Torque2D Reference
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Groups Pages
Classes | Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | Static Protected Attributes | List of all members
GuiMLTextCtrl Class Reference

#include <guiMLTextCtrl.h>

+ Inheritance diagram for GuiMLTextCtrl:

Classes

struct  Atom
 
struct  Bitmap
 
struct  BitmapRef
 
struct  Font
 
struct  Line
 
struct  LineTag
 
struct  Style
 
struct  URL
 

Public Types

enum  Justification { LeftJustify, RightJustify, CenterJustify }
 
- Public Types inherited from GuiControl
enum  horizSizingOptions {
  horizResizeRight = 0, horizResizeWidth, horizResizeLeft, horizResizeCenter,
  horizResizeRelative
}
 
enum  vertSizingOptions {
  vertResizeBottom = 0, vertResizeHeight, vertResizeTop, vertResizeCenter,
  vertResizeRelative
}
 

Public Member Functions

 GuiMLTextCtrl ()
 
 ~GuiMLTextCtrl ()
 
U32 getNumChars () const
 
U32 getText (char *pBuffer, const U32 bufferSize) const
 
U32 getWrappedText (char *pBuffer, const U32 bufferSize) const
 
const char * getTextContent ()
 
void insertChars (const char *inputChars, const U32 numInputChars, const U32 position)
 
void setText (const char *textBuffer, const U32 numChars)
 
void addText (const char *textBuffer, const U32 numChars, bool reformat)
 
void setAlpha (F32 alpha)
 
bool setCursorPosition (const S32)
 
void ensureCursorOnScreen ()
 
void scrollToTag (U32 id)
 
void scrollToTop ()
 
void scrollToBottom ()
 
virtual void reflow ()
 
 DECLARE_CONOBJECT (GuiMLTextCtrl)
 
void setScriptValue (const char *value)
 Sets the value of the variable bound to this object. More...
 
const char * getScriptValue ()
 Returns the value of the variable bound to this object. More...
 
void setSelectionStart (U32 start)
 
void setSelectionEnd (U32 end)
 
void setSelectionActive (bool active)
 
S32 getCursorPosition ()
 
- Public Member Functions inherited from GuiControl
virtual void getScrollLineSizes (U32 *rowHeight, U32 *columnWidth)
 
virtual void getCursor (GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent)
 
void awaken ()
 Called when this control and its children have been wired up. More...
 
void sleep ()
 Called when this control is no more. More...
 
void preRender ()
 Prerender this control and all its children. More...
 
virtual bool onInputEvent (const InputEvent &event)
 General input handler. More...
 
virtual bool ControlIsChild (GuiControl *child)
 
void setControlProfile (GuiControlProfile *prof)
 
virtual void onAction ()
 Occurs when this control performs its "action". More...
 
void renderJustifiedText (Point2I offset, Point2I extent, const char *text)
 
void inspectPreApply ()
 
void setSizing (S32 horz, S32 vert)
 
void write (Stream &stream, U32 tabStop, U32 flags)
 Overrides Parent Serialization to allow specific controls to not be saved (Dynamic Controls, etc) More...
 
bool getCanSave ()
 Returns boolean specifying if a control can be serialized. More...
 
void setCanSave (bool bCanSave)
 Set serialization flag. More...
 
bool getCanSaveParent ()
 Returns boolean as to whether any parent of this control has the 'no serialization' flag set. More...
 
const Point2IgetPosition ()
 Returns position of the control. More...
 
const Point2IgetExtent ()
 Returns extents of the control. More...
 
const RectIgetBounds ()
 Returns the bounds of the control. More...
 
const Point2IgetMinExtent ()
 Returns minimum size the control can be. More...
 
const S32 getLeft ()
 Returns the X position of the control. More...
 
const S32 getTop ()
 Returns the Y position of the control. More...
 
const S32 getWidth ()
 Returns the width of the control. More...
 
const S32 getHeight ()
 Returns the height of the control. More...
 
virtual void setVisible (bool value)
 
bool isVisible ()
 Returns true if the object is visible. More...
 
void setActive (bool value)
 
bool isActive ()
 Returns true if this control is active. More...
 
bool isAwake ()
 Returns true if this control is awake. More...
 
void addObject (SimObject *obj)
 
void removeObject (SimObject *obj)
 
GuiControlgetParent ()
 Returns the control which owns this one. More...
 
GuiCanvasgetRoot ()
 
Point2I localToGlobalCoord (const Point2I &src)
 
Point2I globalToLocalCoord (const Point2I &src)
 
virtual void setPosition (const Point2I &newPosition)
 
virtual void setExtent (const Point2I &newExtent)
 
virtual void setBounds (const RectI &newBounds)
 
virtual void setLeft (S32 newLeft)
 
virtual void setTop (S32 newTop)
 
virtual void setWidth (S32 newWidth)
 
virtual void setHeight (S32 newHeight)
 
virtual void childResized (GuiControl *child)
 
virtual bool renderTooltip (Point2I cursorPos, const char *tipText=NULL)
 
void renderChildControls (Point2I offset, const RectI &updateRect)
 
void setUpdateRegion (Point2I pos, Point2I ext)
 
virtual void setUpdate ()
 Sets the update area of the control to encompass the whole control. More...
 
virtual void onRemove ()
 Called when this object is removed. More...
 
virtual void onChildRemoved (GuiControl *child)
 Called when one of this objects children is removed. More...
 
virtual void onChildAdded (GuiControl *child)
 Called when this object has a new child. More...
 
virtual bool pointInControl (const Point2I &parentCoordPoint)
 
bool cursorInControl ()
 Returns true if the global cursor is inside this control. More...
 
virtual GuiControlfindHitControl (const Point2I &pt, S32 initialLayer=-1)
 
void mouseLock (GuiControl *lockingControl)
 
void mouseLock ()
 Turn on mouse locking with last used lock control. More...
 
void mouseUnlock ()
 Unlock the mouse. More...
 
bool isMouseLocked ()
 Returns true if the mouse is locked. More...
 
virtual void onMouseMove (const GuiEvent &event)
 
virtual void onMouseEnter (const GuiEvent &event)
 
virtual void onMouseLeave (const GuiEvent &event)
 
virtual bool onMouseWheelUp (const GuiEvent &event)
 
virtual bool onMouseWheelDown (const GuiEvent &event)
 
virtual void onRightMouseDown (const GuiEvent &event)
 
virtual void onRightMouseUp (const GuiEvent &event)
 
virtual void onRightMouseDragged (const GuiEvent &event)
 
virtual void onMiddleMouseDown (const GuiEvent &event)
 
virtual void onMiddleMouseUp (const GuiEvent &event)
 
virtual void onMiddleMouseDragged (const GuiEvent &event)
 
virtual bool onMouseDownEditor (const GuiEvent &event, Point2I offset)
 
virtual bool onMouseUpEditor (const GuiEvent &event, Point2I offset)
 
virtual bool onRightMouseDownEditor (const GuiEvent &event, Point2I offset)
 
virtual bool onMouseDraggedEditor (const GuiEvent &event, Point2I offset)
 
virtual GuiControlfindFirstTabable ()
 Find the first tab-accessable child of this control. More...
 
virtual GuiControlfindLastTabable (bool firstCall=true)
 
virtual GuiControlfindPrevTabable (GuiControl *curResponder, bool firstCall=true)
 
virtual GuiControlfindNextTabable (GuiControl *curResponder, bool firstCall=true)
 
virtual void setFirstResponder (GuiControl *firstResponder)
 
virtual void makeFirstResponder (bool value)
 
bool isFirstResponder ()
 Returns true if this control is a first responder. More...
 
virtual void setFirstResponder ()
 Sets this object to be a first responder. More...
 
void clearFirstResponder ()
 Clears the first responder for this chain. More...
 
GuiControlgetFirstResponder ()
 Returns the first responder for this chain. More...
 
virtual void onLoseFirstResponder ()
 Occurs when the first responder for this chain is lost. More...
 
void addAcceleratorKey ()
 Adds the accelerator key for this object to the canvas. More...
 
virtual void buildAcceleratorMap ()
 
virtual void acceleratorKeyPress (U32 index)
 
virtual void acceleratorKeyRelease (U32 index)
 
virtual bool onKeyUp (const GuiEvent &event)
 
virtual bool onKeyRepeat (const GuiEvent &event)
 
void messageSiblings (S32 message)
 Send a message to all siblings. More...
 
virtual void onMessage (GuiControl *sender, S32 msg)
 
virtual void onDialogPush ()
 Called if this object is a dialog, when it is added to the visible layers. More...
 
virtual void onDialogPop ()
 Called if this object is a dialog, when it is removed from the visible layers. More...
 
void setConsoleVariable (const char *variable)
 
void setConsoleCommand (const char *newCmd)
 
const char * getConsoleCommand ()
 Returns the name of the function bound to this GuiControl. More...
 
LangTablegetGUILangTable (void)
 
const UTF8 * getGUIString (S32 id)
 
 DECLARE_CONOBJECT (GuiControl)
 
 GuiControl ()
 
virtual ~GuiControl ()
 
- Public Member Functions inherited from SimGroup
 ~SimGroup ()
 
void addObject (SimObject *, SimObjectId)
 
void addObject (SimObject *, const char *name)
 
virtual SimObjectfindObject (const char *name)
 Find an object in the group. More...
 
bool processArguments (S32 argc, const char **argv)
 Process constructor options. (ie, new SimObject(1,2,3)) More...
 
 DECLARE_CONOBJECT (SimGroup)
 
- Public Member Functions inherited from SimSet
 SimSet ()
 
 ~SimSet ()
 
virtual void onDeleteNotify (SimObject *object)
 
virtual U32 getTamlChildCount (void) const
 Called when Taml attempts to compile a list of children. More...
 
virtual SimObjectgetTamlChild (const U32 childIndex) const
 Called when Taml attempts to compile a list of children. More...
 
virtual void addTamlChild (SimObject *pSimObject)
 Called when Taml attempts to populate an objects children during a read. More...
 
void callOnChildren (const char *method, S32 argc, const char *argv[], bool executeOnChildGroups=true)
 
SimObjectfindObjectByInternalName (const char *internalName, bool searchChildren=false)
 
virtual bool writeObject (Stream *stream)
 
virtual bool readObject (Stream *stream)
 
void lock ()
 
void unlock ()
 
 DECLARE_CONOBJECT (SimSet)
 
void _setVectorAssoc (const char *file, const U32 line)
 
virtual void pushObject (SimObject *)
 
virtual void popObject ()
 Remove an object from the end of the list. More...
 
void bringObjectToFront (SimObject *obj)
 
void pushObjectToBack (SimObject *obj)
 
SimObjectfront ()
 
SimObjectfirst ()
 
SimObjectlast ()
 
bool empty ()
 
S32 size () const
 
iterator begin ()
 
iterator end ()
 
value operator[] (S32 index)
 
iterator find (iterator first, iterator last, SimObject *obj)
 
iterator find (SimObject *obj)
 
template<typename T >
bool containsType (void)
 
virtual bool reOrder (SimObject *obj, SimObject *target=0)
 
SimObjectat (S32 index) const
 
void deleteObjects (void)
 
void clear ()
 
- Public Member Functions inherited from SimObject
StringTableEntry getClassNamespace () const
 
StringTableEntry getSuperClassNamespace () const
 
void setClassNamespace (const char *classNamespace)
 
void setSuperClassNamespace (const char *superClassNamespace)
 
void pushScriptCallbackGuard (void)
 
void popScriptCallbackGuard (void)
 
S32 getScriptCallbackGuard (void)
 
NamespacegetNamespace ()
 Return the object's namespace. More...
 
const char * tabComplete (const char *prevText, S32 baseLen, bool)
 
virtual void dump ()
 
virtual void dumpClassHierarchy ()
 
SimObjectclone (const bool copyDynamicFields)
 
virtual void copyTo (SimObject *object)
 
template<typename T >
bool isType (void)
 
virtual bool handlesConsoleMethod (const char *fname, S32 *routingId)
 
 DECLARE_CONOBJECT (SimObject)
 
NotifyremoveNotify (void *ptr, Notify::Type)
 Remove a notification from the list. More...
 
void deleteNotify (SimObject *obj)
 Notify an object when we are deleted. More...
 
void clearNotify (SimObject *obj)
 Notify an object when we are cleared. More...
 
void clearAllNotifications ()
 Remove all notifications for this object. More...
 
void processDeleteNotifies ()
 Send out deletion notifications. More...
 
void registerReference (SimObject **obj)
 
void unregisterReference (SimObject **obj)
 
const char * getDataField (StringTableEntry slotName, const char *array)
 
void setDataField (StringTableEntry slotName, const char *array, const char *value)
 
const char * getPrefixedDataField (StringTableEntry fieldName, const char *array)
 
void setPrefixedDataField (StringTableEntry fieldName, const char *array, const char *value)
 
const char * getPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const S32 fieldType=-1)
 
void setPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType=-1)
 
StringTableEntry getDataFieldPrefix (StringTableEntry fieldName)
 
U32 getDataFieldType (StringTableEntry slotName, const char *array)
 
SimFieldDictionarygetFieldDictionary ()
 
void clearDynamicFields (void)
 Clear all dynamic fields. More...
 
void setCanSaveDynamicFields (bool bCanSave)
 Set whether fields created at runtime should be saved. Default is true. More...
 
bool getCanSaveDynamicFields (void) const
 Get whether fields created at runtime should be saved. Default is true. More...
 
void setInternalName (const char *newname)
 
StringTableEntry getInternalName ()
 Get the internal of of this control. More...
 
virtual bool save (const char *pcFilePath, bool bOnlySelected=false)
 Save object as a TorqueScript File. More...
 
virtual bool isMethod (const char *methodName)
 Check if a method exists in the objects current namespace. More...
 
SimObjectId getId (void) const
 
StringTableEntry getIdString (void) const
 
U32 getType () const
 
const StringTableEntry getName (void) const
 
void setId (SimObjectId id)
 
void assignName (const char *name)
 
SimGroupgetGroup () const
 
bool isChildOfGroup (SimGroup *pGroup)
 
bool isProperlyAdded () const
 
bool isDeleted () const
 
bool isRemoved () const
 
bool isLocked ()
 
void setLocked (bool b)
 
bool isHidden ()
 
void setHidden (bool b)
 
void setProgenitorFile (const char *pFile)
 
StringTableEntry getProgenitorFile (void) const
 
void setPeriodicTimerID (const S32 timerID)
 
S32 getPeriodicTimerID (void) const
 
bool isPeriodicTimerActive (void) const
 
bool isSelected () const
 
bool isExpanded () const
 
void setSelected (bool sel)
 
void setExpanded (bool exp)
 
void setModDynamicFields (bool dyn)
 
void setModStaticFields (bool sta)
 
 SimObject (const U8 namespaceLinkMask=LinkSuperClassName|LinkClassName)
 
virtual ~SimObject ()
 
virtual void onGroupAdd ()
 Called when the object is added to a SimGroup. More...
 
virtual void onGroupRemove ()
 Called when the object is removed from a SimGroup. More...
 
virtual void onNameChange (const char *name)
 Called when the object's name is changed. More...
 
virtual void onStaticModified (const char *slotName, const char *newValue=NULL)
 
virtual void onEditorEnable ()
 Called when the editor is activated. More...
 
virtual void onEditorDisable ()
 Called when the editor is deactivated. More...
 
bool registerObject ()
 
bool registerObject (U32 id)
 
bool registerObject (const char *name)
 
bool registerObject (const char *name, U32 id)
 
void unregisterObject ()
 
void deleteObject ()
 
bool addToSet (SimObjectId)
 
bool addToSet (const char *)
 
bool removeFromSet (SimObjectId)
 
bool removeFromSet (const char *)
 
virtual bool writeField (StringTableEntry fieldname, const char *value)
 
virtual void writeFields (Stream &stream, U32 tabStop)
 
virtual void buildFilterList ()
 
void addFieldFilter (const char *fieldName)
 
void removeFieldFilter (const char *fieldName)
 
void clearFieldFilters ()
 
bool isFiltered (const char *fieldName)
 
void assignFieldsFrom (SimObject *obj)
 
void assignDynamicFieldsFrom (SimObject *obj)
 
- Public Member Functions inherited from ConsoleObject
const AbstractClassRep::FieldfindField (StringTableEntry fieldName) const
 Get a reference to a field by name. More...
 
virtual AbstractClassRepgetClassRep () const
 Gets the ClassRep. More...
 
bool setField (const char *fieldName, const char *value)
 Set the value of a field. More...
 
virtual ~ConsoleObject ()
 
const AbstractClassRep::FieldListgetFieldList () const
 Get a list of all the fields. This information cannot be modified. More...
 
AbstractClassRep::FieldListgetModifiableFieldList ()
 
bool & getDynamicGroupExpand ()
 
S32 getClassId (U32 netClassGroup) const
 
const char * getClassName () const
 

Static Public Member Functions

static void initPersistFields ()
 
static char * stripControlChars (const char *inString)
 
- Static Public Member Functions inherited from GuiControl
static void initPersistFields ()
 

Protected Member Functions

void freeLineBuffers ()
 
void freeResources ()
 
BitmapallocBitmap (const char *bitmapName, U32 bitmapNameLen)
 
FontallocFont (const char *faceName, U32 faceNameLen, U32 size)
 
LineTagallocLineTag (U32 id)
 
void emitNewLine (U32 textStart)
 
AtombuildTextAtom (U32 start, U32 len, U32 left, U32 right, URL *url)
 
void emitTextToken (U32 textStart, U32 len)
 
void emitBitmapToken (Bitmap *bmp, U32 textStart, bool bitmapBreak)
 
void processEmitAtoms ()
 
AtomsplitAtomListEmit (Atom *list, U32 width)
 
void drawAtomText (bool sel, U32 start, U32 end, Atom *atom, Line *line, Point2I offset)
 
AtomfindHitAtom (const Point2I localCoords)
 
StyleallocStyle (Style *style)
 
void deleteChars (const U32 rangeStart, const U32 rangeEnd)
 
void copyToClipboard (const U32 rangeStart, const U32 rangeEnd)
 
bool isSelectionActive () const
 
void clearSelection ()
 
S32 getTextPosition (const Point2I &localPosition)
 
bool onAdd ()
 Called when this object is added to the scene. More...
 
bool onWake ()
 Called when this object is asked to wake up returns true if it's actually awake at the end. More...
 
void onSleep ()
 Called when this object is asked to sleep. More...
 
void onPreRender ()
 Do special pre-render proecessing. More...
 
void onRender (Point2I offset, const RectI &updateRect)
 
void getCursorPositionAndColor (Point2I &cursorTop, Point2I &cursorBottom, ColorI &color)
 
void inspectPostApply ()
 
void resize (const Point2I &newPosition, const Point2I &newExtent)
 
void parentResized (const Point2I &oldParentExtent, const Point2I &newParentExtent)
 
bool onKeyDown (const GuiEvent &event)
 
void onMouseDown (const GuiEvent &)
 
void onMouseDragged (const GuiEvent &)
 
void onMouseUp (const GuiEvent &)
 
- Protected Member Functions inherited from GuiControl
const char * execConsoleCallback ()
 Executes mConsoleCommand, and returns the result. More...
 
const char * execAltConsoleCallback ()
 Executes mAltConsoleCommand, and returns the result. More...
 
void setVariable (const char *value)
 
void setIntVariable (S32 value)
 
void setFloatVariable (F32 value)
 
const char * getVariable ()
 Returns value of control's bound variable as a string. More...
 
S32 getIntVariable ()
 Returns value of control's bound variable as a integer. More...
 
F32 getFloatVariable ()
 Returns value of control's bound variable as a float. More...
 

Protected Attributes

bool mIsEditCtrl
 
U32 * mTabStops
 
U32 mTabStopCount
 
U32 mCurTabStop
 
F32 mAlpha
 
DataChunker mViewChunker
 
DataChunker mResourceChunker
 
LinemLineList
 
BitmapmBitmapList
 
BitmapRefmBitmapRefList
 
FontmFontList
 
LineTagmTagList
 
bool mDirty
 
StylemCurStyle
 
U32 mCurLMargin
 
U32 mCurRMargin
 
U32 mCurJustify
 
U32 mCurDiv
 
U32 mCurY
 
U32 mCurClipX
 
AtommLineAtoms
 
Atom ** mLineAtomPtr
 
AtommEmitAtoms
 
Atom ** mEmitAtomPtr
 
BitmapRef mSentinel
 
Line ** mLineInsert
 
BitmapRefmBlockList
 
U32 mScanPos
 
U32 mCurX
 
U32 mMaxY
 
URLmCurURL
 
URLmHitURL
 
U32 mCursorPosition
 
StringBuffer mTextBuffer
 
U32 mLineStart
 
S32 mMaxBufferSize
 
StringTableEntry mInitialText
 
bool mSelectionActive
 
U32 mSelectionStart
 
U32 mSelectionEnd
 
U32 mVertMoveAnchor
 
bool mVertMoveAnchorValid
 
S32 mSelectionAnchor
 
Point2I mSelectionAnchorDropped
 
Resource< GFontmFont
 
U32 mMinSensibleWidth
 
U32 mLineSpacingPixels
 
bool mAllowColorChars
 
AssetPtr< AudioAssetmDeniedSound
 
- Protected Attributes inherited from GuiControl
S32 mHorizSizing
 Set from horizSizingOptions. More...
 
S32 mVertSizing
 Set from vertSizingOptions. More...
 
StringTableEntry mConsoleVariable
 
StringTableEntry mConsoleCommand
 
StringTableEntry mAltConsoleCommand
 
StringTableEntry mAcceleratorKey
 
StringTableEntry mTooltip
 

Static Protected Attributes

static const U32 csmTextBufferGrowthSize = 1024
 

Additional Inherited Members

- Public Attributes inherited from GuiControl
GuiControlProfilemProfile
 
GuiControlProfilemTooltipProfile
 
S32 mTipHoverTime
 
S32 mTooltipWidth
 
bool mVisible
 
bool mActive
 
bool mAwake
 
bool mSetFirstResponder
 
bool mCanSave
 
bool mIsContainer
 if true, then the GuiEditor can drag other controls into this one. More...
 
S32 mLayer
 
RectI mBounds
 
Point2I mMinExtent
 
StringTableEntry mLangTableName
 
LangTablemLangTable
 
SimObjectPtr< GuiControlmFirstResponder
 
- Static Public Attributes inherited from GuiControl
static GuiEditCtrlsmEditorHandle = NULL
 
static S32 smCursorChanged = -1
 Has this control modified the cursor? -1 or type. More...
 
static bool smDesignTime = false
 
static GuiControlsmPrevResponder = NULL
 
static GuiControlsmCurResponder = NULL
 
- Protected Types inherited from SimObject
enum  SimObjectNSLinkType { LinkClassName = BIT(0), LinkSuperClassName = BIT(1) }
 
- Static Protected Member Functions inherited from SimObject
static bool setClass (void *obj, const char *data)
 
static bool setSuperClass (void *obj, const char *data)
 
static bool writeCanSaveDynamicFields (void *obj, StringTableEntry pFieldName)
 
static bool writeInternalName (void *obj, StringTableEntry pFieldName)
 
static bool setParentGroup (void *obj, const char *data)
 
static bool writeParentGroup (void *obj, StringTableEntry pFieldName)
 
static bool writeSuperclass (void *obj, StringTableEntry pFieldName)
 
static bool writeClass (void *obj, StringTableEntry pFieldName)
 
static SimObject::NotifyallocNotify ()
 Get a free Notify structure. More...
 
static void freeNotify (SimObject::Notify *)
 Mark a Notify structure as free. More...
 

Member Enumeration Documentation

Enumerator
LeftJustify 
RightJustify 
CenterJustify 

Constructor & Destructor Documentation

Member Function Documentation

void addText ( const char *  textBuffer,
const U32  numChars,
bool  reformat 
)
GuiMLTextCtrl::Bitmap * allocBitmap ( const char *  bitmapName,
U32  bitmapNameLen 
)
protected
GuiMLTextCtrl::Font * allocFont ( const char *  faceName,
U32  faceNameLen,
U32  size 
)
protected
GuiMLTextCtrl::LineTag * allocLineTag ( U32  id)
protected
GuiMLTextCtrl::Style * allocStyle ( GuiMLTextCtrl::Style style)
protected
Atom* buildTextAtom ( U32  start,
U32  len,
U32  left,
U32  right,
URL url 
)
protected
void clearSelection ( )
protected
void copyToClipboard ( const U32  rangeStart,
const U32  rangeEnd 
)
protected
DECLARE_CONOBJECT ( GuiMLTextCtrl  )
void deleteChars ( const U32  rangeStart,
const U32  rangeEnd 
)
protected
void drawAtomText ( bool  sel,
U32  start,
U32  end,
Atom atom,
Line line,
Point2I  offset 
)
protected
void emitBitmapToken ( GuiMLTextCtrl::Bitmap bmp,
U32  textStart,
bool  bitmapBreak 
)
protected
void emitNewLine ( U32  textStart)
protected
void emitTextToken ( U32  textStart,
U32  len 
)
protected
void ensureCursorOnScreen ( )
GuiMLTextCtrl::Atom * findHitAtom ( const Point2I  localCoords)
protected
void freeLineBuffers ( )
protected
void freeResources ( )
protected
S32 getCursorPosition ( )
inline
void getCursorPositionAndColor ( Point2I cursorTop,
Point2I cursorBottom,
ColorI color 
)
protected
U32 getNumChars ( ) const
const char * getScriptValue ( )
virtual

Returns the value of the variable bound to this object.

Reimplemented from GuiControl.

U32 getText ( char *  pBuffer,
const U32  bufferSize 
) const
const char * getTextContent ( )
S32 getTextPosition ( const Point2I localPosition)
protected
U32 getWrappedText ( char *  pBuffer,
const U32  bufferSize 
) const
void initPersistFields ( void  )
static
void insertChars ( const char *  inputChars,
const U32  numInputChars,
const U32  position 
)
void inspectPostApply ( )
protectedvirtual

Called after any property of the object is changed in the world editor.

See Also
inspectPreApply

Reimplemented from GuiControl.

bool isSelectionActive ( ) const
protected
bool onAdd ( void  )
protectedvirtual
Initial value:
{
object->setAlpha(dAtof(argv[2]))

Called when this object is added to the scene.

Reimplemented from GuiControl.

bool onKeyDown ( const GuiEvent event)
protectedvirtual

Happens when a key is depressed

Parameters
eventEvent descriptor (which contains the key)

Reimplemented from GuiControl.

Reimplemented in GuiMLTextEditCtrl.

void onMouseDown ( const GuiEvent event)
protectedvirtual

Reimplemented from GuiControl.

void onMouseDragged ( const GuiEvent event)
protectedvirtual

Reimplemented from GuiControl.

void onMouseUp ( const GuiEvent event)
protectedvirtual

Reimplemented from GuiControl.

void onPreRender ( )
protectedvirtual

Do special pre-render proecessing.

Reimplemented from GuiControl.

void onRender ( Point2I  offset,
const RectI updateRect 
)
protectedvirtual

Called when this control is to render itself

Parameters
offsetThe location this control is to begin rendering
updateRectThe screen area this control has drawing access to

Reimplemented from GuiControl.

Reimplemented in GuiMLTextEditCtrl.

void onSleep ( )
protectedvirtual

Called when this object is asked to sleep.

Reimplemented from GuiControl.

bool onWake ( )
protectedvirtual

Called when this object is asked to wake up returns true if it's actually awake at the end.

Reimplemented from GuiControl.

void parentResized ( const Point2I oldParentExtent,
const Point2I newParentExtent 
)
protectedvirtual

Called when this objects parent is resized

Parameters
oldParentExtentThe old size of the parent object
newParentExtentThe new size of the parent object

Reimplemented from GuiControl.

void processEmitAtoms ( )
protected
void reflow ( )
virtual
void resize ( const Point2I newPosition,
const Point2I newExtent 
)
protectedvirtual

Changes the size and/or position of this control

Parameters
newPositionNew position of this control
newExtentNew size of this control

Reimplemented from GuiControl.

Reimplemented in GuiMLTextEditCtrl.

void scrollToBottom ( )
void scrollToTag ( U32  id)
void scrollToTop ( )
void setAlpha ( F32  alpha)
inline
bool setCursorPosition ( const S32  newPosition)
void setScriptValue ( const char *  value)
virtual

Sets the value of the variable bound to this object.

Reimplemented from GuiControl.

void setSelectionActive ( bool  active)
inline
void setSelectionEnd ( U32  end)
inline
void setSelectionStart ( U32  start)
inline
void setText ( const char *  textBuffer,
const U32  numChars 
)
GuiMLTextCtrl::Atom * splitAtomListEmit ( Atom list,
U32  width 
)
protected
char * stripControlChars ( const char *  inString)
static

Member Data Documentation

const U32 csmTextBufferGrowthSize = 1024
staticprotected
bool mAllowColorChars
protected
F32 mAlpha
protected
Bitmap* mBitmapList
protected
BitmapRef* mBitmapRefList
protected
BitmapRef* mBlockList
protected
U32 mCurClipX
protected
U32 mCurDiv
protected
U32 mCurJustify
protected
U32 mCurLMargin
protected
U32 mCurRMargin
protected
U32 mCursorPosition
protected
Style* mCurStyle
protected
U32 mCurTabStop
protected
URL* mCurURL
protected
U32 mCurX
protected
U32 mCurY
protected
AssetPtr<AudioAsset> mDeniedSound
protected
bool mDirty
protected
Atom** mEmitAtomPtr
protected
Atom* mEmitAtoms
protected
Resource<GFont> mFont
protected
Font* mFontList
protected
URL* mHitURL
protected
StringTableEntry mInitialText
protected
bool mIsEditCtrl
protected
Atom** mLineAtomPtr
protected
Atom* mLineAtoms
protected
Line** mLineInsert
protected
Line* mLineList
protected
U32 mLineSpacingPixels
protected
U32 mLineStart
protected
S32 mMaxBufferSize
protected
U32 mMaxY
protected
U32 mMinSensibleWidth
protected
DataChunker mResourceChunker
protected
U32 mScanPos
protected
bool mSelectionActive
protected
S32 mSelectionAnchor
protected
Point2I mSelectionAnchorDropped
protected
U32 mSelectionEnd
protected
U32 mSelectionStart
protected
BitmapRef mSentinel
protected
U32 mTabStopCount
protected
U32* mTabStops
protected
LineTag* mTagList
protected
StringBuffer mTextBuffer
protected
U32 mVertMoveAnchor
protected
bool mVertMoveAnchorValid
protected
DataChunker mViewChunker
protected

The documentation for this class was generated from the following files: