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| GuiTabBookCtrl () |
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| DECLARE_CONOBJECT (GuiTabBookCtrl) |
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virtual bool | onKeyDown (const GuiEvent &event) |
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virtual void | getScrollLineSizes (U32 *rowHeight, U32 *columnWidth) |
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virtual void | getCursor (GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent) |
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void | awaken () |
| Called when this control and its children have been wired up. More...
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void | sleep () |
| Called when this control is no more. More...
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void | preRender () |
| Prerender this control and all its children. More...
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virtual bool | onInputEvent (const InputEvent &event) |
| General input handler. More...
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virtual bool | ControlIsChild (GuiControl *child) |
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void | setControlProfile (GuiControlProfile *prof) |
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virtual void | onAction () |
| Occurs when this control performs its "action". More...
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void | renderJustifiedText (Point2I offset, Point2I extent, const char *text) |
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void | inspectPostApply () |
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void | inspectPreApply () |
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void | setSizing (S32 horz, S32 vert) |
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void | write (Stream &stream, U32 tabStop, U32 flags) |
| Overrides Parent Serialization to allow specific controls to not be saved (Dynamic Controls, etc) More...
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bool | getCanSave () |
| Returns boolean specifying if a control can be serialized. More...
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void | setCanSave (bool bCanSave) |
| Set serialization flag. More...
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bool | getCanSaveParent () |
| Returns boolean as to whether any parent of this control has the 'no serialization' flag set. More...
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const Point2I & | getPosition () |
| Returns position of the control. More...
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const Point2I & | getExtent () |
| Returns extents of the control. More...
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const RectI & | getBounds () |
| Returns the bounds of the control. More...
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const Point2I & | getMinExtent () |
| Returns minimum size the control can be. More...
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const S32 | getLeft () |
| Returns the X position of the control. More...
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const S32 | getTop () |
| Returns the Y position of the control. More...
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const S32 | getWidth () |
| Returns the width of the control. More...
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const S32 | getHeight () |
| Returns the height of the control. More...
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virtual void | setVisible (bool value) |
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bool | isVisible () |
| Returns true if the object is visible. More...
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void | setActive (bool value) |
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bool | isActive () |
| Returns true if this control is active. More...
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bool | isAwake () |
| Returns true if this control is awake. More...
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void | addObject (SimObject *obj) |
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void | removeObject (SimObject *obj) |
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GuiControl * | getParent () |
| Returns the control which owns this one. More...
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GuiCanvas * | getRoot () |
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Point2I | localToGlobalCoord (const Point2I &src) |
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Point2I | globalToLocalCoord (const Point2I &src) |
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virtual void | setPosition (const Point2I &newPosition) |
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virtual void | setExtent (const Point2I &newExtent) |
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virtual void | setBounds (const RectI &newBounds) |
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virtual void | setLeft (S32 newLeft) |
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virtual void | setTop (S32 newTop) |
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virtual void | setWidth (S32 newWidth) |
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virtual void | setHeight (S32 newHeight) |
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virtual void | parentResized (const Point2I &oldParentExtent, const Point2I &newParentExtent) |
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virtual bool | renderTooltip (Point2I cursorPos, const char *tipText=NULL) |
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void | renderChildControls (Point2I offset, const RectI &updateRect) |
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void | setUpdateRegion (Point2I pos, Point2I ext) |
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bool | onAdd () |
| Called when this object is added to the scene. More...
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virtual bool | pointInControl (const Point2I &parentCoordPoint) |
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bool | cursorInControl () |
| Returns true if the global cursor is inside this control. More...
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virtual GuiControl * | findHitControl (const Point2I &pt, S32 initialLayer=-1) |
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void | mouseLock (GuiControl *lockingControl) |
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void | mouseLock () |
| Turn on mouse locking with last used lock control. More...
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void | mouseUnlock () |
| Unlock the mouse. More...
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bool | isMouseLocked () |
| Returns true if the mouse is locked. More...
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virtual void | onMouseUp (const GuiEvent &event) |
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virtual void | onMouseDragged (const GuiEvent &event) |
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virtual void | onMouseEnter (const GuiEvent &event) |
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virtual bool | onMouseWheelUp (const GuiEvent &event) |
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virtual bool | onMouseWheelDown (const GuiEvent &event) |
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virtual void | onRightMouseDown (const GuiEvent &event) |
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virtual void | onRightMouseUp (const GuiEvent &event) |
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virtual void | onRightMouseDragged (const GuiEvent &event) |
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virtual void | onMiddleMouseDown (const GuiEvent &event) |
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virtual void | onMiddleMouseUp (const GuiEvent &event) |
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virtual void | onMiddleMouseDragged (const GuiEvent &event) |
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virtual bool | onMouseUpEditor (const GuiEvent &event, Point2I offset) |
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virtual bool | onRightMouseDownEditor (const GuiEvent &event, Point2I offset) |
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virtual bool | onMouseDraggedEditor (const GuiEvent &event, Point2I offset) |
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virtual GuiControl * | findFirstTabable () |
| Find the first tab-accessable child of this control. More...
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virtual GuiControl * | findLastTabable (bool firstCall=true) |
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virtual GuiControl * | findPrevTabable (GuiControl *curResponder, bool firstCall=true) |
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virtual GuiControl * | findNextTabable (GuiControl *curResponder, bool firstCall=true) |
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virtual void | setFirstResponder (GuiControl *firstResponder) |
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virtual void | makeFirstResponder (bool value) |
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bool | isFirstResponder () |
| Returns true if this control is a first responder. More...
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virtual void | setFirstResponder () |
| Sets this object to be a first responder. More...
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void | clearFirstResponder () |
| Clears the first responder for this chain. More...
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GuiControl * | getFirstResponder () |
| Returns the first responder for this chain. More...
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virtual void | onLoseFirstResponder () |
| Occurs when the first responder for this chain is lost. More...
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void | addAcceleratorKey () |
| Adds the accelerator key for this object to the canvas. More...
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virtual void | buildAcceleratorMap () |
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virtual void | acceleratorKeyPress (U32 index) |
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virtual void | acceleratorKeyRelease (U32 index) |
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virtual bool | onKeyUp (const GuiEvent &event) |
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virtual bool | onKeyRepeat (const GuiEvent &event) |
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void | messageSiblings (S32 message) |
| Send a message to all siblings. More...
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virtual void | onMessage (GuiControl *sender, S32 msg) |
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virtual void | onDialogPush () |
| Called if this object is a dialog, when it is added to the visible layers. More...
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virtual void | onDialogPop () |
| Called if this object is a dialog, when it is removed from the visible layers. More...
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void | setConsoleVariable (const char *variable) |
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void | setConsoleCommand (const char *newCmd) |
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const char * | getConsoleCommand () |
| Returns the name of the function bound to this GuiControl. More...
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LangTable * | getGUILangTable (void) |
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const UTF8 * | getGUIString (S32 id) |
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virtual const char * | getScriptValue () |
| Returns the value of the variable bound to this object. More...
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virtual void | setScriptValue (const char *value) |
| Sets the value of the variable bound to this object. More...
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| DECLARE_CONOBJECT (GuiControl) |
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| GuiControl () |
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virtual | ~GuiControl () |
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| ~SimGroup () |
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void | addObject (SimObject *, SimObjectId) |
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void | addObject (SimObject *, const char *name) |
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virtual SimObject * | findObject (const char *name) |
| Find an object in the group. More...
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bool | processArguments (S32 argc, const char **argv) |
| Process constructor options. (ie, new SimObject(1,2,3)) More...
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| DECLARE_CONOBJECT (SimGroup) |
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| SimSet () |
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| ~SimSet () |
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virtual void | onDeleteNotify (SimObject *object) |
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virtual U32 | getTamlChildCount (void) const |
| Called when Taml attempts to compile a list of children. More...
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virtual SimObject * | getTamlChild (const U32 childIndex) const |
| Called when Taml attempts to compile a list of children. More...
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virtual void | addTamlChild (SimObject *pSimObject) |
| Called when Taml attempts to populate an objects children during a read. More...
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void | callOnChildren (const char *method, S32 argc, const char *argv[], bool executeOnChildGroups=true) |
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SimObject * | findObjectByInternalName (const char *internalName, bool searchChildren=false) |
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virtual bool | writeObject (Stream *stream) |
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virtual bool | readObject (Stream *stream) |
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void | lock () |
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void | unlock () |
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| DECLARE_CONOBJECT (SimSet) |
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void | _setVectorAssoc (const char *file, const U32 line) |
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virtual void | pushObject (SimObject *) |
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virtual void | popObject () |
| Remove an object from the end of the list. More...
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void | bringObjectToFront (SimObject *obj) |
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void | pushObjectToBack (SimObject *obj) |
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SimObject * | front () |
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SimObject * | first () |
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SimObject * | last () |
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bool | empty () |
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S32 | size () const |
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iterator | begin () |
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iterator | end () |
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value | operator[] (S32 index) |
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iterator | find (iterator first, iterator last, SimObject *obj) |
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iterator | find (SimObject *obj) |
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template<typename T > |
bool | containsType (void) |
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virtual bool | reOrder (SimObject *obj, SimObject *target=0) |
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SimObject * | at (S32 index) const |
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void | deleteObjects (void) |
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void | clear () |
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StringTableEntry | getClassNamespace () const |
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StringTableEntry | getSuperClassNamespace () const |
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void | setClassNamespace (const char *classNamespace) |
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void | setSuperClassNamespace (const char *superClassNamespace) |
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void | pushScriptCallbackGuard (void) |
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void | popScriptCallbackGuard (void) |
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S32 | getScriptCallbackGuard (void) |
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Namespace * | getNamespace () |
| Return the object's namespace. More...
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const char * | tabComplete (const char *prevText, S32 baseLen, bool) |
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virtual void | dump () |
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virtual void | dumpClassHierarchy () |
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SimObject * | clone (const bool copyDynamicFields) |
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virtual void | copyTo (SimObject *object) |
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template<typename T > |
bool | isType (void) |
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virtual bool | handlesConsoleMethod (const char *fname, S32 *routingId) |
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| DECLARE_CONOBJECT (SimObject) |
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Notify * | removeNotify (void *ptr, Notify::Type) |
| Remove a notification from the list. More...
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void | deleteNotify (SimObject *obj) |
| Notify an object when we are deleted. More...
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void | clearNotify (SimObject *obj) |
| Notify an object when we are cleared. More...
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void | clearAllNotifications () |
| Remove all notifications for this object. More...
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void | processDeleteNotifies () |
| Send out deletion notifications. More...
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void | registerReference (SimObject **obj) |
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void | unregisterReference (SimObject **obj) |
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const char * | getDataField (StringTableEntry slotName, const char *array) |
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void | setDataField (StringTableEntry slotName, const char *array, const char *value) |
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const char * | getPrefixedDataField (StringTableEntry fieldName, const char *array) |
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void | setPrefixedDataField (StringTableEntry fieldName, const char *array, const char *value) |
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const char * | getPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const S32 fieldType=-1) |
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void | setPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType=-1) |
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StringTableEntry | getDataFieldPrefix (StringTableEntry fieldName) |
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U32 | getDataFieldType (StringTableEntry slotName, const char *array) |
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SimFieldDictionary * | getFieldDictionary () |
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void | clearDynamicFields (void) |
| Clear all dynamic fields. More...
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void | setCanSaveDynamicFields (bool bCanSave) |
| Set whether fields created at runtime should be saved. Default is true. More...
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bool | getCanSaveDynamicFields (void) const |
| Get whether fields created at runtime should be saved. Default is true. More...
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void | setInternalName (const char *newname) |
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StringTableEntry | getInternalName () |
| Get the internal of of this control. More...
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virtual bool | save (const char *pcFilePath, bool bOnlySelected=false) |
| Save object as a TorqueScript File. More...
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virtual bool | isMethod (const char *methodName) |
| Check if a method exists in the objects current namespace. More...
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SimObjectId | getId (void) const |
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StringTableEntry | getIdString (void) const |
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U32 | getType () const |
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const StringTableEntry | getName (void) const |
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void | setId (SimObjectId id) |
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void | assignName (const char *name) |
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SimGroup * | getGroup () const |
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bool | isChildOfGroup (SimGroup *pGroup) |
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bool | isProperlyAdded () const |
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bool | isDeleted () const |
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bool | isRemoved () const |
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bool | isLocked () |
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void | setLocked (bool b) |
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bool | isHidden () |
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void | setHidden (bool b) |
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void | setProgenitorFile (const char *pFile) |
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StringTableEntry | getProgenitorFile (void) const |
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void | setPeriodicTimerID (const S32 timerID) |
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S32 | getPeriodicTimerID (void) const |
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bool | isPeriodicTimerActive (void) const |
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bool | isSelected () const |
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bool | isExpanded () const |
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void | setSelected (bool sel) |
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void | setExpanded (bool exp) |
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void | setModDynamicFields (bool dyn) |
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void | setModStaticFields (bool sta) |
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| SimObject (const U8 namespaceLinkMask=LinkSuperClassName|LinkClassName) |
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virtual | ~SimObject () |
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virtual void | onGroupAdd () |
| Called when the object is added to a SimGroup. More...
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virtual void | onGroupRemove () |
| Called when the object is removed from a SimGroup. More...
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virtual void | onNameChange (const char *name) |
| Called when the object's name is changed. More...
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virtual void | onStaticModified (const char *slotName, const char *newValue=NULL) |
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virtual void | onEditorEnable () |
| Called when the editor is activated. More...
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virtual void | onEditorDisable () |
| Called when the editor is deactivated. More...
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bool | registerObject () |
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bool | registerObject (U32 id) |
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bool | registerObject (const char *name) |
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bool | registerObject (const char *name, U32 id) |
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void | unregisterObject () |
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void | deleteObject () |
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bool | addToSet (SimObjectId) |
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bool | addToSet (const char *) |
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bool | removeFromSet (SimObjectId) |
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bool | removeFromSet (const char *) |
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virtual bool | writeField (StringTableEntry fieldname, const char *value) |
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virtual void | writeFields (Stream &stream, U32 tabStop) |
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virtual void | buildFilterList () |
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void | addFieldFilter (const char *fieldName) |
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void | removeFieldFilter (const char *fieldName) |
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void | clearFieldFilters () |
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bool | isFiltered (const char *fieldName) |
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void | assignFieldsFrom (SimObject *obj) |
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void | assignDynamicFieldsFrom (SimObject *obj) |
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const AbstractClassRep::Field * | findField (StringTableEntry fieldName) const |
| Get a reference to a field by name. More...
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virtual AbstractClassRep * | getClassRep () const |
| Gets the ClassRep. More...
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bool | setField (const char *fieldName, const char *value) |
| Set the value of a field. More...
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virtual | ~ConsoleObject () |
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const AbstractClassRep::FieldList & | getFieldList () const |
| Get a list of all the fields. This information cannot be modified. More...
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AbstractClassRep::FieldList & | getModifiableFieldList () |
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bool & | getDynamicGroupExpand () |
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S32 | getClassId (U32 netClassGroup) const |
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const char * | getClassName () const |
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Tab Book Control for creation of tabbed dialogs
- See Also
- GUI for an overview of the Torque GUI system.
Introduction
GuiTabBookCtrl is a container class that holds children of type GuiTabPageCtrl
GuiTabBookCtrl creates an easy to work with system for creating tabbed dialogs allowing for creation of dialogs that store alot of information in a small area by seperating the information into pages which are changeable by clicking their page title on top or bottom of the control
tabs may be aligned to be on top or bottom of the book and are changeable while the GUI editor is open for quick switching between pages allowing multipage dialogs to be edited quickly and easily.
The control may only contain children of type GuiTabPageCtrl. If a control is added to the Book that is not of type GuiTabPageCtrl, it will be removed and relocated to the currently active page of the control. If there is no active page in the book, the child control will be relocated to the parent of the book.
GUI has an overview of the GUI system.