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GuiPopUpMenuCtrl Class Reference

#include <guiPopUpCtrl.h>

+ Inheritance diagram for GuiPopUpMenuCtrl:

Classes

struct  Entry
 
struct  Scheme
 

Public Member Functions

 GuiPopUpMenuCtrl (void)
 
 ~GuiPopUpMenuCtrl ()
 
bool onWake ()
 Called when this object is asked to wake up returns true if it's actually awake at the end. More...
 
bool onAdd ()
 Called when this object is added to the scene. More...
 
void onSleep ()
 Called when this object is asked to sleep. More...
 
void setBitmap (const char *name)
 
void sort ()
 
void sortID ()
 
void addEntry (const char *buf, S32 id, U32 scheme=0)
 
void addScheme (U32 id, ColorI fontColor, ColorI fontColorHL, ColorI fontColorSEL)
 
void onRender (Point2I offset, const RectI &updateRect)
 
void onAction ()
 Occurs when this control performs its "action". More...
 
virtual void closePopUp ()
 
void clear ()
 
void onMouseDown (const GuiEvent &event)
 
void onMouseUp (const GuiEvent &event)
 
void onMouseEnter (const GuiEvent &event)
 
void onMouseLeave (const GuiEvent &)
 
void setupAutoScroll (const GuiEvent &event)
 
void autoScroll ()
 
bool onKeyDown (const GuiEvent &event)
 
void reverseTextList ()
 
bool getFontColor (ColorI &fontColor, S32 id, bool selected, bool mouseOver)
 
bool getColoredBox (ColorI &boxColor, S32 id)
 
S32 getSelected ()
 
void setSelected (S32 id, bool bNotifyScript=true)
 
void setFirstSelected ()
 
void setNoneSelected ()
 
const char * getScriptValue ()
 Returns the value of the variable bound to this object. More...
 
const char * getTextById (S32 id)
 
S32 findText (const char *text)
 
S32 getNumEntries ()
 
void replaceText (S32)
 
 DECLARE_CONOBJECT (GuiPopUpMenuCtrl)
 
- Public Member Functions inherited from GuiTextCtrl
 DECLARE_CONOBJECT (GuiTextCtrl)
 
 GuiTextCtrl ()
 
bool onAdd ()
 Called when this object is added to the scene. More...
 
virtual void setText (const char *txt=NULL)
 
virtual void setTextID (S32 id)
 
virtual void setTextID (const char *id)
 
const char * getText ()
 
void inspectPostApply ()
 
void onPreRender ()
 Do special pre-render proecessing. More...
 
void onRender (Point2I offset, const RectI &updateRect)
 
void displayText (S32 xOffset, S32 yOffset)
 
const char * getScriptValue ()
 Returns the value of the variable bound to this object. More...
 
void setScriptValue (const char *value)
 Sets the value of the variable bound to this object. More...
 
- Public Member Functions inherited from GuiControl
virtual void getScrollLineSizes (U32 *rowHeight, U32 *columnWidth)
 
virtual void getCursor (GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent)
 
void awaken ()
 Called when this control and its children have been wired up. More...
 
void sleep ()
 Called when this control is no more. More...
 
void preRender ()
 Prerender this control and all its children. More...
 
virtual bool onInputEvent (const InputEvent &event)
 General input handler. More...
 
virtual bool ControlIsChild (GuiControl *child)
 
void setControlProfile (GuiControlProfile *prof)
 
void renderJustifiedText (Point2I offset, Point2I extent, const char *text)
 
void inspectPreApply ()
 
void setSizing (S32 horz, S32 vert)
 
void write (Stream &stream, U32 tabStop, U32 flags)
 Overrides Parent Serialization to allow specific controls to not be saved (Dynamic Controls, etc) More...
 
bool getCanSave ()
 Returns boolean specifying if a control can be serialized. More...
 
void setCanSave (bool bCanSave)
 Set serialization flag. More...
 
bool getCanSaveParent ()
 Returns boolean as to whether any parent of this control has the 'no serialization' flag set. More...
 
const Point2IgetPosition ()
 Returns position of the control. More...
 
const Point2IgetExtent ()
 Returns extents of the control. More...
 
const RectIgetBounds ()
 Returns the bounds of the control. More...
 
const Point2IgetMinExtent ()
 Returns minimum size the control can be. More...
 
const S32 getLeft ()
 Returns the X position of the control. More...
 
const S32 getTop ()
 Returns the Y position of the control. More...
 
const S32 getWidth ()
 Returns the width of the control. More...
 
const S32 getHeight ()
 Returns the height of the control. More...
 
virtual void setVisible (bool value)
 
bool isVisible ()
 Returns true if the object is visible. More...
 
void setActive (bool value)
 
bool isActive ()
 Returns true if this control is active. More...
 
bool isAwake ()
 Returns true if this control is awake. More...
 
void addObject (SimObject *obj)
 
void removeObject (SimObject *obj)
 
GuiControlgetParent ()
 Returns the control which owns this one. More...
 
GuiCanvasgetRoot ()
 
Point2I localToGlobalCoord (const Point2I &src)
 
Point2I globalToLocalCoord (const Point2I &src)
 
virtual void resize (const Point2I &newPosition, const Point2I &newExtent)
 
virtual void setPosition (const Point2I &newPosition)
 
virtual void setExtent (const Point2I &newExtent)
 
virtual void setBounds (const RectI &newBounds)
 
virtual void setLeft (S32 newLeft)
 
virtual void setTop (S32 newTop)
 
virtual void setWidth (S32 newWidth)
 
virtual void setHeight (S32 newHeight)
 
virtual void childResized (GuiControl *child)
 
virtual void parentResized (const Point2I &oldParentExtent, const Point2I &newParentExtent)
 
virtual bool renderTooltip (Point2I cursorPos, const char *tipText=NULL)
 
void renderChildControls (Point2I offset, const RectI &updateRect)
 
void setUpdateRegion (Point2I pos, Point2I ext)
 
virtual void setUpdate ()
 Sets the update area of the control to encompass the whole control. More...
 
virtual void onRemove ()
 Called when this object is removed. More...
 
virtual void onChildRemoved (GuiControl *child)
 Called when one of this objects children is removed. More...
 
virtual void onChildAdded (GuiControl *child)
 Called when this object has a new child. More...
 
virtual bool pointInControl (const Point2I &parentCoordPoint)
 
bool cursorInControl ()
 Returns true if the global cursor is inside this control. More...
 
virtual GuiControlfindHitControl (const Point2I &pt, S32 initialLayer=-1)
 
void mouseLock (GuiControl *lockingControl)
 
void mouseLock ()
 Turn on mouse locking with last used lock control. More...
 
void mouseUnlock ()
 Unlock the mouse. More...
 
bool isMouseLocked ()
 Returns true if the mouse is locked. More...
 
virtual void onMouseMove (const GuiEvent &event)
 
virtual void onMouseDragged (const GuiEvent &event)
 
virtual bool onMouseWheelUp (const GuiEvent &event)
 
virtual bool onMouseWheelDown (const GuiEvent &event)
 
virtual void onRightMouseDown (const GuiEvent &event)
 
virtual void onRightMouseUp (const GuiEvent &event)
 
virtual void onRightMouseDragged (const GuiEvent &event)
 
virtual void onMiddleMouseDown (const GuiEvent &event)
 
virtual void onMiddleMouseUp (const GuiEvent &event)
 
virtual void onMiddleMouseDragged (const GuiEvent &event)
 
virtual bool onMouseDownEditor (const GuiEvent &event, Point2I offset)
 
virtual bool onMouseUpEditor (const GuiEvent &event, Point2I offset)
 
virtual bool onRightMouseDownEditor (const GuiEvent &event, Point2I offset)
 
virtual bool onMouseDraggedEditor (const GuiEvent &event, Point2I offset)
 
virtual GuiControlfindFirstTabable ()
 Find the first tab-accessable child of this control. More...
 
virtual GuiControlfindLastTabable (bool firstCall=true)
 
virtual GuiControlfindPrevTabable (GuiControl *curResponder, bool firstCall=true)
 
virtual GuiControlfindNextTabable (GuiControl *curResponder, bool firstCall=true)
 
virtual void setFirstResponder (GuiControl *firstResponder)
 
virtual void makeFirstResponder (bool value)
 
bool isFirstResponder ()
 Returns true if this control is a first responder. More...
 
virtual void setFirstResponder ()
 Sets this object to be a first responder. More...
 
void clearFirstResponder ()
 Clears the first responder for this chain. More...
 
GuiControlgetFirstResponder ()
 Returns the first responder for this chain. More...
 
virtual void onLoseFirstResponder ()
 Occurs when the first responder for this chain is lost. More...
 
void addAcceleratorKey ()
 Adds the accelerator key for this object to the canvas. More...
 
virtual void buildAcceleratorMap ()
 
virtual void acceleratorKeyPress (U32 index)
 
virtual void acceleratorKeyRelease (U32 index)
 
virtual bool onKeyUp (const GuiEvent &event)
 
virtual bool onKeyRepeat (const GuiEvent &event)
 
void messageSiblings (S32 message)
 Send a message to all siblings. More...
 
virtual void onMessage (GuiControl *sender, S32 msg)
 
virtual void onDialogPush ()
 Called if this object is a dialog, when it is added to the visible layers. More...
 
virtual void onDialogPop ()
 Called if this object is a dialog, when it is removed from the visible layers. More...
 
void setConsoleVariable (const char *variable)
 
void setConsoleCommand (const char *newCmd)
 
const char * getConsoleCommand ()
 Returns the name of the function bound to this GuiControl. More...
 
LangTablegetGUILangTable (void)
 
const UTF8 * getGUIString (S32 id)
 
 DECLARE_CONOBJECT (GuiControl)
 
 GuiControl ()
 
virtual ~GuiControl ()
 
- Public Member Functions inherited from SimGroup
 ~SimGroup ()
 
void addObject (SimObject *, SimObjectId)
 
void addObject (SimObject *, const char *name)
 
virtual SimObjectfindObject (const char *name)
 Find an object in the group. More...
 
bool processArguments (S32 argc, const char **argv)
 Process constructor options. (ie, new SimObject(1,2,3)) More...
 
 DECLARE_CONOBJECT (SimGroup)
 
- Public Member Functions inherited from SimSet
 SimSet ()
 
 ~SimSet ()
 
virtual void onDeleteNotify (SimObject *object)
 
virtual U32 getTamlChildCount (void) const
 Called when Taml attempts to compile a list of children. More...
 
virtual SimObjectgetTamlChild (const U32 childIndex) const
 Called when Taml attempts to compile a list of children. More...
 
virtual void addTamlChild (SimObject *pSimObject)
 Called when Taml attempts to populate an objects children during a read. More...
 
void callOnChildren (const char *method, S32 argc, const char *argv[], bool executeOnChildGroups=true)
 
SimObjectfindObjectByInternalName (const char *internalName, bool searchChildren=false)
 
virtual bool writeObject (Stream *stream)
 
virtual bool readObject (Stream *stream)
 
void lock ()
 
void unlock ()
 
 DECLARE_CONOBJECT (SimSet)
 
void _setVectorAssoc (const char *file, const U32 line)
 
virtual void pushObject (SimObject *)
 
virtual void popObject ()
 Remove an object from the end of the list. More...
 
void bringObjectToFront (SimObject *obj)
 
void pushObjectToBack (SimObject *obj)
 
SimObjectfront ()
 
SimObjectfirst ()
 
SimObjectlast ()
 
bool empty ()
 
S32 size () const
 
iterator begin ()
 
iterator end ()
 
value operator[] (S32 index)
 
iterator find (iterator first, iterator last, SimObject *obj)
 
iterator find (SimObject *obj)
 
template<typename T >
bool containsType (void)
 
virtual bool reOrder (SimObject *obj, SimObject *target=0)
 
SimObjectat (S32 index) const
 
void deleteObjects (void)
 
void clear ()
 
- Public Member Functions inherited from SimObject
StringTableEntry getClassNamespace () const
 
StringTableEntry getSuperClassNamespace () const
 
void setClassNamespace (const char *classNamespace)
 
void setSuperClassNamespace (const char *superClassNamespace)
 
void pushScriptCallbackGuard (void)
 
void popScriptCallbackGuard (void)
 
S32 getScriptCallbackGuard (void)
 
NamespacegetNamespace ()
 Return the object's namespace. More...
 
const char * tabComplete (const char *prevText, S32 baseLen, bool)
 
virtual void dump ()
 
virtual void dumpClassHierarchy ()
 
SimObjectclone (const bool copyDynamicFields)
 
virtual void copyTo (SimObject *object)
 
template<typename T >
bool isType (void)
 
virtual bool handlesConsoleMethod (const char *fname, S32 *routingId)
 
 DECLARE_CONOBJECT (SimObject)
 
NotifyremoveNotify (void *ptr, Notify::Type)
 Remove a notification from the list. More...
 
void deleteNotify (SimObject *obj)
 Notify an object when we are deleted. More...
 
void clearNotify (SimObject *obj)
 Notify an object when we are cleared. More...
 
void clearAllNotifications ()
 Remove all notifications for this object. More...
 
void processDeleteNotifies ()
 Send out deletion notifications. More...
 
void registerReference (SimObject **obj)
 
void unregisterReference (SimObject **obj)
 
const char * getDataField (StringTableEntry slotName, const char *array)
 
void setDataField (StringTableEntry slotName, const char *array, const char *value)
 
const char * getPrefixedDataField (StringTableEntry fieldName, const char *array)
 
void setPrefixedDataField (StringTableEntry fieldName, const char *array, const char *value)
 
const char * getPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const S32 fieldType=-1)
 
void setPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType=-1)
 
StringTableEntry getDataFieldPrefix (StringTableEntry fieldName)
 
U32 getDataFieldType (StringTableEntry slotName, const char *array)
 
SimFieldDictionarygetFieldDictionary ()
 
void clearDynamicFields (void)
 Clear all dynamic fields. More...
 
void setCanSaveDynamicFields (bool bCanSave)
 Set whether fields created at runtime should be saved. Default is true. More...
 
bool getCanSaveDynamicFields (void) const
 Get whether fields created at runtime should be saved. Default is true. More...
 
void setInternalName (const char *newname)
 
StringTableEntry getInternalName ()
 Get the internal of of this control. More...
 
virtual bool save (const char *pcFilePath, bool bOnlySelected=false)
 Save object as a TorqueScript File. More...
 
virtual bool isMethod (const char *methodName)
 Check if a method exists in the objects current namespace. More...
 
SimObjectId getId (void) const
 
StringTableEntry getIdString (void) const
 
U32 getType () const
 
const StringTableEntry getName (void) const
 
void setId (SimObjectId id)
 
void assignName (const char *name)
 
SimGroupgetGroup () const
 
bool isChildOfGroup (SimGroup *pGroup)
 
bool isProperlyAdded () const
 
bool isDeleted () const
 
bool isRemoved () const
 
bool isLocked ()
 
void setLocked (bool b)
 
bool isHidden ()
 
void setHidden (bool b)
 
void setProgenitorFile (const char *pFile)
 
StringTableEntry getProgenitorFile (void) const
 
void setPeriodicTimerID (const S32 timerID)
 
S32 getPeriodicTimerID (void) const
 
bool isPeriodicTimerActive (void) const
 
bool isSelected () const
 
bool isExpanded () const
 
void setSelected (bool sel)
 
void setExpanded (bool exp)
 
void setModDynamicFields (bool dyn)
 
void setModStaticFields (bool sta)
 
 SimObject (const U8 namespaceLinkMask=LinkSuperClassName|LinkClassName)
 
virtual ~SimObject ()
 
virtual void onGroupAdd ()
 Called when the object is added to a SimGroup. More...
 
virtual void onGroupRemove ()
 Called when the object is removed from a SimGroup. More...
 
virtual void onNameChange (const char *name)
 Called when the object's name is changed. More...
 
virtual void onStaticModified (const char *slotName, const char *newValue=NULL)
 
virtual void onEditorEnable ()
 Called when the editor is activated. More...
 
virtual void onEditorDisable ()
 Called when the editor is deactivated. More...
 
bool registerObject ()
 
bool registerObject (U32 id)
 
bool registerObject (const char *name)
 
bool registerObject (const char *name, U32 id)
 
void unregisterObject ()
 
void deleteObject ()
 
bool addToSet (SimObjectId)
 
bool addToSet (const char *)
 
bool removeFromSet (SimObjectId)
 
bool removeFromSet (const char *)
 
virtual bool writeField (StringTableEntry fieldname, const char *value)
 
virtual void writeFields (Stream &stream, U32 tabStop)
 
virtual void buildFilterList ()
 
void addFieldFilter (const char *fieldName)
 
void removeFieldFilter (const char *fieldName)
 
void clearFieldFilters ()
 
bool isFiltered (const char *fieldName)
 
void assignFieldsFrom (SimObject *obj)
 
void assignDynamicFieldsFrom (SimObject *obj)
 
- Public Member Functions inherited from ConsoleObject
const AbstractClassRep::FieldfindField (StringTableEntry fieldName) const
 Get a reference to a field by name. More...
 
virtual AbstractClassRepgetClassRep () const
 Gets the ClassRep. More...
 
bool setField (const char *fieldName, const char *value)
 Set the value of a field. More...
 
virtual ~ConsoleObject ()
 
const AbstractClassRep::FieldListgetFieldList () const
 Get a list of all the fields. This information cannot be modified. More...
 
AbstractClassRep::FieldListgetModifiableFieldList ()
 
bool & getDynamicGroupExpand ()
 
S32 getClassId (U32 netClassGroup) const
 
const char * getClassName () const
 

Static Public Member Functions

static void initPersistFields (void)
 
- Static Public Member Functions inherited from GuiTextCtrl
static void initPersistFields ()
 
static bool setText (void *obj, const char *data)
 
static const char * getTextProperty (void *obj, const char *data)
 
- Static Public Member Functions inherited from GuiControl
static void initPersistFields ()
 

Public Attributes

bool mBackgroundCancel
 
GuiScrollCtrl::Region mScrollDir
 

Protected Member Functions

virtual void addChildren ()
 
virtual void repositionPopup ()
 
- Protected Member Functions inherited from GuiTextCtrl
S32 textBufferWidth (StringBuffer buffer)
 
StringBuffer truncate (StringBuffer buffer, StringBuffer terminationString, S32 width)
 
- Protected Member Functions inherited from GuiControl
const char * execConsoleCallback ()
 Executes mConsoleCommand, and returns the result. More...
 
const char * execAltConsoleCallback ()
 Executes mAltConsoleCommand, and returns the result. More...
 
void setVariable (const char *value)
 
void setIntVariable (S32 value)
 
void setFloatVariable (F32 value)
 
const char * getVariable ()
 Returns value of control's bound variable as a string. More...
 
S32 getIntVariable ()
 Returns value of control's bound variable as a integer. More...
 
F32 getFloatVariable ()
 Returns value of control's bound variable as a float. More...
 

Protected Attributes

GuiPopupTextListCtrlmTl
 
GuiScrollCtrlmSc
 
GuiPopUpBackgroundCtrlmBackground
 
Vector< EntrymEntries
 
Vector< SchememSchemes
 
S32 mSelIndex
 
S32 mMaxPopupHeight
 
F32 mIncValue
 
F32 mScrollCount
 
S32 mLastYvalue
 
GuiEvent mEventSave
 
S32 mRevNum
 
bool mInAction
 
bool mReplaceText
 
bool mMouseOver
 
bool mRenderScrollInNA
 
bool mReverseTextList
 
StringTableEntry mBitmapName
 
Point2I mBitmapBounds
 
TextureHandle mTextureNormal
 
TextureHandle mTextureDepressed
 
- Protected Attributes inherited from GuiTextCtrl
StringTableEntry mInitialText
 
StringTableEntry mInitialTextID
 
UTF8 mText [MAX_STRING_LENGTH+1]
 
S32 mMaxStrLen
 
Resource< GFontmFont
 
bool mTruncateWhenUnfocused
 
- Protected Attributes inherited from GuiControl
S32 mHorizSizing
 Set from horizSizingOptions. More...
 
S32 mVertSizing
 Set from vertSizingOptions. More...
 
StringTableEntry mConsoleVariable
 
StringTableEntry mConsoleCommand
 
StringTableEntry mAltConsoleCommand
 
StringTableEntry mAcceleratorKey
 
StringTableEntry mTooltip
 

Additional Inherited Members

- Public Types inherited from GuiTextCtrl
enum  Constants { MAX_STRING_LENGTH = 1024 }
 
- Static Public Attributes inherited from GuiControl
static GuiEditCtrlsmEditorHandle = NULL
 
static S32 smCursorChanged = -1
 Has this control modified the cursor? -1 or type. More...
 
static bool smDesignTime = false
 
static GuiControlsmPrevResponder = NULL
 
static GuiControlsmCurResponder = NULL
 
- Protected Types inherited from SimObject
enum  SimObjectNSLinkType { LinkClassName = BIT(0), LinkSuperClassName = BIT(1) }
 
- Static Protected Member Functions inherited from SimObject
static bool setClass (void *obj, const char *data)
 
static bool setSuperClass (void *obj, const char *data)
 
static bool writeCanSaveDynamicFields (void *obj, StringTableEntry pFieldName)
 
static bool writeInternalName (void *obj, StringTableEntry pFieldName)
 
static bool setParentGroup (void *obj, const char *data)
 
static bool writeParentGroup (void *obj, StringTableEntry pFieldName)
 
static bool writeSuperclass (void *obj, StringTableEntry pFieldName)
 
static bool writeClass (void *obj, StringTableEntry pFieldName)
 
static SimObject::NotifyallocNotify ()
 Get a free Notify structure. More...
 
static void freeNotify (SimObject::Notify *)
 Mark a Notify structure as free. More...
 
- Static Protected Attributes inherited from SimObject
static SimObject::NotifymNotifyFreeList = NULL
 

Constructor & Destructor Documentation

GuiPopUpMenuCtrl ( void  )

Member Function Documentation

void addChildren ( )
protectedvirtual
void addEntry ( const char *  buf,
S32  id,
U32  scheme = 0 
)
void addScheme ( U32  id,
ColorI  fontColor,
ColorI  fontColorHL,
ColorI  fontColorSEL 
)
void autoScroll ( )
void clear ( )
void closePopUp ( )
virtual
DECLARE_CONOBJECT ( GuiPopUpMenuCtrl  )
S32 findText ( const char *  text)
bool getColoredBox ( ColorI boxColor,
S32  id 
)
bool getFontColor ( ColorI fontColor,
S32  id,
bool  selected,
bool  mouseOver 
)
S32 getNumEntries ( )
inline
const char * getScriptValue ( )
virtual

Returns the value of the variable bound to this object.

Reimplemented from GuiControl.

S32 getSelected ( )
const char * getTextById ( S32  id)
void initPersistFields ( void  )
static
void onAction ( )
virtual

Occurs when this control performs its "action".

Reimplemented from GuiControl.

bool onAdd ( void  )
virtual

Called when this object is added to the scene.

Reimplemented from GuiControl.

bool onKeyDown ( const GuiEvent event)
virtual

Happens when a key is depressed

Parameters
eventEvent descriptor (which contains the key)

Reimplemented from GuiControl.

void onMouseDown ( const GuiEvent event)
virtual

Reimplemented from GuiControl.

void onMouseEnter ( const GuiEvent event)
virtual

Reimplemented from GuiControl.

void onMouseLeave ( const GuiEvent )
virtual

Reimplemented from GuiControl.

void onMouseUp ( const GuiEvent event)
virtual

Reimplemented from GuiControl.

void onRender ( Point2I  offset,
const RectI updateRect 
)
virtual

Called when this control is to render itself

Parameters
offsetThe location this control is to begin rendering
updateRectThe screen area this control has drawing access to

Reimplemented from GuiControl.

void onSleep ( )
virtual

Called when this object is asked to sleep.

Reimplemented from GuiTextCtrl.

bool onWake ( )
virtual
Initial value:
{
object->replaceText(dAtoi(argv[2]))

Called when this object is asked to wake up returns true if it's actually awake at the end.

Reimplemented from GuiTextCtrl.

void replaceText ( S32  boolVal)
void repositionPopup ( )
protectedvirtual
void reverseTextList ( )
void setBitmap ( const char *  name)
void setFirstSelected ( )
void setNoneSelected ( )
void setSelected ( S32  id,
bool  bNotifyScript = true 
)
void setupAutoScroll ( const GuiEvent event)
void sort ( )
void sortID ( )

Member Data Documentation

GuiPopUpBackgroundCtrl* mBackground
protected
bool mBackgroundCancel
Point2I mBitmapBounds
protected
StringTableEntry mBitmapName
protected
Vector<Entry> mEntries
protected
GuiEvent mEventSave
protected
bool mInAction
protected
F32 mIncValue
protected
S32 mLastYvalue
protected
S32 mMaxPopupHeight
protected
bool mMouseOver
protected
bool mRenderScrollInNA
protected
bool mReplaceText
protected
bool mReverseTextList
protected
S32 mRevNum
protected
GuiScrollCtrl* mSc
protected
Vector<Scheme> mSchemes
protected
F32 mScrollCount
protected
S32 mSelIndex
protected
TextureHandle mTextureDepressed
protected
TextureHandle mTextureNormal
protected
GuiPopupTextListCtrl* mTl
protected

The documentation for this class was generated from the following files: