *obj) |
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| template<typename T > |
| bool | containsType (void) |
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| virtual bool | reOrder (SimObject *obj, SimObject *target=0) |
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| SimObject * | at (S32 index) const |
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| void | deleteObjects (void) |
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| void | clear () |
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| StringTableEntry | getClassNamespace () const |
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| StringTableEntry | getSuperClassNamespace () const |
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| void | setClassNamespace (const char *classNamespace) |
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| void | setSuperClassNamespace (const char *superClassNamespace) |
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| void | pushScriptCallbackGuard (void) |
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| void | popScriptCallbackGuard (void) |
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| S32 | getScriptCallbackGuard (void) |
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| Namespace * | getNamespace () |
| | Return the object's namespace. More...
|
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| const char * | tabComplete (const char *prevText, S32 baseLen, bool) |
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| virtual void | dump () |
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| virtual void | dumpClassHierarchy () |
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| SimObject * | clone (const bool copyDynamicFields) |
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| virtual void | copyTo (SimObject *object) |
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| template<typename T > |
| bool | isType (void) |
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| virtual bool | handlesConsoleMethod (const char *fname, S32 *routingId) |
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| | DECLARE_CONOBJECT (SimObject) |
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| Notify * | removeNotify (void *ptr, Notify::Type) |
| | Remove a notification from the list. More...
|
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| void | deleteNotify (SimObject *obj) |
| | Notify an object when we are deleted. More...
|
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| void | clearNotify (SimObject *obj) |
| | Notify an object when we are cleared. More...
|
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| void | clearAllNotifications () |
| | Remove all notifications for this object. More...
|
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| void | processDeleteNotifies () |
| | Send out deletion notifications. More...
|
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| void | registerReference (SimObject **obj) |
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| void | unregisterReference (SimObject **obj) |
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| const char * | getDataField (StringTableEntry slotName, const char *array) |
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| void | setDataField (StringTableEntry slotName, const char *array, const char *value) |
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| const char * | getPrefixedDataField (StringTableEntry fieldName, const char *array) |
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| void | setPrefixedDataField (StringTableEntry fieldName, const char *array, const char *value) |
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| const char * | getPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const S32 fieldType=-1) |
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| void | setPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType=-1) |
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| StringTableEntry | getDataFieldPrefix (StringTableEntry fieldName) |
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| U32 | getDataFieldType (StringTableEntry slotName, const char *array) |
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| SimFieldDictionary * | getFieldDictionary () |
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| void | clearDynamicFields (void) |
| | Clear all dynamic fields. More...
|
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| void | setCanSaveDynamicFields (bool bCanSave) |
| | Set whether fields created at runtime should be saved. Default is true. More...
|
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| bool | getCanSaveDynamicFields (void) const |
| | Get whether fields created at runtime should be saved. Default is true. More...
|
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| void | setInternalName (const char *newname) |
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| StringTableEntry | getInternalName () |
| | Get the internal of of this control. More...
|
| |
| virtual bool | save (const char *pcFilePath, bool bOnlySelected=false) |
| | Save object as a TorqueScript File. More...
|
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| virtual bool | isMethod (const char *methodName) |
| | Check if a method exists in the objects current namespace. More...
|
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| SimObjectId | getId (void) const |
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| StringTableEntry | getIdString (void) const |
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| U32 | getType () const |
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| const StringTableEntry | getName (void) const |
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| void | setId (SimObjectId id) |
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| void | assignName (const char *name) |
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| SimGroup * | getGroup () const |
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| bool | isChildOfGroup (SimGroup *pGroup) |
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| bool | isProperlyAdded () const |
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| bool | isDeleted () const |
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| bool | isRemoved () const |
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| bool | isLocked () |
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| void | setLocked (bool b) |
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| bool | isHidden () |
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| void | setHidden (bool b) |
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| void | setProgenitorFile (const char *pFile) |
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| StringTableEntry | getProgenitorFile (void) const |
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| void | setPeriodicTimerID (const S32 timerID) |
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| S32 | getPeriodicTimerID (void) const |
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| bool | isPeriodicTimerActive (void) const |
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| bool | isSelected () const |
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| bool | isExpanded () const |
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| void | setSelected (bool sel) |
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| void | setExpanded (bool exp) |
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| void | setModDynamicFields (bool dyn) |
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| void | setModStaticFields (bool sta) |
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| | SimObject (const U8 namespaceLinkMask=LinkSuperClassName|LinkClassName) |
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| virtual | ~SimObject () |
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| virtual void | onGroupAdd () |
| | Called when the object is added to a SimGroup. More...
|
| |
| virtual void | onGroupRemove () |
| | Called when the object is removed from a SimGroup. More...
|
| |
| virtual void | onNameChange (const char *name) |
| | Called when the object's name is changed. More...
|
| |
| virtual void | onStaticModified (const char *slotName, const char *newValue=NULL) |
| |
| virtual void | onEditorEnable () |
| | Called when the editor is activated. More...
|
| |
| virtual void | onEditorDisable () |
| | Called when the editor is deactivated. More...
|
| |
| bool | registerObject () |
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| bool | registerObject (U32 id) |
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| bool | registerObject (const char *name) |
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| bool | registerObject (const char *name, U32 id) |
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| void | unregisterObject () |
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| void | deleteObject () |
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| bool | addToSet (SimObjectId) |
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| bool | addToSet (const char *) |
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| bool | removeFromSet (SimObjectId) |
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| bool | removeFromSet (const char *) |
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| virtual bool | writeField (StringTableEntry fieldname, const char *value) |
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| virtual void | writeFields (Stream &stream, U32 tabStop) |
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| virtual void | buildFilterList () |
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| void | addFieldFilter (const char *fieldName) |
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| void | removeFieldFilter (const char *fieldName) |
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| void | clearFieldFilters () |
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| bool | isFiltered (const char *fieldName) |
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| void | assignFieldsFrom (SimObject *obj) |
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| void | assignDynamicFieldsFrom (SimObject *obj) |
| |
| const AbstractClassRep::Field * | findField (StringTableEntry fieldName) const |
| | Get a reference to a field by name. More...
|
| |
| virtual AbstractClassRep * | getClassRep () const |
| | Gets the ClassRep. More...
|
| |
| bool | setField (const char *fieldName, const char *value) |
| | Set the value of a field. More...
|
| |
| virtual | ~ConsoleObject () |
| |
| const AbstractClassRep::FieldList & | getFieldList () const |
| | Get a list of all the fields. This information cannot be modified. More...
|
| |
| AbstractClassRep::FieldList & | getModifiableFieldList () |
| |
| bool & | getDynamicGroupExpand () |
| |
| S32 | getClassId (U32 netClassGroup) const |
| |
| const char * | getClassName () const |
| |
Collapsable pane control.
This class wraps a single child control and displays a header with caption above it. If you click the header it will collapse or expand. The control resizes itself based on its collapsed/expanded size.
In the GUI editor, if you just want the header you can make collapsable false. The caption field lets you set the caption. It expects a bitmap (from the GuiControlProfile) that contains two images - the first is displayed when the control is expanded and the second is displayed when it is collapsed. The header is sized based off of the first image.